Player Matchup

Eset
Eset
DrayeM
Eset
Level 68
God Stats
4W - 6L
1,356 SR
Queue Stats
161W - 174L
1,285 Elo+
Solo
Anhur
Anhur
Pookeyhavefun
Anhur
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 184L
1,339 Elo+
Solo
Ymir
Ymir
blooblud22
Ymir
Level 83
God Stats
40W - 49L
1,459 SR
Queue Stats
424W - 486L
1,305 Elo+
Solo
Guan Yu
Guan Yu
brita7869
Guan Yu
Level 44
God Stats
8W - 12L
1,478 SR
Queue Stats
243W - 309L
1,302 Elo+
Solo
Sol
Sol
cuz_U_no
Sol
Level 69
God Stats
80W - 63L
1,533 SR
Queue Stats
240W - 285L
1,314 Elo+
Solo
Team Averages
Level 74
1,465 SR
1,309 Elo+

VS

Team Averages
Level 36
1,409 SR
1,256 Elo+
Ares
Ares
Eyes_Set_2_Kill9
Ares
Level 61
God Stats
16W - 13L
1,416 SR
Queue Stats
115W - 158L
1,297 Elo+
Solo
Merlin
Merlin
GroBlocTok
Merlin
Level 24
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 20L
1,108 Elo+
Party 1
Hercules
Hercules
Slight Kidd
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 19L
1,174 Elo+
Party 1
Lancelot
Lancelot
TheRealCBear
Lancelot
Level 57
God Stats
0W - 1L
1,400 SR
Queue Stats
3W - 25L
1,203 Elo+
Party 1
Jing Wei
Jing Wei
ewwwjude
Jing Wei
Level 21
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DrayeM
Eset
18
1 / 3 / 5
12,492
521
9,593
13,403
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

18
4 / 2 / 9
12,219
509
10,276
14,518
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 8
11,056
461
7,140
13,954
14,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
brita7869
Guan Yu
20
9 / 2 / 9
14,423
601
17,423
20,599
14,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
15 / 0 / 4
14,890
620
17,468
22,070
11,661
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
7,319
305
586
11,995
7,288
Merlin
GroBlocTok
Merlin
14
2 / 15 / 0
9,226
384
7,281
19,236
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Slight Kidd
Hercules
15
1 / 6 / 1
8,724
364
10,183
25,747
22,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lancelot
TheRealCBear
Lancelot
16
2 / 5 / 3
9,756
407
6,476
16,957
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
ewwwjude
Jing Wei
19
4 / 5 / 0
11,768
490
11,406
20,115
8,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
32
Kills
9
9
Deaths
32
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
DrayeM
Eset
1
3
5
1.17
L
0
1
0
0
L
Merlin
GroBlocTok
Merlin
2
15
0
0.13
W
4
2
9
4.25
L
Hercules
Slight Kidd
Hercules
1
6
1
0.25
L
Lancelot
TheRealCBear
Lancelot
2
5
3
0.7
W
3
2
8
3.5
W
Guan Yu
brita7869
Guan Yu
9
2
9
6.75
W
15
0
4
17
L
Jing Wei
ewwwjude
Jing Wei
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,900
Damage
35,932
84,544
Taken
94,050
54,357
Mitigated
51,181
33,783
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
DrayeM
Eset
9,593
927
1,602
3,007
13,403
7,172
1,076
1,263
12,140
72,156
11,361
L
586
0
58
1,121
11,995
7,288
0
2,038
9,957
26,760
0
L
Merlin
GroBlocTok
Merlin
7,281
873
73
576
19,236
5,933
857
5,115
14,121
52,868
0
W
10,276
5,617
0
4,313
14,518
6,405
1,739
2,342
12,176
0
71,901
L
Hercules
Slight Kidd
Hercules
10,183
2,007
0
4,345
25,747
22,004
321
9,447
16,300
0
48,248
L
Lancelot
TheRealCBear
Lancelot
6,476
2,414
325
3,374
16,957
7,065
1,050
4,099
12,858
0
61,937
W
7,140
512
424
1,865
13,954
14,137
322
1,596
12,358
40,028
0
W
Guan Yu
brita7869
Guan Yu
17,423
2,627
1,094
6,488
20,599
14,982
7,374
3,998
16,601
0
102,590
W
17,468
9,020
52
14,938
22,070
11,661
9,398
2,481
19,589
126,647
19,608
L
Jing Wei
ewwwjude
Jing Wei
11,406
7,601
0
5,101
20,115
8,891
446
10,594
9,521
0
87,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,080
Gold Earned
46,793
619
Minions Killed
406
0
Camps Cleared
0
2,124,346
Distance Traveled
1,745,467
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,492
521
128
5
0
378,669
3
L
Ares
7,319
305
50
2
0
176,024
0
L
Merlin
9,226
384
62
3
0
331,036
0
W
Anhur
12,219
509
102
4
0
423,265
0
L
Hercules
8,724
364
62
3
0
416,323
2
L
Lancelot
9,756
407
94
4
0
408,139
1
W
Ymir
11,056
461
54
2
0
459,745
1
W
Guan Yu
14,423
601
146
6
0
450,467
6
W
Sol
14,890
620
189
8
0
412,200
1
L
Jing Wei
11,768
490
138
6
0
413,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role