Player Matchup

Discordia
Discordia
AvoidSaten
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,078 Elo+
Party 1
Artemis
Artemis
Darkshadow5678
Artemis
Level 109
God Stats
8W - 4L
1,592 SR
Queue Stats
61W - 35L
1,609 Elo+
Party 1
Bacchus
Bacchus
SwisherSweetMini
Bacchus
Level 145
God Stats
4W - 0L
1,394 SR
Queue Stats
59W - 49L
1,532 Elo+
Party 1
Team Averages
Level 90
1,495 SR
1,406 Elo+

VS

Team Averages
Level 90
1,569 SR
1,388 Elo+
Osiris
Osiris
MoonKusari
Osiris
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,389 Elo+
Party 2
Serqet
Serqet
PapaEmeritus373
Serqet
Level 122
God Stats
0W - 1L
1,520 SR
Queue Stats
28W - 24L
1,392 Elo+
Party 2
Neith
Neith
XD naptime
Neith
Level 14
God Stats
1W - 1L
1,687 SR
Queue Stats
14W - 22L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AvoidSaten
Discordia
12
6 / 1 / 6
8,043
804
6,738
6,574
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 11
7,868
787
11,284
6,185
2,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 9
8,621
862
6,363
7,059
7,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MoonKusari
Osiris
9
0 / 5 / 2
6,081
608
4,276
13,326
9,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

10
2 / 4 / 0
6,562
656
5,636
9,810
5,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
7
0 / 6 / 2
5,718
572
2,084
7,064
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
AvoidSaten
Discordia
6
1
6
9
W
3
0
11
8.5
L
Osiris
MoonKusari
Osiris
0
5
2
0.2
L
2
4
0
0.5
W
6
1
9
10.5
L
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,385
Damage
11,996
19,818
Taken
30,200
11,532
Mitigated
17,253
2,795
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AvoidSaten
Discordia
6,738
882
0
250
6,574
2,125
808
444
5,762
25,293
0
W
11,284
5,290
0
1,563
6,185
2,393
1,625
66
5,869
0
33,825
L
Osiris
MoonKusari
Osiris
4,276
1,859
116
906
13,326
9,165
0
6,019
7,307
0
16,226
L
5,636
774
0
385
9,810
5,357
0
3,056
6,754
0
15,508
W
6,363
983
525
457
7,059
7,014
0
317
6,685
12,342
0
L
Neith
2,084
834
0
262
7,064
2,731
0
4,382
2,682
0
7,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,532
Gold Earned
18,361
121
Minions Killed
58
7
Camps Cleared
2
523,046
Distance Traveled
444,258
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,043
804
47
5
1
171,389
0
W
Artemis
7,868
787
61
6
5
171,021
1
L
Osiris
6,081
608
23
2
2
164,738
0
L
Serqet
6,562
656
22
2
0
176,211
0
W
Bacchus
8,621
862
13
1
1
180,636
0
L
Neith
5,718
572
13
1
0
103,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role