Player Matchup

Fenrir
Fenrir
AlexovaZhouba
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,289 Elo+
Party 1
Hachiman
Hachiman
Paviocko
Hachiman
Level 3
God Stats
0W - 3L
1,194 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 1
Hel
Hel
Urik07
Hel
Level 33
God Stats
2W - 1L
1,890 SR
Queue Stats
5W - 6L
1,448 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,281 Elo+

VS

Team Averages
Level 51
1,479 SR
1,387 Elo+
Ymir
Ymir
ParnX
Ymir
Level 18
God Stats
3W - 4L
1,483 SR
Queue Stats
18W - 14L
1,446 Elo+
Party 2
Kali
Kali
Sucukgangmember
Kali
Level 36
God Stats
2W - 6L
1,379 SR
Queue Stats
69W - 76L
1,468 Elo+
Party 2
Poseidon
Poseidon
estibuncoaie
Poseidon
Level 100
God Stats
2W - 1L
1,576 SR
Queue Stats
3W - 6L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
7,511
751
4,778
10,775
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Paviocko
Hachiman
9
0 / 7 / 2
6,101
610
3,442
10,322
3,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Urik07
Hel
8
0 / 8 / 2
5,947
595
3,173
8,584
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ParnX
Ymir
12
0 / 0 / 18
8,388
839
2,754
10,155
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
16 / 1 / 6
10,571
1,057
15,887
14,967
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
estibuncoaie
Poseidon
12
6 / 2 / 12
8,366
837
9,067
6,052
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
22
22
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Ymir
ParnX
Ymir
0
0
18
9
L
Hachiman
Paviocko
Hachiman
0
7
2
0.14
W
16
1
6
19
L
Hel
Urik07
Hel
0
8
2
0.13
W
Poseidon
estibuncoaie
Poseidon
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,393
Damage
27,708
29,681
Taken
31,174
11,110
Mitigated
18,887
1,303
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,778
1,302
0
641
10,775
4,439
0
4,423
6,352
0
10,542
W
Ymir
ParnX
Ymir
2,754
393
0
824
10,155
10,664
376
732
9,423
10,741
0
L
Hachiman
Paviocko
Hachiman
3,442
2,700
0
276
10,322
3,892
0
4,425
5,897
0
9,932
W
15,887
9,857
0
9,940
14,967
6,385
0
1,763
9,927
0
29,385
L
Hel
Urik07
Hel
3,173
315
174
212
8,584
2,779
0
2,973
5,611
7,949
0
W
Poseidon
estibuncoaie
Poseidon
9,067
1,209
0
0
6,052
1,838
1,187
1,232
3,755
30,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,559
Gold Earned
27,325
35
Minions Killed
93
1
Camps Cleared
8
354,892
Distance Traveled
529,996
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,511
751
14
1
0
130,559
2
W
Ymir
8,388
839
17
2
0
181,666
1
L
Hachiman
6,101
610
11
1
0
121,051
1
W
Kali
10,571
1,057
28
3
4
185,605
0
L
Hel
5,947
595
10
1
1
103,282
1
W
Poseidon
8,366
837
48
5
4
162,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role