Player Matchup

Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FreemanC346
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,680 Elo+
Party 1
Kuzenbo
Kuzenbo
LizardGizardd
Kuzenbo
Level 28
God Stats
11W - 16L
1,509 SR
Queue Stats
11W - 18L
1,455 Elo+
Party 1
Team Averages
Level 50
1,503 SR
1,545 Elo+

VS

Team Averages
Level 124
1,384 SR
1,401 Elo+
Set
Set
CloratoDePotasio
Set
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,240 Elo+
Solo
Sol
Sol
ValQueriya
Sol
Level 160
God Stats
5W - 10L
1,291 SR
Queue Stats
35W - 52L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
itzzdizzie
Cu Chulainn
Level 66
God Stats
3W - 5L
1,360 SR
Queue Stats
313W - 343L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 7 / 4
11,154
620
12,065
16,629
7,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
3 / 6 / 2
10,974
610
12,740
21,312
17,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
16
3 / 1 / 5
12,533
696
11,229
25,287
51,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 3
13,870
771
20,269
16,274
10,829
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 2 / 8
12,337
685
22,904
18,897
9,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
itzzdizzie
Cu Chulainn
17
1 / 2 / 11
11,582
643
14,213
12,761
11,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
14
14
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
4
0.57
W
10
4
3
2.88
L
Fenrir
3
6
2
0.67
L
Kuzenbo
3
1
5
5.5
W
3
2
8
3.5
W
Cu Chulainn
itzzdizzie
Cu Chulainn
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,034
Damage
57,386
63,228
Taken
47,932
76,121
Mitigated
32,208
12,754
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,065
1,271
4,610
3,310
16,629
7,219
0
5,182
11,046
55,946
0
W
20,269
7,076
0
1,545
16,274
10,829
1,137
7,559
8,715
0
58,799
L
Fenrir
12,740
2,526
0
1,647
21,312
17,716
0
8,375
12,687
341
30,059
L
Kuzenbo
11,229
3,154
754
2,433
25,287
51,186
0
8,262
16,107
24,857
0
W
22,904
7,593
0
10,089
18,897
9,669
772
11,004
7,893
80,893
0
W
Cu Chulainn
itzzdizzie
Cu Chulainn
14,213
1,411
0
0
12,761
11,710
220
5,525
7,236
0
32,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,661
Gold Earned
37,789
160
Minions Killed
239
6
Camps Cleared
10
957,286
Distance Traveled
1,009,725
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,154
620
100
6
2
274,297
0
W
Set
13,870
771
91
5
3
333,954
1
L
Fenrir
10,974
610
33
2
4
325,594
4
L
Kuzenbo
12,533
696
27
2
0
357,395
2
W
Sol
12,337
685
103
6
6
311,952
6
W
Cu Chulainn
11,582
643
45
3
1
363,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role