Player Matchup

Gilgamesh
Gilgamesh
JOTTABJ
Gilgamesh
Level 96
God Stats
10W - 10L
1,536 SR
Queue Stats
176W - 187L
1,386 Elo+
Solo
Arachne
Arachne
Reaper1478
Arachne
Level 57
God Stats
1W - 1L
1,739 SR
Queue Stats
41W - 52L
1,323 Elo+
Solo
Danzaburou
Danzaburou
RomanTriumvirate
Danzaburou
Level 83
God Stats
5W - 5L
1,614 SR
Queue Stats
63W - 47L
1,369 Elo+
Solo
Kumbhakarna
Kumbhakarna
Unspeakablevil
Kumbhakarna
Level 155
God Stats
17W - 19L
1,509 SR
Queue Stats
181W - 202L
1,401 Elo+
Solo
Nu Wa
Nu Wa
squanchy024
Nu Wa
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
284W - 278L
1,322 Elo+
Solo
Team Averages
Level 99
1,580 SR
1,360 Elo+

VS

Team Averages
Level 76
1,494 SR
1,405 Elo+
Bellona
Bellona
 
Bellona
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Busterwolf302
Ares
Level 145
God Stats
1W - 4L
1,351 SR
Queue Stats
119W - 135L
1,424 Elo+
Party 1
Ao Kuang
Ao Kuang
Fukditup
Ao Kuang
Level 86
God Stats
6W - 8L
1,392 SR
Queue Stats
46W - 64L
1,325 Elo+
Solo
Apollo
Apollo
Hish_AXYB
Apollo
Level 29
God Stats
3W - 8L
1,452 SR
Queue Stats
92W - 109L
1,402 Elo+
Party 1
Yu Huang
Yu Huang
Sauce daddy4683
Yu Huang
Level 39
God Stats
4W - 3L
1,774 SR
Queue Stats
46W - 57L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JOTTABJ
Gilgamesh
14
2 / 5 / 3
9,058
453
11,074
21,329
17,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Reaper1478
Arachne
12
1 / 4 / 5
8,020
401
7,567
16,427
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
RomanTriumvirate
Danzaburou
15
4 / 5 / 0
10,094
505
10,672
14,784
6,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Unspeakablevil
Kumbhakarna
12
0 / 1 / 2
8,359
418
2,858
10,835
8,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 2
9,165
458
15,548
14,764
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 1 / 4
10,507
525
10,938
20,563
20,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 0 / 11
9,626
481
13,286
17,634
12,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ao Kuang
Fukditup
Ao Kuang
17
7 / 6 / 5
10,926
546
12,260
20,829
8,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Hish_AXYB
Apollo
18
5 / 1 / 2
10,686
534
5,497
12,021
5,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yu Huang
17
3 / 1 / 7
10,800
540
12,392
13,183
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
22
22
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
4
5
W
4
0
11
9.5
W
Ao Kuang
Fukditup
Ao Kuang
7
6
5
1.58
W
Apollo
Hish_AXYB
Apollo
5
1
2
6
L
Gilgamesh
JOTTABJ
Gilgamesh
2
5
3
0.7
L
Arachne
Reaper1478
Arachne
1
4
5
0.88
L
Danzaburou
RomanTriumvirate
Danzaburou
4
5
0
0.8
W
Yu Huang
3
1
7
6.5
L
Kumbhakarna
Unspeakablevil
Kumbhakarna
0
1
2
1
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,719
Damage
54,373
78,139
Taken
84,230
44,583
Mitigated
52,207
21,065
Healing
26,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,938
5,090
0
6,344
20,563
20,338
164
2,604
17,122
0
80,139
W
13,286
882
0
4,845
17,634
12,665
322
5,688
11,658
45,481
0
W
Ao Kuang
Fukditup
Ao Kuang
12,260
3,201
0
6,442
20,829
8,503
0
1,517
19,008
88,640
0
W
Apollo
Hish_AXYB
Apollo
5,497
3,148
189
6,163
12,021
5,106
390
2,900
8,956
0
100,601
L
Gilgamesh
JOTTABJ
Gilgamesh
11,074
3,080
184
6,029
21,329
17,390
0
7,217
13,934
0
54,488
L
Arachne
Reaper1478
Arachne
7,567
5,447
0
3,830
16,427
6,625
0
6,363
9,844
0
35,758
L
Danzaburou
RomanTriumvirate
Danzaburou
10,672
3,751
278
5,322
14,784
6,276
0
10,104
4,154
0
70,601
W
Yu Huang
12,392
1,586
399
2,474
13,183
5,595
550
5,668
7,060
85,737
0
L
Kumbhakarna
Unspeakablevil
Kumbhakarna
2,858
896
0
3,335
10,835
8,182
158
4,406
5,847
30,142
0
L
15,548
3,707
0
2,087
14,764
6,110
394
8,019
6,253
69,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
52,545
384
Minions Killed
599
0
Camps Cleared
0
1,678,230
Distance Traveled
1,829,079
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,507
525
119
6
0
347,682
3
W
Ares
9,626
481
63
3
0
380,856
0
W
Ao Kuang
10,926
546
107
5
0
385,781
2
W
Apollo
10,686
534
149
7
0
366,537
5
L
Gilgamesh
9,058
453
85
4
0
354,123
2
L
Arachne
8,020
401
56
3
0
395,293
0
L
Danzaburou
10,094
505
113
6
0
307,914
3
W
Yu Huang
10,800
540
161
8
0
348,223
1
L
Kumbhakarna
8,359
418
36
2
0
306,244
0
L
Nu Wa
9,165
458
94
5
0
314,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role