Player Matchup

Khepri
Khepri
AGayFox
Khepri
Level 54
God Stats
1W - 0L
1,674 SR
Queue Stats
43W - 35L
1,590 Elo+
Solo
Tyr
Tyr
ErenD
Tyr
Level 98
God Stats
7W - 3L
1,431 SR
Queue Stats
87W - 75L
1,521 Elo+
Solo
Charybdis
Charybdis
RvDRE
Charybdis
Level 152
God Stats
1W - 5L
1,461 SR
Queue Stats
252W - 266L
1,514 Elo+
Solo
Anubis
Anubis
SlayerSmg
Anubis
Level 26
God Stats
6W - 3L
1,617 SR
Queue Stats
86W - 53L
1,617 Elo+
Solo
Tiamat
Tiamat
Xy-Joker97-Yx
Tiamat
Level 127
God Stats
20W - 14L
1,615 SR
Queue Stats
158W - 159L
1,513 Elo+
Solo
Team Averages
Level 91
1,560 SR
1,551 Elo+

VS

Team Averages
Level 132
1,530 SR
1,499 Elo+
Hera
Hera
Eskoxxx
Hera
Level 128
God Stats
139W - 123L
1,557 SR
Queue Stats
234W - 246L
1,464 Elo+
Solo
Aphrodite
Aphrodite
GloomYx
Aphrodite
Level 138
God Stats
244W - 250L
1,541 SR
Queue Stats
1,623W - 1,505L
1,496 Elo+
Party 1
Kuzenbo
Kuzenbo
Thms420
Kuzenbo
Level 108
God Stats
15W - 13L
1,548 SR
Queue Stats
139W - 158L
1,494 Elo+
Solo
Thanatos
Thanatos
mmc17
Thanatos
Level 126
God Stats
17W - 11L
1,538 SR
Queue Stats
115W - 108L
1,530 Elo+
Solo
Cupid
Cupid
peacebeuponme
Cupid
Level 160
God Stats
15W - 17L
1,465 SR
Queue Stats
1,929W - 1,826L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AGayFox
Khepri
13
1 / 0 / 4
7,593
759
3,589
8,195
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
ErenD
Tyr
13
1 / 0 / 5
7,362
736
10,564
8,840
7,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
RvDRE
Charybdis
13
0 / 1 / 4
7,010
701
3,571
7,348
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
SlayerSmg
Anubis
16
7 / 1 / 2
8,782
878
10,902
9,604
5,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 2
7,932
793
5,435
4,585
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Eskoxxx
Hera
14
0 / 2 / 1
7,361
736
7,549
5,507
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
GloomYx
Aphrodite
13
1 / 1 / 1
6,978
698
3,174
7,796
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Thms420
Kuzenbo
13
0 / 2 / 1
7,285
729
4,405
12,124
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
mmc17
Thanatos
12
1 / 4 / 1
6,967
697
5,588
9,914
4,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 1 / 1
7,254
725
5,871
5,809
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
2
2
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
AGayFox
Khepri
1
0
4
3
W
Tyr
ErenD
Tyr
1
0
5
3.5
L
Hera
Eskoxxx
Hera
0
2
1
0.25
L
Aphrodite
GloomYx
Aphrodite
1
1
1
1.5
W
Charybdis
RvDRE
Charybdis
0
1
4
2
W
Anubis
SlayerSmg
Anubis
7
1
2
8
L
Kuzenbo
Thms420
Kuzenbo
0
2
1
0.25
W
1
0
2
2
L
Thanatos
mmc17
Thanatos
1
4
1
0.38
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,061
Damage
26,587
38,572
Taken
41,150
27,349
Mitigated
25,932
12,472
Healing
16,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AGayFox
Khepri
3,589
146
375
1,505
8,195
7,500
0
2,521
5,674
11,848
0
W
Tyr
ErenD
Tyr
10,564
1,048
0
778
8,840
7,813
0
3,333
5,507
0
20,283
L
Hera
Eskoxxx
Hera
7,549
1,539
31
532
5,507
2,661
74
2,938
2,569
31,590
0
L
Aphrodite
GloomYx
Aphrodite
3,174
250
4,095
4,464
7,796
3,761
0
3,482
4,314
18,496
0
W
Charybdis
RvDRE
Charybdis
3,571
1,437
0
2,246
7,348
3,593
1,211
1,888
5,460
0
17,693
W
Anubis
SlayerSmg
Anubis
10,902
1,011
0
5,300
9,604
5,303
497
3,966
5,638
43,309
0
L
Kuzenbo
Thms420
Kuzenbo
4,405
1,883
293
1,415
12,124
12,144
0
6,068
6,056
10,564
0
W
5,435
380
61
2,207
4,585
3,140
400
3,420
1,165
34,828
0
L
Thanatos
mmc17
Thanatos
5,588
783
0
4,044
9,914
4,703
0
5,309
4,605
0
12,956
L
5,871
1,678
1,063
767
5,809
2,663
116
2,129
3,680
0
38,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,679
Gold Earned
35,845
228
Minions Killed
214
0
Camps Cleared
0
1,103,694
Distance Traveled
1,095,879
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,593
759
11
1
0
231,461
4
W
Tyr
7,362
736
22
2
0
257,751
4
L
Hera
7,361
736
61
6
0
196,968
1
L
Aphrodite
6,978
698
41
4
0
213,718
7
W
Charybdis
7,010
701
36
4
0
196,093
2
W
Anubis
8,782
878
86
9
0
211,822
1
L
Kuzenbo
7,285
729
13
1
0
241,736
6
W
Tiamat
7,932
793
73
7
0
206,567
1
L
Thanatos
6,967
697
19
2
0
218,326
1
L
Cupid
7,254
725
80
8
0
225,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role