Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DasGemuese36
Hun Batz
Level 101
God Stats
6W - 11L
1,694 SR
Queue Stats
106W - 112L
1,435 Elo+
Solo
Nike
Nike
Drageye0
Nike
Level 124
God Stats
8W - 6L
1,527 SR
Queue Stats
297W - 312L
1,494 Elo+
Solo
Cabrakan
Cabrakan
Gen1eral-10
Cabrakan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,285 Elo+
Solo
Anubis
Anubis
ZzCroniCzZ
Anubis
Level 121
God Stats
9W - 3L
1,396 SR
Queue Stats
584W - 629L
1,414 Elo+
Solo
Team Averages
Level 115
1,523 SR
1,426 Elo+

VS

Team Averages
Level 121
1,477 SR
1,457 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Barker105102
Fenrir
Level 140
God Stats
27W - 28L
1,546 SR
Queue Stats
127W - 112L
1,476 Elo+
Party 1
Charybdis
Charybdis
ItsCot
Charybdis
Level 93
God Stats
2W - 3L
1,351 SR
Queue Stats
68W - 74L
1,391 Elo+
Solo
Vamana
Vamana
SALAR_GH
Vamana
Level 105
God Stats
9W - 12L
1,491 SR
Queue Stats
99W - 103L
1,440 Elo+
Solo
Ra
Ra
brooklyn99269
Ra
Level 120
God Stats
7W - 11L
1,499 SR
Queue Stats
176W - 179L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
5 / 1 / 1
13,869
603
8,516
15,421
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
DasGemuese36
Hun Batz
20
7 / 2 / 6
12,901
561
12,073
18,479
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
19
3 / 0 / 6
13,323
579
13,808
20,724
20,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Gen1eral-10
Cabrakan
19
3 / 2 / 7
11,988
521
7,251
14,066
14,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
ZzCroniCzZ
Anubis
20
7 / 0 / 8
12,744
554
17,153
14,241
9,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 0 / 0
7,237
315
964
2,150
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
3 / 6 / 1
9,369
407
8,551
15,919
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ItsCot
Charybdis
16
0 / 7 / 2
9,576
416
8,378
19,950
7,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
SALAR_GH
Vamana
18
1 / 5 / 0
10,854
472
10,017
24,507
25,827
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 7 / 2
8,648
376
7,649
19,304
16,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
25
Kills
5
5
Deaths
25
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
1
5.5
L
Thoth
 
Thoth
0
0
0
0
L
Fenrir
3
6
1
0.58
W
Hun Batz
DasGemuese36
Hun Batz
7
2
6
5
W
Nike
3
0
6
6
W
Cabrakan
Gen1eral-10
Cabrakan
3
2
7
3.25
L
Charybdis
ItsCot
Charybdis
0
7
2
0.14
L
Vamana
SALAR_GH
Vamana
1
5
0
0.2
W
Anubis
ZzCroniCzZ
Anubis
7
0
8
11
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,801
Damage
35,559
82,931
Taken
81,830
62,761
Mitigated
55,987
42,736
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,516
7,253
0
9,707
15,421
7,396
3,588
1,984
13,437
0
159,534
L
Thoth
 
Thoth
964
0
0
250
2,150
561
0
306
1,750
30,679
0
L
Fenrir
8,551
1,634
167
4,016
15,919
6,024
0
3,213
12,586
188
50,626
W
Hun Batz
DasGemuese36
Hun Batz
12,073
4,951
0
7,589
18,479
9,596
203
670
17,809
0
112,719
W
Nike
13,808
2,995
45
12,573
20,724
20,843
2,033
292
20,432
0
104,230
W
Cabrakan
Gen1eral-10
Cabrakan
7,251
1,092
0
2,482
14,066
14,955
199
3,489
10,577
54,637
0
L
Charybdis
ItsCot
Charybdis
8,378
5,449
0
6,166
19,950
7,302
25
4,481
15,367
0
82,295
L
Vamana
SALAR_GH
Vamana
10,017
4,517
0
7,121
24,507
25,827
0
5,153
19,218
0
97,845
W
Anubis
ZzCroniCzZ
Anubis
17,153
631
0
10,340
14,241
9,971
1,444
2,829
11,412
115,771
0
L
7,649
557
371
5,066
19,304
16,273
0
10,555
8,505
69,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,825
Gold Earned
45,684
834
Minions Killed
551
0
Camps Cleared
0
2,133,871
Distance Traveled
1,716,242
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,869
603
220
10
0
397,976
9
L
Thoth
7,237
315
62
3
0
157,947
2
L
Fenrir
9,369
407
66
3
0
391,443
4
W
Hun Batz
12,901
561
149
6
0
495,620
3
W
Nike
13,323
579
196
9
0
377,689
2
W
Cabrakan
11,988
521
88
4
0
455,877
4
L
Charybdis
9,576
416
141
6
0
344,596
6
L
Vamana
10,854
472
185
8
0
428,740
2
W
Anubis
12,744
554
181
8
0
406,709
9
L
Ra
8,648
376
97
4
0
393,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role