Player Matchup

Scylla
Scylla
ALNDG
Scylla
Level 127
God Stats
28W - 35L
1,488 SR
Queue Stats
346W - 354L
1,497 Elo+
Solo
King Arthur
King Arthur
FullerSnail1630
King Arthur
Level 45
God Stats
2W - 0L
1,526 SR
Queue Stats
46W - 47L
1,496 Elo+
Solo
Ratatoskr
Ratatoskr
Steez_Attackk
Ratatoskr
Level 27
God Stats
5W - 7L
1,238 SR
Queue Stats
27W - 47L
1,093 Elo+
Party 1
Khepri
Khepri
b00ya_ksha
Khepri
Level 106
God Stats
20W - 10L
1,576 SR
Queue Stats
1,181W - 1,196L
1,536 Elo+
Solo
Rama
Rama
emm1221
Rama
Level 36
God Stats
1W - 4L
1,192 SR
Queue Stats
110W - 116L
1,275 Elo+
Party 1
Team Averages
Level 68
1,404 SR
1,380 Elo+

VS

Team Averages
Level 79
1,438 SR
1,428 Elo+
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Jeripuunk
Zhong Kui
Level 44
God Stats
6W - 8L
1,402 SR
Queue Stats
158W - 173L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kaique SR2006
Morgan Le Fay
Level 34
God Stats
9W - 18L
1,319 SR
Queue Stats
21W - 41L
1,280 Elo+
Solo
Horus
Horus
Monk--Lord
Horus
Level 160
God Stats
16W - 13L
1,565 SR
Queue Stats
548W - 502L
1,562 Elo+
Party 2
Merlin
Merlin
zMercos
Merlin
Level 34
God Stats
1W - 2L
1,404 SR
Queue Stats
12W - 16L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALNDG
Scylla
10
2 / 0 / 2
5,899
590
4,657
4,134
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
FullerSnail1630
King Arthur
11
3 / 0 / 1
6,404
640
4,285
6,845
3,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
Steez_Attackk
Ratatoskr
8
1 / 2 / 2
5,388
539
2,320
7,914
3,283
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
b00ya_ksha
Khepri
8
0 / 0 / 2
5,352
535
2,920
7,333
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
emm1221
Rama
10
1 / 1 / 0
5,593
559
3,588
5,554
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 1 / 0
4,869
487
3,842
7,311
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Jeripuunk
Zhong Kui
9
0 / 1 / 1
5,198
520
4,371
5,914
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Kaique SR2006
Morgan Le Fay
7
0 / 1 / 0
4,628
463
3,840
4,763
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
8
1 / 1 / 0
5,237
524
4,129
9,797
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
zMercos
Merlin
9
1 / 3 / 1
5,185
519
3,568
4,314
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
W
Scylla
ALNDG
Scylla
2
0
2
3
W
King Arthur
FullerSnail1630
King Arthur
3
0
1
3.5
L
Zhong Kui
Jeripuunk
Zhong Kui
0
1
1
0.5
L
Morgan Le Fay
Kaique SR2006
Morgan Le Fay
0
1
0
0
L
Horus
1
1
0
1
W
Ratatoskr
Steez_Attackk
Ratatoskr
1
2
2
1
W
Khepri
b00ya_ksha
Khepri
0
0
2
1
W
Rama
emm1221
Rama
1
1
0
1
L
Merlin
zMercos
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,770
Damage
19,750
31,780
Taken
32,099
13,529
Mitigated
15,115
12,979
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,842
1,494
0
1,033
7,311
2,800
0
1,282
5,897
0
33,843
W
Scylla
ALNDG
Scylla
4,657
760
0
1,125
4,134
1,183
426
1,004
3,130
39,120
0
W
King Arthur
FullerSnail1630
King Arthur
4,285
782
0
2,687
6,845
3,163
411
2,845
3,719
0
40,771
L
Zhong Kui
Jeripuunk
Zhong Kui
4,371
685
0
1,967
5,914
3,694
0
1,106
4,808
37,416
0
L
Morgan Le Fay
Kaique SR2006
Morgan Le Fay
3,840
543
0
1,890
4,763
1,600
0
0
4,763
20,976
0
L
Horus
4,129
2,195
700
4,019
9,797
5,501
0
3,211
6,468
0
17,805
W
Ratatoskr
Steez_Attackk
Ratatoskr
2,320
445
0
3,370
7,914
3,283
0
1,660
6,254
0
30,606
W
Khepri
b00ya_ksha
Khepri
2,920
663
238
3,262
7,333
4,177
0
3,093
4,186
14,120
0
W
Rama
emm1221
Rama
3,588
3,236
0
2,297
5,554
1,723
289
2,842
2,712
0
37,394
L
Merlin
zMercos
Merlin
3,568
128
0
0
4,314
1,520
0
1,568
2,586
30,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
25,117
319
Minions Killed
245
0
Camps Cleared
0
952,575
Distance Traveled
895,048
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,869
487
53
5
0
213,379
3
W
Scylla
5,899
590
78
8
0
173,697
5
W
King Arthur
6,404
640
80
8
0
202,944
1
L
Zhong Kui
5,198
520
63
6
0
180,528
3
L
Morgan Le Fay
4,628
463
42
4
0
141,283
1
L
Horus
5,237
524
23
2
0
176,295
0
W
Ratatoskr
5,388
539
66
7
0
223,170
0
W
Khepri
5,352
535
23
2
0
176,520
0
W
Rama
5,593
559
72
7
0
176,244
0
L
Merlin
5,185
519
64
6
0
183,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role