Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Spookboomer1446
Cu Chulainn
Level 63
God Stats
14W - 4L
1,797 SR
Queue Stats
52W - 38L
1,369 Elo+
Solo
Cabrakan
Cabrakan
TheOneTrueSworn
Cabrakan
Level 64
God Stats
2W - 1L
1,117 SR
Queue Stats
57W - 68L
1,415 Elo+
Solo
Chiron
Chiron
Thrashcan025
Chiron
Level 78
God Stats
9W - 12L
1,500 SR
Queue Stats
100W - 129L
1,297 Elo+
Solo
Baba Yaga
Baba Yaga
raydlt
Baba Yaga
Level 103
God Stats
28W - 41L
1,377 SR
Queue Stats
315W - 307L
1,347 Elo+
Solo
Team Averages
Level 94
1,458 SR
1,386 Elo+

VS

Team Averages
Level 62
1,408 SR
1,310 Elo+
Izanami
Izanami
OWNZSHEPPARD
Izanami
Level 144
God Stats
31W - 38L
1,481 SR
Queue Stats
474W - 589L
1,378 Elo+
Solo
Nox
Nox
TarryList0
Nox
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 44L
1,375 Elo+
Solo
Olorun
Olorun
lil big7021
Olorun
Level 25
God Stats
24W - 14L
1,622 SR
Queue Stats
73W - 82L
1,376 Elo+
Party 1
Nemesis
Nemesis
lil doofuss
Nemesis
Level 17
God Stats
4W - 6L
1,216 SR
Queue Stats
12W - 37L
1,089 Elo+
Party 1
Erlang Shen
Erlang Shen
lil squeeky
Erlang Shen
Level 56
God Stats
3W - 7L
1,220 SR
Queue Stats
75W - 79L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 3 / 3
8,295
437
6,060
16,176
15,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
Spookboomer1446
Cu Chulainn
15
6 / 4 / 6
10,171
535
17,419
24,675
26,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
12
2 / 5 / 5
7,832
412
4,881
18,049
20,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
16
3 / 2 / 4
9,609
506
11,608
15,705
6,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
raydlt
Baba Yaga
16
7 / 1 / 6
10,276
541
17,080
9,241
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OWNZSHEPPARD
Izanami
15
6 / 3 / 2
9,851
518
12,571
14,331
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 6
8,706
458
6,046
14,200
18,267
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
13
2 / 6 / 2
8,031
423
11,997
15,247
8,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
lil doofuss
Nemesis
13
2 / 1 / 6
8,611
453
8,123
13,907
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
lil squeeky
Erlang Shen
15
3 / 8 / 4
10,141
534
17,030
21,187
13,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
21
Kills
15
15
Deaths
21
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
3
1.5
L
Izanami
OWNZSHEPPARD
Izanami
6
3
2
2.33
W
Cu Chulainn
Spookboomer1446
Cu Chulainn
6
4
6
2.25
L
2
3
6
1.67
W
Cabrakan
2
5
5
0.9
W
Chiron
3
2
4
2.5
L
Olorun
2
6
2
0.5
L
Nemesis
lil doofuss
Nemesis
2
1
6
5
L
Erlang Shen
lil squeeky
Erlang Shen
3
8
4
0.63
W
Baba Yaga
raydlt
Baba Yaga
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,048
Damage
55,767
83,846
Taken
78,872
73,911
Mitigated
53,474
21,202
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,060
763
230
3,751
16,176
15,752
0
4,125
12,051
1,843
42,884
L
Izanami
OWNZSHEPPARD
Izanami
12,571
8,284
0
5,368
14,331
6,569
902
4,492
9,839
0
87,710
W
Cu Chulainn
Spookboomer1446
Cu Chulainn
17,419
4,349
0
2,537
24,675
26,356
786
2,274
22,401
0
70,876
L
6,046
800
0
2,174
14,200
18,267
0
3,496
10,704
26,417
0
W
Cabrakan
4,881
1,323
0
2,874
18,049
20,616
91
3,997
14,052
16,044
0
W
Chiron
11,608
3,113
418
7,688
15,705
6,575
1,017
3,098
12,607
0
73,757
L
Olorun
11,997
6,294
572
5,838
15,247
8,120
1,030
7,127
8,120
48,707
7,295
L
Nemesis
lil doofuss
Nemesis
8,123
4,626
0
1,667
13,907
6,797
0
3,957
9,950
0
51,172
L
Erlang Shen
lil squeeky
Erlang Shen
17,030
10,116
0
6,646
21,187
13,721
1,062
3,333
17,854
0
73,906
W
Baba Yaga
raydlt
Baba Yaga
17,080
860
809
2,895
9,241
4,612
2,582
3,262
5,979
72,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,183
Gold Earned
45,340
414
Minions Killed
438
0
Camps Cleared
0
1,787,080
Distance Traveled
1,770,859
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,295
437
66
3
0
369,094
1
L
Izanami
9,851
518
127
7
0
330,815
6
W
Cu Chulainn
10,171
535
112
6
0
364,820
4
L
Nox
8,706
458
35
2
0
344,106
1
W
Cabrakan
7,832
412
19
1
0
321,559
6
W
Chiron
9,609
506
109
6
0
357,544
9
L
Olorun
8,031
423
73
4
0
317,709
5
L
Nemesis
8,611
453
76
4
0
425,143
5
L
Erlang Shen
10,141
534
127
7
0
353,086
3
W
Baba Yaga
10,276
541
108
6
0
374,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role