Player Matchup

Danzaburou
Danzaburou
Diamond II
 
Danzaburou
Diamond II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
FelipeFK157
Izanami
Diamond III
Level 58
God Stats
35W - 36L
1,571 SR
Queue Stats
275W - 271L
2,257 MMR
Solo
Hera
Hera
Diamond II
SrBelbeth
Hera
Diamond II
Level 129
God Stats
5W - 5L
1,496 SR
Queue Stats
250W - 245L
2,450 MMR
Party 2
Geb
Geb
Diamond III
TouquinhaBALA
Geb
Diamond III
Level 81
God Stats
1W - 2L
1,506 SR
Queue Stats
110W - 77L
2,272 MMR
Party 2
Pele
Pele
Masters
iAMbabyGroott
Pele
Masters
Level 160
God Stats
9W - 8L
1,953 SR
Queue Stats
117W - 101L
2,959 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,605 SR
2,288 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,502 SR
1,908 MMR
Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
 
Guan Yu
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
Matrixcx4
Anhur
Masters
Level 157
God Stats
24W - 22L
1,498 SR
Queue Stats
390W - 313L
2,818 MMR
Solo
Thor
Thor
Diamond III
Rayooo
Thor
Diamond III
Level 160
God Stats
9W - 9L
1,510 SR
Queue Stats
134W - 116L
2,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 5 / 2
8,288
518
10,854
13,741
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
FelipeFK157
Izanami
13
0 / 4 / 1
7,623
476
7,532
13,052
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
13
1 / 2 / 3
7,771
486
5,558
6,031
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 3
6,963
435
4,992
11,385
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 2 / 0
8,875
555
9,952
12,714
4,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
LancelotRavanaCliodhnaUllr

VS

Bans
AthenaBastetYu HuangJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 2 / 7
9,332
583
11,325
13,568
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
 
Guan Yu
14
5 / 0 / 6
9,281
580
7,054
10,295
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
 
Thoth
15
3 / 3 / 5
8,811
551
4,563
5,180
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Matrixcx4
Anhur
14
2 / 2 / 5
8,123
508
9,640
12,914
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Rayooo
Thor
15
2 / 3 / 4
9,347
584
5,605
13,379
10,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
15
15
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
5
2
0.8
W
Mercury
 
Mercury
3
2
7
3.25
W
Guan Yu
 
Guan Yu
5
0
6
8
W
Thoth
 
Thoth
3
3
5
1.83
L
Izanami
FelipeFK157
Izanami
0
4
1
0.13
W
Anhur
Matrixcx4
Anhur
2
2
5
2.25
W
Thor
Rayooo
Thor
2
3
4
1.33
L
Hera
1
2
3
1.25
L
0
2
3
0.75
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,888
Damage
38,187
56,923
Taken
55,336
28,825
Mitigated
31,220
13,000
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,854
4,016
0
3,181
13,741
5,759
0
126
13,615
0
57,820
W
Mercury
 
Mercury
11,325
6,565
0
2,316
13,568
5,316
0
1,745
11,719
0
96,476
W
Guan Yu
 
Guan Yu
7,054
740
1,161
2,810
10,295
9,016
521
3,673
6,490
0
27,825
W
Thoth
 
Thoth
4,563
383
0
545
5,180
1,795
0
2,085
2,915
73,888
0
L
Izanami
FelipeFK157
Izanami
7,532
4,563
0
3,995
13,052
3,732
0
392
12,660
0
78,827
W
Anhur
Matrixcx4
Anhur
9,640
5,358
0
4,866
12,914
4,688
1,273
2,268
10,606
0
67,243
W
Thor
Rayooo
Thor
5,605
2,593
0
5,090
13,379
10,405
0
709
12,670
0
62,206
L
Hera
5,558
1,112
0
1,127
6,031
2,691
0
2,398
3,633
69,058
0
L
4,992
819
0
2,171
11,385
11,785
0
368
11,017
21,462
0
L
9,952
1,807
0
2,526
12,714
4,858
0
1,279
11,435
0
77,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
44,894
521
Minions Killed
556
0
Camps Cleared
0
1,493,647
Distance Traveled
1,588,742
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,288
518
96
6
0
282,869
4
W
Mercury
9,332
583
139
9
0
392,775
3
W
Guan Yu
9,281
580
34
2
0
341,776
2
W
Thoth
8,811
551
140
9
0
303,611
5
L
Izanami
7,623
476
138
9
0
259,937
9
W
Anhur
8,123
508
115
7
0
274,113
4
W
Thor
9,347
584
128
8
0
276,467
8
L
Hera
7,771
486
142
9
0
305,728
8
L
Geb
6,963
435
27
2
0
314,173
1
L
Pele
8,875
555
118
7
0
330,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role