Player Matchup

Freya
Freya
Aqazos
Freya
Level 125
God Stats
2W - 2L
1,772 SR
Queue Stats
110W - 101L
1,532 Elo+
Party 1
Izanami
Izanami
Homie JBurns
Izanami
Level 47
God Stats
6W - 3L
1,513 SR
Queue Stats
66W - 62L
1,482 Elo+
Party 1
Bellona
Bellona
MaxMad BT
Bellona
Level 69
God Stats
3W - 2L
1,699 SR
Queue Stats
81W - 104L
1,441 Elo+
Party 2
Atlas
Atlas
MiniCam02
Atlas
Level 29
God Stats
6W - 12L
1,291 SR
Queue Stats
74W - 86L
1,290 Elo+
Party 2
Tiamat
Tiamat
Mob Borley
Tiamat
Level 159
God Stats
11W - 6L
1,569 SR
Queue Stats
193W - 173L
1,501 Elo+
Party 1
Team Averages
Level 86
1,569 SR
1,449 Elo+

VS

Team Averages
Level 56
1,477 SR
1,443 Elo+
Bacchus
Bacchus
BigBossBrist
Bacchus
Level 88
God Stats
3W - 1L
1,534 SR
Queue Stats
177W - 194L
1,354 Elo+
Party 4
Zeus
Zeus
DrNecroFeelYa
Zeus
Level 69
God Stats
0W - 2L
1,228 SR
Queue Stats
201W - 155L
1,539 Elo+
Party 3
Heimdallr
Heimdallr
Koopas_rev
Heimdallr
Level 28
God Stats
35W - 29L
1,537 SR
Queue Stats
54W - 54L
1,465 Elo+
Party 3
Chaac
Chaac
TinyArmy23221
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,400 Elo+
Party 4
Mercury
Mercury
YaBoyTysauce
Mercury
Level 74
God Stats
14W - 8L
1,587 SR
Queue Stats
140W - 142L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aqazos
Freya
19
8 / 1 / 1
11,474
574
14,149
18,658
8,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Homie JBurns
Izanami
15
5 / 3 / 2
9,556
478
11,097
15,341
6,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
MaxMad BT
Bellona
17
2 / 2 / 1
10,001
500
15,391
22,777
26,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
MiniCam02
Atlas
15
2 / 3 / 7
9,456
473
8,103
17,991
18,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Mob Borley
Tiamat
17
2 / 1 / 5
10,314
516
12,956
12,281
9,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBossBrist
Bacchus
14
0 / 1 / 3
8,567
428
7,556
18,259
23,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 7 / 2
9,537
477
9,080
14,996
7,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Koopas_rev
Heimdallr
15
3 / 6 / 2
9,006
450
13,621
21,357
10,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 1
10,299
515
15,021
25,325
24,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
YaBoyTysauce
Mercury
17
5 / 4 / 4
10,713
536
10,408
16,502
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
10
10
Deaths
20
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
Aqazos
Freya
8
1
1
8.5
L
Bacchus
BigBossBrist
Bacchus
0
1
3
1.5
L
1
7
2
0.29
W
Izanami
Homie JBurns
Izanami
5
3
2
2
L
Heimdallr
Koopas_rev
Heimdallr
3
6
2
0.67
W
Bellona
MaxMad BT
Bellona
2
2
1
1.25
W
Atlas
MiniCam02
Atlas
2
3
7
1.83
W
Tiamat
Mob Borley
Tiamat
2
1
5
4.5
L
1
2
1
0.75
L
Mercury
YaBoyTysauce
Mercury
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,696
Damage
55,686
87,048
Taken
96,439
69,654
Mitigated
73,376
28,446
Healing
28,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aqazos
Freya
14,149
4,735
0
9,856
18,658
8,643
463
3,554
14,902
93,705
0
L
Bacchus
BigBossBrist
Bacchus
7,556
1,028
502
6,018
18,259
23,547
304
6,898
11,361
36,018
0
L
9,080
1,160
0
1,912
14,996
7,221
84
9,900
5,096
73,541
0
W
Izanami
Homie JBurns
Izanami
11,097
7,960
0
5,122
15,341
6,494
2,391
2,845
12,448
0
74,005
L
Heimdallr
Koopas_rev
Heimdallr
13,621
6,728
0
5,692
21,357
10,360
1,802
7,840
13,517
0
69,433
W
Bellona
MaxMad BT
Bellona
15,391
5,551
0
7,298
22,777
26,292
65
0
22,777
0
77,748
W
Atlas
MiniCam02
Atlas
8,103
3,715
0
2,826
17,991
18,864
186
4,978
12,913
31,924
0
W
Tiamat
Mob Borley
Tiamat
12,956
847
0
3,344
12,281
9,361
459
4,563
7,372
86,149
0
L
15,021
4,264
0
13,499
25,325
24,630
0
3,386
21,939
0
90,926
L
Mercury
YaBoyTysauce
Mercury
10,408
6,880
0
780
16,502
7,618
1,571
7,184
9,318
0
107,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,801
Gold Earned
48,122
529
Minions Killed
582
0
Camps Cleared
0
1,908,413
Distance Traveled
1,886,125
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,474
574
137
7
0
404,896
1
L
Bacchus
8,567
428
52
3
0
390,080
2
L
Zeus
9,537
477
126
6
0
322,168
4
W
Izanami
9,556
478
115
6
0
357,560
5
L
Heimdallr
9,006
450
92
5
0
337,568
1
W
Bellona
10,001
500
119
6
0
373,866
0
W
Atlas
9,456
473
30
2
0
395,618
5
W
Tiamat
10,314
516
128
6
0
376,473
9
L
Chaac
10,299
515
142
7
0
396,199
5
L
Mercury
10,713
536
170
9
0
440,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role