Player Matchup

Aphrodite
Aphrodite
CaptainJack08
Aphrodite
Level 96
God Stats
2W - 0L
1,306 SR
Queue Stats
72W - 73L
1,492 Elo+
Party 2
He Bo
He Bo
ImYoHuckelberry
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 82L
1,436 Elo+
Party 1
Bacchus
Bacchus
Ray Water Jr
Bacchus
Level 106
God Stats
4W - 1L
1,534 SR
Queue Stats
264W - 270L
1,423 Elo+
Solo
Sol
Sol
Wut Wut Yo But
Sol
Level 124
God Stats
2W - 1L
1,462 SR
Queue Stats
70W - 74L
1,408 Elo+
Party 1
Vamana
Vamana
ilusionnz
Vamana
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 77L
1,366 Elo+
Party 2
Team Averages
Level 100
1,461 SR
1,425 Elo+

VS

Team Averages
Level 108
1,512 SR
1,455 Elo+
Hel
Hel
ConsumeShrooms
Hel
Level 100
God Stats
6W - 5L
1,397 SR
Queue Stats
660W - 669L
1,461 Elo+
Solo
Xbalanque
Xbalanque
KatWhitewolf
Xbalanque
Level 159
God Stats
4W - 6L
1,503 SR
Queue Stats
708W - 755L
1,453 Elo+
Solo
Hercules
Hercules
RacingIsFun_0395
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,383 Elo+
Solo
Neith
Neith
UFV-Frank
Neith
Level 107
God Stats
2W - 1L
1,721 SR
Queue Stats
205W - 202L
1,518 Elo+
Solo
Danzaburou
Danzaburou
elmatadorxxx
Danzaburou
Level 156
God Stats
5W - 4L
1,437 SR
Queue Stats
405W - 431L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaptainJack08
Aphrodite
19
6 / 1 / 9
10,897
838
17,502
21,103
15,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
7 / 4 / 11
10,742
826
11,708
13,592
6,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Ray Water Jr
Bacchus
19
5 / 2 / 17
10,849
835
12,830
23,460
36,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 3 / 11
9,620
740
17,449
18,145
8,714
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
ilusionnz
Vamana
18
7 / 2 / 9
10,434
803
18,999
21,934
31,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,237
634
14,041
17,765
10,255
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
KatWhitewolf
Xbalanque
14
2 / 7 / 2
8,567
659
23,301
16,373
8,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 6
8,497
654
5,585
22,076
21,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
UFV-Frank
Neith
15
2 / 5 / 6
8,722
671
12,641
16,384
8,855
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
elmatadorxxx
Danzaburou
17
3 / 4 / 6
9,794
753
17,102
15,687
8,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
26
Kills
11
12
Deaths
26
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CaptainJack08
Aphrodite
6
1
9
10.5
L
2
6
4
0.67
W
7
4
11
3.13
L
Xbalanque
KatWhitewolf
Xbalanque
2
7
2
0.43
L
2
4
6
1.25
W
Bacchus
Ray Water Jr
Bacchus
5
2
17
6.75
L
Neith
UFV-Frank
Neith
2
5
6
1
W
1
3
11
2.17
L
Danzaburou
elmatadorxxx
Danzaburou
3
4
6
1.5
W
Vamana
ilusionnz
Vamana
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,488
Damage
72,670
98,234
Taken
88,285
98,807
Mitigated
57,902
54,393
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CaptainJack08
Aphrodite
17,502
731
17,683
13,596
21,103
15,363
717
2,043
19,060
42,612
0
L
14,041
1,437
7,348
5,478
17,765
10,255
0
13,182
4,362
21,287
0
W
11,708
1,128
591
954
13,592
6,229
992
1,870
11,722
20,466
0
L
Xbalanque
KatWhitewolf
Xbalanque
23,301
5,720
225
601
16,373
8,186
61
9,418
6,793
0
35,404
L
5,585
1,342
1,107
3,758
22,076
21,756
0
15,020
6,653
0
7,197
W
Bacchus
Ray Water Jr
Bacchus
12,830
675
2,253
2,145
23,460
36,683
788
3,564
19,896
18,460
0
L
Neith
UFV-Frank
Neith
12,641
4,597
1,208
2,664
16,384
8,855
180
11,580
4,580
0
21,786
W
17,449
5,277
2,895
7,880
18,145
8,714
4,274
3,344
14,801
36,571
0
L
Danzaburou
elmatadorxxx
Danzaburou
17,102
4,145
887
2,026
15,687
8,850
0
10,289
5,216
0
42,058
W
Vamana
ilusionnz
Vamana
18,999
8,004
577
5,819
21,934
31,818
1,083
3,220
18,714
0
31,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,542
Gold Earned
43,817
143
Minions Killed
110
0
Camps Cleared
0
1,320,265
Distance Traveled
1,036,839
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,897
838
62
5
0
311,075
0
L
Hel
8,237
634
14
1
0
187,230
0
W
He Bo
10,742
826
11
1
0
253,311
0
L
Xbalanque
8,567
659
31
2
0
203,867
0
L
Hercules
8,497
654
6
0
0
234,984
0
W
Bacchus
10,849
835
13
1
0
265,043
0
L
Neith
8,722
671
14
1
0
231,153
0
W
Sol
9,620
740
37
3
0
234,479
0
L
Danzaburou
9,794
753
45
3
0
179,605
0
W
Vamana
10,434
803
20
2
0
256,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role