Player Matchup

Xing Tian
Xing Tian
DrRocawayJr
Xing Tian
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 38L
1,391 Elo+
Party 1
Amaterasu
Amaterasu
MikelCheese
Amaterasu
Level 79
God Stats
9W - 5L
1,617 SR
Queue Stats
164W - 178L
1,547 Elo+
Party 2
Ullr
Ullr
Sm1dge
Ullr
Level 17
God Stats
5W - 3L
1,598 SR
Queue Stats
35W - 21L
1,576 Elo+
Party 2
Shiva
Shiva
Strawbrry_Shawty
Shiva
Level 127
God Stats
2W - 0L
1,187 SR
Queue Stats
276W - 293L
1,487 Elo+
Party 1
Poseidon
Poseidon
TheKing_alpha7
Poseidon
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 180L
1,541 Elo+
Solo
Team Averages
Level 59
1,480 SR
1,508 Elo+

VS

Team Averages
Level 104
1,598 SR
1,498 Elo+
Rama
Rama
Damagely__
Rama
Level 49
God Stats
4W - 5L
1,511 SR
Queue Stats
99W - 87L
1,585 Elo+
Party 3
Osiris
Osiris
DreaminTurtle
Osiris
Level 154
God Stats
3W - 9L
1,864 SR
Queue Stats
215W - 202L
1,461 Elo+
Solo
Geb
Geb
Jurvssic
Geb
Level 135
God Stats
2W - 7L
1,535 SR
Queue Stats
180W - 171L
1,496 Elo+
Party 3
Neith
Neith
UgandanChildren
Neith
Level 42
God Stats
17W - 20L
1,519 SR
Queue Stats
17W - 21L
1,477 Elo+
Solo
Chang'e
Chang'e
disclosure98
Chang'e
Level 141
God Stats
43W - 39L
1,562 SR
Queue Stats
597W - 597L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DrRocawayJr
Xing Tian
5
0 / 0 / 1
3,468
694
773
3,325
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
MikelCheese
Amaterasu
5
2 / 0 / 0
3,748
750
1,181
3,432
1,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ullr
Sm1dge
Ullr
5
0 / 0 / 1
3,232
646
1,380
2,170
480
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,722
744
875
2,461
895
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
6
0 / 0 / 1
3,348
670
1,121
1,806
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,038
608
1,281
1,474
257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 0
3,757
751
1,346
2,884
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 1 / 0
2,960
592
981
3,720
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,478
496
0
16
3
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
disclosure98
Chang'e
5
0 / 1 / 0
3,244
649
867
1,586
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Xing Tian
DrRocawayJr
Xing Tian
0
0
1
0.5
L
1
0
0
1
L
0
1
0
0
W
Amaterasu
MikelCheese
Amaterasu
2
0
0
2
W
Ullr
Sm1dge
Ullr
0
0
1
0.5
W
0
1
0
0
W
Poseidon
0
0
1
0.5
L
0
0
0
0
L
Chang'e
disclosure98
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,330
Damage
4,475
13,194
Taken
9,680
4,627
Mitigated
3,590
3,824
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,281
1,142
0
1,057
1,474
257
0
81
1,393
0
14,543
W
Xing Tian
DrRocawayJr
Xing Tian
773
219
121
1,161
3,325
1,513
0
315
2,870
8,375
0
L
1,346
467
0
1,197
2,884
1,644
0
307
2,577
0
19,756
L
981
61
99
836
3,720
1,096
0
692
3,028
9,317
0
W
Amaterasu
MikelCheese
Amaterasu
1,181
648
0
878
3,432
1,298
0
588
2,824
0
14,522
W
Ullr
Sm1dge
Ullr
1,380
567
0
500
2,170
480
0
298
1,726
0
17,472
W
875
164
0
504
2,461
895
0
0
2,461
0
19,638
W
Poseidon
1,121
150
0
660
1,806
441
0
341
1,465
16,773
0
L
0
0
0
0
16
3
0
0
16
0
652
L
Chang'e
disclosure98
Chang'e
867
74
195
347
1,586
590
0
814
772
16,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,518
Gold Earned
15,477
160
Minions Killed
126
0
Camps Cleared
0
498,750
Distance Traveled
417,681
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,038
608
26
5
0
92,792
0
W
Xing Tian
3,468
694
16
3
0
100,140
0
L
Osiris
3,757
751
49
10
0
104,097
1
L
Geb
2,960
592
24
5
0
97,750
1
W
Amaterasu
3,748
750
30
6
0
124,463
1
W
Ullr
3,232
646
36
7
0
93,264
1
W
Shiva
3,722
744
41
8
0
87,140
2
W
Poseidon
3,348
670
37
7
0
93,743
2
L
Neith
2,478
496
0
0
0
21,529
0
L
Chang'e
3,244
649
27
5
0
101,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role