Player Matchup

Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
Dispersiea
Bacchus
Gold I
Level 159
God Stats
4W - 3L
1,582 SR
Queue Stats
183W - 183L
1,706 MMR
Solo
Ne Zha
Ne Zha
Platinum V
FleetFootOP
Ne Zha
Platinum V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,724 MMR
Solo
Jormungandr
Jormungandr
Gold II
KilliRiX
Jormungandr
Gold II
Level 109
God Stats
3W - 1L
1,928 SR
Queue Stats
23W - 19L
1,716 MMR
Solo
Merlin
Merlin
Platinum IV
RaegoShah
Merlin
Platinum IV
Level 160
God Stats
9W - 5L
1,506 SR
Queue Stats
146W - 143L
1,725 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,603 SR
1,674 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,556 SR
1,626 MMR
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
Matty55
Ra
Platinum V
Level 154
God Stats
6W - 3L
1,738 SR
Queue Stats
383W - 381L
1,699 MMR
Solo
Artemis
Artemis
Gold II
TheSoulSaver
Artemis
Gold II
Level 152
God Stats
46W - 41L
1,583 SR
Queue Stats
547W - 558L
1,700 MMR
Solo
King Arthur
King Arthur
Platinum IV
nikamen7
King Arthur
Platinum IV
Level 62
God Stats
7W - 13L
1,458 SR
Queue Stats
358W - 350L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
9 / 0 / 1
10,921
728
12,929
10,741
4,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Dispersiea
Bacchus
12
2 / 1 / 8
8,339
556
6,186
10,693
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
14
4 / 4 / 2
8,956
597
6,114
15,179
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
KilliRiX
Jormungandr
14
2 / 1 / 2
9,121
608
11,762
11,821
13,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
RaegoShah
Merlin
14
2 / 1 / 3
8,629
575
5,563
5,733
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BakasuraSusanoNemesisGeb

VS

Bans
PoseidonKaliLancelotFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 4 / 3
7,293
486
6,090
14,347
7,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
 
Khepri
11
0 / 2 / 2
6,686
446
3,765
9,938
8,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 0
8,337
556
5,264
7,696
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TheSoulSaver
Artemis
13
0 / 6 / 1
7,117
474
5,554
10,691
3,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
nikamen7
King Arthur
13
2 / 6 / 0
7,312
487
7,525
15,854
13,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
7
7
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
9
0
1
9.5
L
Fenrir
 
Fenrir
1
4
3
0.63
L
Khepri
 
Khepri
0
2
2
0.5
W
Bacchus
Dispersiea
Bacchus
2
1
8
6
W
Ne Zha
4
4
2
1.25
W
Jormungandr
KilliRiX
Jormungandr
2
1
2
3
L
4
1
0
4
W
Merlin
RaegoShah
Merlin
2
1
3
3.5
L
Artemis
TheSoulSaver
Artemis
0
6
1
0.08
L
King Arthur
nikamen7
King Arthur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,554
Damage
28,198
54,167
Taken
58,526
39,310
Mitigated
36,793
17,591
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,929
8,056
0
5,289
10,741
4,525
1,380
1,281
9,460
0
106,394
L
Fenrir
 
Fenrir
6,090
1,520
0
4,552
14,347
7,271
0
4,665
9,682
0
54,196
L
Khepri
 
Khepri
3,765
893
119
1,590
9,938
8,585
0
5,048
4,890
20,523
0
W
Bacchus
Dispersiea
Bacchus
6,186
1,324
0
2,398
10,693
12,726
0
4,239
6,454
16,146
0
W
Ne Zha
6,114
2,021
0
7,144
15,179
6,416
78
1,109
14,070
0
62,086
W
Jormungandr
KilliRiX
Jormungandr
11,762
5,419
0
2,510
11,821
13,297
0
510
11,311
72,842
0
L
5,264
952
1,708
2,488
7,696
3,761
0
2,989
4,707
73,037
0
W
Merlin
RaegoShah
Merlin
5,563
362
0
250
5,733
2,346
0
2,468
3,265
77,469
0
L
Artemis
TheSoulSaver
Artemis
5,554
3,054
0
1,933
10,691
3,655
0
1,852
8,839
0
55,359
L
King Arthur
nikamen7
King Arthur
7,525
1,165
0
1,290
15,854
13,521
0
8,957
6,897
0
52,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,966
Gold Earned
36,745
564
Minions Killed
429
0
Camps Cleared
0
1,519,768
Distance Traveled
1,478,548
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,921
728
170
11
0
311,906
8
L
Fenrir
7,293
486
90
6
0
329,422
0
L
Khepri
6,686
446
25
2
0
291,513
4
W
Bacchus
8,339
556
20
1
0
303,618
3
W
Ne Zha
8,956
597
107
7
0
314,571
0
W
Jormungandr
9,121
608
133
9
0
287,923
2
L
Ra
8,337
556
137
9
0
317,394
8
W
Merlin
8,629
575
134
9
0
301,750
5
L
Artemis
7,117
474
97
6
0
253,151
3
L
King Arthur
7,312
487
80
5
0
287,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role