Player Matchup

Hun Batz
Hun Batz
Murghdaught
Hun Batz
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,419 Elo+
Solo
Persephone
Persephone
Myst1cMoon
Persephone
Level 98
God Stats
0W - 1L
1,251 SR
Queue Stats
175W - 179L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PolarArctic132
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheAmazingW
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,783 SR
Queue Stats
2W - 2L
1,772 Elo+
Party 1
Athena
Athena
hypermonkey1024
Athena
Level 43
God Stats
12W - 9L
1,580 SR
Queue Stats
49W - 39L
1,453 Elo+
Solo
Team Averages
Level 72
1,523 SR
1,572 Elo+

VS

Team Averages
Level 72
1,429 SR
1,384 Elo+
Odin
Odin
Allotta
Odin
Level 38
God Stats
6W - 6L
1,500 SR
Queue Stats
396W - 404L
1,338 Elo+
Solo
Atlas
Atlas
FierceFierce
Atlas
Level 95
God Stats
11W - 16L
1,431 SR
Queue Stats
123W - 129L
1,419 Elo+
Solo
Pele
Pele
FolkloreFanatic
Pele
Level 29
God Stats
26W - 26L
1,413 SR
Queue Stats
240W - 262L
1,322 Elo+
Party 2
Chernobog
Chernobog
Hamiee
Chernobog
Level 42
God Stats
8W - 5L
1,522 SR
Queue Stats
281W - 277L
1,440 Elo+
Party 2
Tiamat
Tiamat
zDarkStream
Tiamat
Level 156
God Stats
2W - 2L
1,278 SR
Queue Stats
232W - 257L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Murghdaught
Hun Batz
13
0 / 8 / 2
8,012
422
4,598
17,305
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Myst1cMoon
Persephone
13
1 / 7 / 0
8,587
452
8,029
9,913
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
PolarArctic132
Ah Muzen Cab
12
1 / 6 / 1
7,772
409
11,759
13,696
4,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
TheAmazingW
Morgan Le Fay
10
0 / 7 / 2
6,471
341
5,328
12,287
4,598
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 1 / 1
9,102
479
5,940
14,174
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Allotta
Odin
16
5 / 1 / 2
9,541
502
5,915
12,058
9,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 5
9,398
495
6,313
15,454
14,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 1 / 4
10,804
569
7,626
16,496
7,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Hamiee
Chernobog
16
7 / 0 / 7
10,418
548
13,120
11,564
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
18
6 / 1 / 6
11,115
585
11,193
9,962
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
28
29
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
Allotta
Odin
5
1
2
6
W
4
1
5
6.5
W
6
1
4
8
W
Chernobog
Hamiee
Chernobog
7
0
7
10.5
L
Hun Batz
Murghdaught
Hun Batz
0
8
2
0.13
L
Persephone
Myst1cMoon
Persephone
1
7
0
0.14
L
Ah Muzen Cab
PolarArctic132
Ah Muzen Cab
1
6
1
0.25
L
Morgan Le Fay
TheAmazingW
Morgan Le Fay
0
7
2
0.14
L
2
1
1
2.5
W
Tiamat
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,654
Damage
44,167
67,375
Taken
65,534
33,625
Mitigated
44,851
8,777
Healing
26,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Allotta
Odin
5,915
1,611
0
654
12,058
9,549
1,096
4,321
7,255
8,752
36,786
W
6,313
1,809
2,725
4,528
15,454
14,679
136
4,185
11,195
29,106
0
W
7,626
1,858
0
10,662
16,496
7,825
1,535
2,862
13,634
0
87,960
W
Chernobog
Hamiee
Chernobog
13,120
7,532
0
5,694
11,564
5,633
2,595
2,835
8,618
0
89,849
L
Hun Batz
Murghdaught
Hun Batz
4,598
1,404
0
1,190
17,305
7,310
0
4,426
12,879
0
69,034
L
Persephone
Myst1cMoon
Persephone
8,029
35
0
649
9,913
4,036
753
4,177
5,729
62,384
0
L
Ah Muzen Cab
PolarArctic132
Ah Muzen Cab
11,759
5,404
0
2,915
13,696
4,701
760
2,827
10,869
0
47,824
L
Morgan Le Fay
TheAmazingW
Morgan Le Fay
5,328
543
0
1,420
12,287
4,598
0
4,513
7,774
25,360
0
L
5,940
2,330
0
2,603
14,174
12,980
262
3,046
11,128
49,126
0
W
Tiamat
11,193
680
0
2,231
9,962
7,165
1,336
4,940
4,941
72,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
51,276
424
Minions Killed
540
0
Camps Cleared
0
1,548,012
Distance Traveled
1,700,433
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,541
502
63
3
0
257,420
0
W
Atlas
9,398
495
39
2
0
315,424
5
W
Pele
10,804
569
131
7
0
404,175
2
W
Chernobog
10,418
548
154
8
0
362,571
1
L
Hun Batz
8,012
422
108
6
0
310,993
1
L
Persephone
8,587
452
110
6
0
338,439
1
L
Ah Muzen Cab
7,772
409
74
4
0
301,745
0
L
Morgan Le Fay
6,471
341
34
2
0
269,221
0
L
Athena
9,102
479
98
5
0
327,614
0
W
Tiamat
11,115
585
153
8
0
360,843
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role