Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Boarman
Vulcan
Level 48
God Stats
1W - 0L
1,718 SR
Queue Stats
2W - 2L
1,238 Elo+
Solo
Hercules
Hercules
IceJurva
Hercules
Level 125
God Stats
75W - 80L
1,562 SR
Queue Stats
241W - 257L
1,492 Elo+
Party 2
Atlas
Atlas
skyf22
Atlas
Level 125
God Stats
11W - 19L
1,482 SR
Queue Stats
195W - 211L
1,441 Elo+
Party 2
Team Averages
Level 113
1,552 SR
1,434 Elo+

VS

Team Averages
Level 81
1,425 SR
1,560 Elo+
Cthulhu
Cthulhu
Mrzangets
Cthulhu
Level 45
God Stats
68W - 81L
1,485 SR
Queue Stats
296W - 322L
1,518 Elo+
Solo
Anubis
Anubis
Rejektt
Anubis
Level 66
God Stats
7W - 6L
1,439 SR
Queue Stats
123W - 135L
1,536 Elo+
Party 1
Lancelot
Lancelot
Sandwraithk
Lancelot
Level 126
God Stats
0W - 6L
1,201 SR
Queue Stats
35W - 51L
1,429 Elo+
Solo
Neith
Neith
ViltsuV
Neith
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 79L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
XFX8600GTS
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 0 / 10
9,825
756
15,380
7,725
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
 
Chiron
16
6 / 1 / 6
9,513
732
10,624
9,485
4,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Boarman
Vulcan
16
2 / 0 / 10
9,161
705
8,767
6,881
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
IceJurva
Hercules
17
7 / 1 / 7
10,037
772
8,723
12,233
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
skyf22
Atlas
15
0 / 3 / 13
9,392
722
8,764
19,542
24,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mrzangets
Cthulhu
15
1 / 6 / 1
8,967
690
7,012
18,576
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Rejektt
Anubis
16
0 / 2 / 3
8,612
662
4,510
10,072
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Sandwraithk
Lancelot
14
0 / 4 / 2
7,859
605
3,738
12,792
5,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
ViltsuV
Neith
15
1 / 5 / 2
8,764
674
6,288
9,674
4,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
XFX8600GTS
Ah Puch
17
2 / 1 / 1
9,006
693
9,939
7,966
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
18
Kills
4
5
Deaths
18
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
10
8
W
Chiron
 
Chiron
6
1
6
9
W
Vulcan
Boarman
Vulcan
2
0
10
7
W
Hercules
IceJurva
Hercules
7
1
7
10.5
L
Cthulhu
Mrzangets
Cthulhu
1
6
1
0.25
L
Anubis
Rejektt
Anubis
0
2
3
0.75
L
Lancelot
Sandwraithk
Lancelot
0
4
2
0.25
L
Neith
ViltsuV
Neith
1
5
2
0.4
L
Ah Puch
XFX8600GTS
Ah Puch
2
1
1
2.5
W
Atlas
skyf22
Atlas
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,258
Damage
31,487
55,866
Taken
59,080
46,721
Mitigated
37,432
17,813
Healing
11,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,380
829
0
1,797
7,725
3,167
675
2,481
5,244
46,394
0
W
Chiron
 
Chiron
10,624
2,543
1,104
2,371
9,485
4,348
91
4,179
5,306
0
28,632
W
Vulcan
Boarman
Vulcan
8,767
3,602
0
863
6,881
3,650
560
2,755
4,126
29,616
0
W
Hercules
IceJurva
Hercules
8,723
1,683
619
4,888
12,233
11,110
792
6,011
6,222
0
37,871
L
Cthulhu
Mrzangets
Cthulhu
7,012
284
353
3,724
18,576
17,518
0
9,425
8,617
26,926
0
L
Anubis
Rejektt
Anubis
4,510
331
0
3,194
10,072
5,508
0
5,501
4,403
32,990
0
L
Lancelot
Sandwraithk
Lancelot
3,738
59
0
974
12,792
5,917
0
6,189
6,299
0
18,240
L
Neith
ViltsuV
Neith
6,288
1,470
0
1,191
9,674
4,758
0
6,351
3,146
0
29,260
L
Ah Puch
XFX8600GTS
Ah Puch
9,939
200
0
1,692
7,966
3,731
0
4,761
3,073
38,550
0
W
Atlas
skyf22
Atlas
8,764
3,194
703
5,468
19,542
24,446
326
6,035
13,507
25,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
43,208
265
Minions Killed
277
0
Camps Cleared
0
1,326,661
Distance Traveled
1,258,228
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,825
756
62
5
0
261,395
4
W
Chiron
9,513
732
44
3
0
241,540
0
W
Vulcan
9,161
705
56
4
0
267,646
0
W
Hercules
10,037
772
71
5
0
282,451
3
L
Cthulhu
8,967
690
27
2
0
240,896
3
L
Anubis
8,612
662
67
5
0
246,831
0
L
Lancelot
7,859
605
39
3
0
274,719
5
L
Neith
8,764
674
62
5
0
248,093
1
L
Ah Puch
9,006
693
82
6
0
247,689
1
W
Atlas
9,392
722
32
2
0
273,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role