Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
All Dilligence
Cu Chulainn
Platinum III
Level 128
God Stats
31W - 17L
1,744 SR
Queue Stats
532W - 528L
1,918 MMR
Solo
Hou Yi
Hou Yi
Gold II
ChakaL-006
Hou Yi
Gold II
Level 151
God Stats
14W - 13L
1,618 SR
Queue Stats
215W - 228L
1,867 MMR
Solo
Sylvanus
Sylvanus
Gold III
KING TESCOBAR
Sylvanus
Gold III
Level 158
God Stats
25W - 18L
1,722 SR
Queue Stats
235W - 239L
1,629 MMR
Party 2
Loki
Loki
Platinum II
NakidSnake111
Loki
Platinum II
Level 149
God Stats
24W - 29L
1,531 SR
Queue Stats
194W - 195L
1,949 MMR
Party 2
Jormungandr
Jormungandr
Diamond IV
Time4YouToLose
Jormungandr
Diamond IV
Level 97
God Stats
10W - 4L
1,793 SR
Queue Stats
132W - 114L
1,900 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,682 SR
1,853 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,581 SR
1,797 MMR
Morgan Le Fay
Morgan Le Fay
Platinum IV
 
Morgan Le Fay
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
Alex-_-SG00
Nemesis
Diamond V
Level 149
God Stats
16W - 9L
1,738 SR
Queue Stats
527W - 508L
1,978 MMR
Party 1
Heimdallr
Heimdallr
Platinum V
Max_Tigg
Heimdallr
Platinum V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 224L
1,826 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Panita_13
Cabrakan
Platinum III
Level 155
God Stats
22W - 19L
1,596 SR
Queue Stats
437W - 438L
1,856 MMR
Party 1
Atlas
Atlas
Platinum I
Yung Fruits
Atlas
Platinum I
Level 129
God Stats
19W - 25L
1,572 SR
Queue Stats
348W - 349L
1,822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
All Dilligence
Cu Chulainn
17
6 / 4 / 1
11,704
509
18,690
27,007
24,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
ChakaL-006
Hou Yi
19
3 / 4 / 1
11,722
510
13,455
19,947
9,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
KING TESCOBAR
Sylvanus
14
0 / 7 / 2
9,400
409
8,443
23,901
17,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 6 / 6
10,903
474
11,303
21,689
9,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Time4YouToLose
Jormungandr
19
3 / 3 / 3
11,603
504
10,795
22,294
12,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CliodhnaBaba YagaMercury

VS

Bans
KaliPoseidonLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
4 / 3 / 7
12,428
540
19,437
15,596
7,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Alex-_-SG00
Nemesis
20
12 / 3 / 8
14,362
624
24,620
22,421
13,708
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Max_Tigg
Heimdallr
19
3 / 3 / 4
12,791
556
8,584
13,903
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Panita_13
Cabrakan
20
4 / 6 / 6
13,922
605
23,397
27,986
20,321
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
1 / 0 / 12
11,896
517
8,945
23,184
27,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
15
Kills
24
24
Deaths
15
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
7
2.5
W
Nemesis
Alex-_-SG00
Nemesis
12
3
8
5.33
L
Cu Chulainn
All Dilligence
Cu Chulainn
6
4
1
1.63
L
Hou Yi
ChakaL-006
Hou Yi
3
4
1
0.88
L
Sylvanus
KING TESCOBAR
Sylvanus
0
7
2
0.14
W
Heimdallr
Max_Tigg
Heimdallr
3
3
4
1.67
L
3
6
6
1
W
Cabrakan
Panita_13
Cabrakan
4
6
6
1.17
L
Jormungandr
Time4YouToLose
Jormungandr
3
3
3
1.5
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,686
Damage
84,983
114,838
Taken
103,090
72,527
Mitigated
76,142
34,337
Healing
33,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
19,437
2,331
0
4,081
15,596
7,909
1,296
6,758
8,838
106,932
0
W
Nemesis
Alex-_-SG00
Nemesis
24,620
14,217
0
4,274
22,421
13,708
2,972
4,530
17,733
0
147,842
L
Cu Chulainn
All Dilligence
Cu Chulainn
18,690
3,119
0
9,308
27,007
24,275
0
16,692
10,315
0
90,880
L
Hou Yi
ChakaL-006
Hou Yi
13,455
5,608
0
5,985
19,947
9,096
90
5,242
14,705
0
118,262
L
Sylvanus
KING TESCOBAR
Sylvanus
8,443
1,700
4,753
6,483
23,901
17,523
0
12,403
11,498
41,274
0
W
Heimdallr
Max_Tigg
Heimdallr
8,584
4,394
0
5,055
13,903
6,722
1,790
2,135
11,768
0
112,497
L
11,303
2,604
0
6,808
21,689
9,083
0
7,497
14,192
0
89,381
W
Cabrakan
Panita_13
Cabrakan
23,397
1,705
0
9,562
27,986
20,321
578
2,181
25,805
112,880
0
L
Jormungandr
Time4YouToLose
Jormungandr
10,795
4,637
0
1,000
22,294
12,550
882
9,945
12,349
110,615
0
W
8,945
3,474
4,108
6,582
23,184
27,482
0
6,510
16,674
46,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,332
Gold Earned
65,399
686
Minions Killed
711
0
Camps Cleared
0
2,047,105
Distance Traveled
2,301,874
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,428
540
170
7
0
436,313
6
W
Nemesis
14,362
624
157
7
0
542,646
1
L
Cu Chulainn
11,704
509
141
6
0
410,102
9
L
Hou Yi
11,722
510
181
8
0
363,020
6
L
Sylvanus
9,400
409
66
3
0
391,808
3
W
Heimdallr
12,791
556
153
7
0
436,639
2
L
Loki
10,903
474
138
6
0
466,793
0
W
Cabrakan
13,922
605
178
8
0
410,668
5
L
Jormungandr
11,603
504
160
7
0
415,382
0
W
Atlas
11,896
517
53
2
0
475,608
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role