Player Matchup

Chiron
Chiron
NevinDаrk
Chiron
Level 148
God Stats
2W - 2L
1,190 SR
Queue Stats
72W - 65L
1,543 Elo+
Party 1
Geb
Geb
Quafel
Geb
Level 34
God Stats
2W - 2L
1,292 SR
Queue Stats
16W - 18L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Tоmmyrоd
Sun Wukong
Level 35
God Stats
1W - 3L
1,206 SR
Queue Stats
73W - 64L
1,538 Elo+
Party 1
Team Averages
Level 72
1,229 SR
1,533 Elo+

VS

Team Averages
Level 126
1,285 SR
1,406 Elo+
Rama
Rama
Acrro
Rama
Level 158
God Stats
35W - 28L
1,394 SR
Queue Stats
538W - 510L
1,573 Elo+
Solo
Sobek
Sobek
Dubinator
Sobek
Level 126
God Stats
2W - 4L
1,278 SR
Queue Stats
61W - 76L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eFungi
Morgan Le Fay
Level 93
God Stats
3W - 2L
1,183 SR
Queue Stats
9W - 11L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NevinDаrk
Chiron
16
8 / 6 / 0
12,006
750
17,019
17,820
8,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Quafel
Geb
12
0 / 8 / 6
10,291
643
10,539
23,857
27,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Tоmmyrоd
Sun Wukong
14
0 / 3 / 6
9,892
618
11,981
23,994
19,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Acrro
Rama
17
7 / 3 / 7
12,111
757
25,570
19,198
10,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Dubinator
Sobek
16
1 / 2 / 15
11,982
749
10,764
21,699
29,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
eFungi
Morgan Le Fay
17
8 / 3 / 7
12,089
756
17,172
12,683
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
16
17
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
Acrro
Rama
7
3
7
3.5
W
Sobek
Dubinator
Sobek
1
2
15
4.25
L
Chiron
NevinDаrk
Chiron
8
6
0
1.33
L
Geb
Quafel
Geb
0
8
6
0.38
L
Sun Wukong
Tоmmyrоd
Sun Wukong
0
3
6
1
W
Morgan Le Fay
eFungi
Morgan Le Fay
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,539
Damage
53,506
65,671
Taken
53,580
55,578
Mitigated
47,029
14,239
Healing
19,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Acrro
Rama
25,570
19,979
0
8,564
19,198
10,424
1,664
3,895
15,303
0
62,982
W
Sobek
Dubinator
Sobek
10,764
959
634
8,597
21,699
29,480
403
4,650
17,049
31,535
0
L
Chiron
NevinDаrk
Chiron
17,019
7,112
1,370
2,570
17,820
8,971
1,256
8,945
8,806
0
55,782
L
Geb
Quafel
Geb
10,539
2,080
0
2,274
23,857
27,071
255
10,533
13,324
19,713
0
L
Sun Wukong
Tоmmyrоd
Sun Wukong
11,981
2,843
575
7,450
23,994
19,536
489
8,801
15,193
0
32,182
W
Morgan Le Fay
eFungi
Morgan Le Fay
17,172
1,024
0
1,809
12,683
7,125
488
2,599
10,084
51,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
36,182
145
Minions Killed
178
6
Camps Cleared
7
872,094
Distance Traveled
906,493
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,111
757
83
5
2
278,211
4
W
Sobek
11,982
749
23
1
0
325,626
6
L
Chiron
12,006
750
106
7
3
246,534
2
L
Geb
10,291
643
7
0
0
264,415
3
L
Sun Wukong
9,892
618
32
2
3
361,145
1
W
Morgan Le Fay
12,089
756
72
5
5
302,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role