Player Matchup

Zeus
Zeus
MalcolmX 713898
Zeus
Level 83
God Stats
10W - 6L
1,465 SR
Queue Stats
485W - 484L
1,501 Elo+
Solo
Scylla
Scylla
chernobyler
Scylla
Level 93
God Stats
4W - 5L
1,192 SR
Queue Stats
232W - 206L
1,420 Elo+
Solo
Terra
Terra
elliibo
Terra
Level 89
God Stats
9W - 8L
1,458 SR
Queue Stats
312W - 253L
1,492 Elo+
Party 1
Hades
Hades
r3dsauc3
Hades
Level 69
God Stats
4W - 0L
1,732 SR
Queue Stats
249W - 215L
1,500 Elo+
Party 1
Arachne
Arachne
thimuss
Arachne
Level 71
God Stats
2W - 5L
1,113 SR
Queue Stats
293W - 258L
1,458 Elo+
Party 1
Team Averages
Level 81
1,392 SR
1,474 Elo+

VS

Team Averages
Level 104
1,509 SR
1,394 Elo+
Gilgamesh
Gilgamesh
Neto070770
Gilgamesh
Level 129
God Stats
0W - 1L
1,819 SR
Queue Stats
25W - 29L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
No_Reguard
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,461 Elo+
Solo
Serqet
Serqet
OldGamerGeezer01
Serqet
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,407 Elo+
Solo
Bacchus
Bacchus
QK Behemoth
Bacchus
Level 97
God Stats
0W - 2L
1,226 SR
Queue Stats
26W - 25L
1,477 Elo+
Solo
Chang'e
Chang'e
biglabowskii420
Chang'e
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 22
13,470
674
32,360
22,926
12,767
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
20
11 / 3 / 22
13,878
694
31,286
15,281
7,799
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
elliibo
Terra
20
3 / 4 / 35
15,053
753
15,967
34,628
42,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
r3dsauc3
Hades
20
11 / 5 / 26
14,416
721
32,583
31,586
25,992
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
thimuss
Arachne
20
7 / 4 / 26
13,479
674
20,234
25,601
25,125
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Neto070770
Gilgamesh
19
2 / 10 / 8
12,366
618
19,817
32,989
28,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
No_Reguard
Zhong Kui
20
6 / 6 / 7
13,289
664
36,761
29,607
23,056
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 14 / 13
11,122
556
13,670
25,307
16,707
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
QK Behemoth
Bacchus
19
0 / 7 / 16
12,521
626
13,128
27,458
42,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 7
13,410
671
20,132
27,398
13,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
69
42
Kills
18
19
Deaths
42
131
Assists
51
Player
Kills
Deaths
Assists
KDA
W
10
3
22
7
L
Gilgamesh
Neto070770
Gilgamesh
2
10
8
0.6
L
Zhong Kui
No_Reguard
Zhong Kui
6
6
7
1.58
L
2
14
13
0.61
L
Bacchus
QK Behemoth
Bacchus
0
7
16
1.14
L
8
5
7
2.3
W
Scylla
11
3
22
7.33
W
Terra
elliibo
Terra
3
4
35
5.13
W
Hades
r3dsauc3
Hades
11
5
26
4.8
W
Arachne
thimuss
Arachne
7
4
26
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,430
Damage
103,508
130,022
Taken
142,759
114,065
Mitigated
123,628
73,129
Healing
49,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,360
6,699
1,672
5,148
22,926
12,767
2,166
12,981
9,503
63,573
0
L
Gilgamesh
Neto070770
Gilgamesh
19,817
3,879
4,095
3,609
32,989
28,371
396
26,382
6,607
995
38,386
L
Zhong Kui
No_Reguard
Zhong Kui
36,761
1,830
1,374
10,436
29,607
23,056
225
21,866
7,741
62,832
0
L
13,670
3,587
1,106
1,606
25,307
16,707
0
19,424
5,883
0
19,223
L
Bacchus
QK Behemoth
Bacchus
13,128
826
1,985
3,271
27,458
42,273
490
21,991
5,467
23,395
0
L
20,132
664
11,861
10,175
27,398
13,221
795
22,533
4,865
49,160
0
W
Scylla
31,286
1,609
3,526
3,233
15,281
7,799
1,267
10,453
4,142
53,032
0
W
Terra
elliibo
Terra
15,967
1,733
18,342
13,060
34,628
42,382
907
15,070
18,927
35,439
0
W
Hades
r3dsauc3
Hades
32,583
5,773
3,986
10,426
31,586
25,992
2,976
18,451
12,500
54,328
0
W
Arachne
thimuss
Arachne
20,234
16,599
4,618
9,118
25,601
25,125
2,683
14,038
11,563
0
31,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,296
Gold Earned
62,708
196
Minions Killed
186
0
Camps Cleared
0
1,702,861
Distance Traveled
1,561,598
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,470
674
44
2
0
309,227
0
L
Gilgamesh
12,366
618
36
2
0
261,272
0
L
Zhong Kui
13,289
664
71
4
0
348,298
1
L
Serqet
11,122
556
17
1
0
283,690
3
L
Bacchus
12,521
626
15
1
0
318,530
0
L
Chang'e
13,410
671
47
2
0
349,808
0
W
Scylla
13,878
694
45
2
0
375,659
2
W
Terra
15,053
753
39
2
0
383,520
0
W
Hades
14,416
721
45
2
0
291,254
0
W
Arachne
13,479
674
23
1
0
343,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role