Player Matchup

Achilles
Achilles
OGc137
Achilles
Level 160
God Stats
19W - 16L
1,608 SR
Queue Stats
1,578W - 694L
1,764 Elo+
Party 1
Chronos
Chronos
ShortyMafia
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
SpîcyAîolî
Osiris
Level 159
God Stats
1W - 0L
1,334 SR
Queue Stats
2W - 4L
1,477 Elo+
Party 1
Team Averages
Level 109
1,481 SR
1,580 Elo+

VS

Team Averages
Level 37
1,325 SR
1,330 Elo+
Cupid
Cupid
 
Cupid
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Delfasterfdp
Merlin
Level 22
God Stats
9W - 29L
1,113 SR
Queue Stats
23W - 47L
1,201 Elo+
Party 2
Bastet
Bastet
kinyii
Bastet
Level 67
God Stats
7W - 11L
1,363 SR
Queue Stats
31W - 57L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OGc137
Achilles
17
9 / 2 / 8
12,155
760
15,989
22,108
27,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
ShortyMafia
Chronos
17
5 / 2 / 11
11,806
738
15,469
18,358
9,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 2 / 12
11,159
697
14,214
18,211
20,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 6 / 1
10,947
684
12,970
19,766
9,679
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
1 / 4 / 3
9,377
586
14,576
12,375
5,739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
kinyii
Bastet
14
1 / 7 / 3
9,843
615
9,428
17,752
7,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
17
Kills
6
6
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
6
1
0.75
L
Merlin
1
4
3
0.63
W
Achilles
OGc137
Achilles
9
2
8
6.5
W
Chronos
ShortyMafia
Chronos
5
2
11
5.25
W
3
2
12
4.5
L
Bastet
kinyii
Bastet
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,672
Damage
36,974
58,677
Taken
49,893
56,470
Mitigated
23,335
14,636
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,970
6,736
1,219
3,042
19,766
9,679
0
6,001
13,765
0
45,814
L
Merlin
14,576
521
0
0
12,375
5,739
0
4,259
8,116
35,558
0
W
Achilles
OGc137
Achilles
15,989
3,432
0
6,493
22,108
27,175
72
4,893
16,307
0
39,998
W
Chronos
ShortyMafia
Chronos
15,469
3,529
0
5,721
18,358
9,111
2,065
4,256
14,102
53,964
3,872
W
14,214
2,910
0
2,422
18,211
20,184
152
5,923
12,288
0
37,571
L
Bastet
kinyii
Bastet
9,428
1,573
0
1,099
17,752
7,917
0
4,947
12,805
0
26,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
30,167
177
Minions Killed
169
5
Camps Cleared
6
922,758
Distance Traveled
842,844
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,947
684
94
6
2
260,596
4
L
Merlin
9,377
586
42
3
1
277,770
3
W
Achilles
12,155
760
42
3
0
324,007
3
W
Chronos
11,806
738
96
6
3
287,998
4
W
Osiris
11,159
697
39
2
2
310,753
1
L
Bastet
9,843
615
33
2
3
304,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role