Player Matchup

Agni
Agni
ITz_C_XP
Agni
Level 89
God Stats
0W - 1L
1,717 SR
Queue Stats
9W - 10L
1,449 Elo+
Solo
Nemesis
Nemesis
L0rdG00fy
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,439 Elo+
Party 1
Zeus
Zeus
Pienotto
Zeus
Level 115
God Stats
5W - 6L
1,401 SR
Queue Stats
256W - 253L
1,397 Elo+
Solo
Thoth
Thoth
TodWald
Thoth
Level 107
God Stats
3W - 10L
1,098 SR
Queue Stats
151W - 132L
1,405 Elo+
Solo
Nu Wa
Nu Wa
rellik11
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,194 Elo+
Party 1
Team Averages
Level 79
1,443 SR
1,377 Elo+

VS

Team Averages
Level 81
1,400 SR
1,368 Elo+
Apollo
Apollo
B3AN-AN4TOR
Apollo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,414 Elo+
Solo
Vamana
Vamana
Jesssica1988
Vamana
Level 80
God Stats
3W - 1L
1,240 SR
Queue Stats
237W - 262L
1,312 Elo+
Solo
Mulan
Mulan
Mason k98
Mulan
Level 58
God Stats
1W - 1L
1,261 SR
Queue Stats
415W - 492L
1,420 Elo+
Solo
Nike
Nike
PolskiKtoś
Nike
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,329 Elo+
Solo
Janus
Janus
e-varvanin
Janus
Level 116
God Stats
5W - 2L
1,500 SR
Queue Stats
251W - 233L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
3 / 4 / 13
11,991
666
18,507
15,958
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
L0rdG00fy
Nemesis
19
6 / 7 / 10
12,614
701
12,332
23,224
19,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
6 / 4 / 8
12,254
681
19,733
13,936
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
TodWald
Thoth
20
3 / 4 / 10
11,695
650
13,768
12,941
6,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
rellik11
Nu Wa
16
1 / 8 / 8
10,185
566
10,510
14,918
7,502
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
13 / 5 / 11
14,132
785
17,403
19,830
10,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
20
2 / 3 / 16
11,661
648
8,009
19,002
22,994
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
Mason k98
Mulan
18
5 / 4 / 17
12,839
713
9,265
21,577
29,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
4 / 4 / 13
12,515
695
9,290
17,282
24,418
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
20
3 / 3 / 16
13,455
748
31,551
15,420
8,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
100
19
Kills
27
27
Deaths
19
49
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Apollo
13
5
11
3.7
L
Agni
3
4
13
2.38
W
Vamana
2
3
16
3.33
L
Nemesis
L0rdG00fy
Nemesis
6
7
10
1.57
W
Mulan
Mason k98
Mulan
5
4
17
3.38
L
Zeus
6
4
8
2.5
W
4
4
13
2.63
L
Thoth
TodWald
Thoth
3
4
10
2
W
Janus
3
3
16
3.67
L
Nu Wa
rellik11
Nu Wa
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,850
Damage
75,518
80,977
Taken
93,111
48,501
Mitigated
95,634
25,862
Healing
37,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
17,403
9,035
4,019
6,322
19,830
10,290
4,363
13,616
6,214
0
43,199
L
Agni
18,507
1,292
2,215
4,554
15,958
8,454
441
8,131
7,827
43,120
0
W
Vamana
8,009
2,710
1,824
6,580
19,002
22,994
2,051
13,343
5,659
0
32,332
L
Nemesis
L0rdG00fy
Nemesis
12,332
5,694
2,280
4,392
23,224
19,925
446
6,110
17,114
0
14,450
W
Mulan
Mason k98
Mulan
9,265
1,654
4,527
4,842
21,577
29,319
796
13,668
7,909
0
18,663
L
Zeus
19,733
2,284
1,721
3,387
13,936
6,432
492
5,180
8,756
41,961
0
W
9,290
291
1,546
1,307
17,282
24,418
403
10,673
6,609
0
25,754
L
Thoth
TodWald
Thoth
13,768
341
2,817
2,353
12,941
6,188
0
6,509
6,432
39,365
0
W
Janus
31,551
1,953
1,560
5,213
15,420
8,613
1,181
11,218
4,202
75,204
0
L
Nu Wa
rellik11
Nu Wa
10,510
2,947
1,371
772
14,918
7,502
0
5,621
9,297
18,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
64,602
184
Minions Killed
237
0
Camps Cleared
0
1,484,475
Distance Traveled
1,641,968
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,132
785
46
3
0
325,105
0
L
Agni
11,991
666
62
3
0
305,717
2
W
Vamana
11,661
648
33
2
0
367,541
0
L
Nemesis
12,614
701
15
1
0
289,828
1
W
Mulan
12,839
713
20
1
0
323,269
0
L
Zeus
12,254
681
44
2
0
291,652
0
W
Nike
12,515
695
31
2
0
322,172
1
L
Thoth
11,695
650
37
2
0
332,282
0
W
Janus
13,455
748
107
6
0
303,881
1
L
Nu Wa
10,185
566
26
1
0
264,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role