Player Matchup

Fenrir
Fenrir
DracoRex1312
Fenrir
Level 109
God Stats
10W - 4L
1,638 SR
Queue Stats
209W - 168L
1,603 Elo+
Party 1
Xbalanque
Xbalanque
Kudanori
Xbalanque
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 119L
1,581 Elo+
Party 1
Discordia
Discordia
Stalliran
Discordia
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
TheArcaneStorm
Sun Wukong
Level 106
God Stats
3W - 2L
1,387 SR
Queue Stats
186W - 161L
1,569 Elo+
Party 1
Chaac
Chaac
Zoka
Chaac
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,434 Elo+
Party 1
Team Averages
Level 105
1,505 SR
1,528 Elo+

VS

Team Averages
Level 140
1,645 SR
1,512 Elo+
Zeus
Zeus
I Bench 10lbs
Zeus
Level 140
God Stats
4W - 3L
1,806 SR
Queue Stats
127W - 129L
1,518 Elo+
Party 2
Eset
Eset
Mstrshake85
Eset
Level 129
God Stats
8W - 2L
1,750 SR
Queue Stats
627W - 617L
1,544 Elo+
Solo
Danzaburou
Danzaburou
OrderlyKarma
Danzaburou
Level 158
God Stats
26W - 14L
1,605 SR
Queue Stats
859W - 864L
1,400 Elo+
Solo
Bacchus
Bacchus
TheEffinBear
Bacchus
Level 117
God Stats
3W - 2L
1,769 SR
Queue Stats
55W - 43L
1,582 Elo+
Party 2
Odin
Odin
iamI0D
Odin
Level 157
God Stats
2W - 2L
1,297 SR
Queue Stats
196W - 184L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 5 / 7
7,971
664
7,744
16,704
9,245
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Kudanori
Xbalanque
14
4 / 5 / 6
8,146
679
8,316
11,879
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Stalliran
Discordia
12
1 / 6 / 8
7,334
611
11,017
10,301
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TheArcaneStorm
Sun Wukong
18
5 / 5 / 6
10,484
874
14,000
19,498
16,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Zoka
Chaac
14
2 / 3 / 10
8,380
698
8,809
17,103
16,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 9
9,879
823
23,438
8,568
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 7
9,692
808
11,169
9,303
5,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
OrderlyKarma
Danzaburou
18
7 / 3 / 12
11,059
922
20,712
16,107
9,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TheEffinBear
Bacchus
15
4 / 4 / 9
9,853
821
7,196
13,999
23,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
iamI0D
Odin
15
2 / 3 / 13
9,221
768
6,363
13,275
11,734
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
14
Kills
24
24
Deaths
14
37
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
7
1.1
W
7
2
9
5.75
L
Xbalanque
Kudanori
Xbalanque
4
5
6
1.4
W
4
2
7
3.75
W
Danzaburou
OrderlyKarma
Danzaburou
7
3
12
4.33
L
Discordia
Stalliran
Discordia
1
6
8
0.83
L
Sun Wukong
TheArcaneStorm
Sun Wukong
5
5
6
1.6
W
Bacchus
TheEffinBear
Bacchus
4
4
9
2.13
L
Chaac
Zoka
Chaac
2
3
10
2.33
W
Odin
iamI0D
Odin
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,886
Damage
68,878
75,485
Taken
61,252
52,290
Mitigated
55,356
24,851
Healing
24,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,744
1,045
1,094
3,334
16,704
9,245
0
7,925
8,779
0
10,986
W
23,438
1,281
3,590
1,133
8,568
5,331
1,089
1,221
7,347
33,787
0
L
Xbalanque
Kudanori
Xbalanque
8,316
2,638
564
1,689
11,879
5,402
0
7,765
4,114
0
17,482
W
11,169
1,037
2,253
1,531
9,303
5,554
867
2,504
6,799
24,657
0
W
Danzaburou
OrderlyKarma
Danzaburou
20,712
9,145
1,596
7,138
16,107
9,556
2,117
2,674
13,433
0
43,281
L
Discordia
Stalliran
Discordia
11,017
512
1,043
986
10,301
4,332
20
6,291
4,010
18,455
0
L
Sun Wukong
TheArcaneStorm
Sun Wukong
14,000
2,250
2,053
8,530
19,498
16,810
0
13,042
6,456
0
35,017
W
Bacchus
TheEffinBear
Bacchus
7,196
786
2,153
2,119
13,999
23,181
318
2,560
11,439
9,962
0
L
Chaac
Zoka
Chaac
8,809
920
0
5,558
17,103
16,501
0
7,765
9,338
0
16,820
W
Odin
iamI0D
Odin
6,363
507
597
1,912
13,275
11,734
328
2,058
11,217
3,140
13,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
49,704
114
Minions Killed
126
0
Camps Cleared
0
1,130,010
Distance Traveled
1,160,612
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,971
664
11
1
0
234,634
0
W
Zeus
9,879
823
27
2
0
222,329
0
L
Xbalanque
8,146
679
24
2
0
194,210
1
W
Eset
9,692
808
43
4
0
243,144
1
W
Danzaburou
11,059
922
36
3
0
212,373
2
L
Discordia
7,334
611
11
1
0
204,130
2
L
Sun Wukong
10,484
874
51
4
0
253,434
0
W
Bacchus
9,853
821
5
0
0
243,102
0
L
Chaac
8,380
698
17
1
0
243,602
0
W
Odin
9,221
768
15
1
0
239,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role