Player Matchup

Baron Samedi
Baron Samedi
AGustin6134
Baron Samedi
Level 105
God Stats
18W - 21L
1,561 SR
Queue Stats
200W - 242L
1,381 Elo+
Solo
Rama
Rama
AWutsUrBuild
Rama
Level 122
God Stats
9W - 11L
1,515 SR
Queue Stats
753W - 749L
1,400 Elo+
Solo
Sol
Sol
Fire3010
Sol
Level 91
God Stats
8W - 15L
1,465 SR
Queue Stats
304W - 330L
1,418 Elo+
Solo
Lancelot
Lancelot
PickledUgly
Lancelot
Level 68
God Stats
19W - 24L
1,301 SR
Queue Stats
640W - 709L
1,324 Elo+
Party 2
Geb
Geb
ilavacat
Geb
Level 106
God Stats
4W - 6L
1,499 SR
Queue Stats
266W - 252L
1,438 Elo+
Party 2
Team Averages
Level 98
1,468 SR
1,392 Elo+

VS

Team Averages
Level 59
1,394 SR
1,370 Elo+
Skadi
Skadi
Dogpatch28
Skadi
Level 50
God Stats
4W - 3L
1,399 SR
Queue Stats
11W - 7L
1,514 Elo+
Party 1
Discordia
Discordia
HoniestBadger
Discordia
Level 55
God Stats
1W - 0L
1,170 SR
Queue Stats
6W - 7L
1,225 Elo+
Party 1
Ares
Ares
OVO STR8NLE
Ares
Level 61
God Stats
27W - 30L
1,569 SR
Queue Stats
80W - 80L
1,470 Elo+
Solo
King Arthur
King Arthur
deathlord1233
King Arthur
Level 68
God Stats
1W - 0L
1,173 SR
Queue Stats
7W - 10L
1,239 Elo+
Party 1
Mercury
Mercury
trololol761
Mercury
Level 63
God Stats
4W - 3L
1,658 SR
Queue Stats
122W - 125L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGustin6134
Baron Samedi
17
5 / 2 / 3
10,836
542
11,783
15,377
15,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 3
9,230
462
11,730
16,726
7,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 7 / 4
10,230
512
22,605
23,556
10,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
PickledUgly
Lancelot
13
3 / 7 / 4
9,100
455
11,666
17,260
9,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 7 / 6
8,040
402
9,452
21,487
18,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
8 / 1 / 10
12,542
627
23,595
17,863
8,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
HoniestBadger
Discordia
15
5 / 6 / 6
10,633
532
12,099
15,706
7,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 16
10,773
539
11,125
26,444
33,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
deathlord1233
King Arthur
15
4 / 3 / 5
10,434
522
11,590
16,205
12,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
trololol761
Mercury
19
7 / 3 / 5
11,807
590
13,503
19,459
9,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
17
Kills
27
27
Deaths
18
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AGustin6134
Baron Samedi
5
2
3
3.25
L
1
4
3
0.63
W
Skadi
8
1
10
13
L
7
7
4
1.29
W
Discordia
HoniestBadger
Discordia
5
6
6
1.33
W
3
5
16
2.2
L
Lancelot
PickledUgly
Lancelot
3
7
4
0.71
W
King Arthur
deathlord1233
King Arthur
4
3
5
2.17
L
1
7
6
0.57
W
Mercury
trololol761
Mercury
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,236
Damage
71,912
94,406
Taken
95,677
62,940
Mitigated
71,993
30,163
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AGustin6134
Baron Samedi
11,783
766
3,493
5,087
15,377
15,809
638
2,631
12,746
82,666
0
L
11,730
6,691
0
4,213
16,726
7,658
2,398
861
15,865
0
82,022
W
Skadi
23,595
12,876
468
3,094
17,863
8,706
7,516
7,038
10,523
0
106,932
L
22,605
9,127
0
10,503
23,556
10,852
1,901
9,543
14,013
78,012
0
W
Discordia
HoniestBadger
Discordia
12,099
286
0
2,773
15,706
7,853
1,517
10,414
5,122
53,552
0
W
11,125
923
0
1,603
26,444
33,559
375
12,542
13,096
30,424
0
L
Lancelot
PickledUgly
Lancelot
11,666
4,112
916
3,564
17,260
9,668
605
4,618
12,642
0
52,522
W
King Arthur
deathlord1233
King Arthur
11,590
1,405
0
472
16,205
12,735
659
6,141
9,885
0
57,948
L
9,452
1,446
567
1,820
21,487
18,953
215
5,825
15,662
28,572
0
W
Mercury
trololol761
Mercury
13,503
5,991
0
2,324
19,459
9,140
0
6,200
13,211
0
122,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
56,189
474
Minions Killed
512
0
Camps Cleared
0
1,819,625
Distance Traveled
1,933,474
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,836
542
143
7
0
356,907
3
L
Rama
9,230
462
126
6
0
354,851
0
W
Skadi
12,542
627
150
8
0
374,979
3
L
Sol
10,230
512
102
5
0
311,260
1
W
Discordia
10,633
532
76
4
0
337,089
0
W
Ares
10,773
539
39
2
0
349,731
0
L
Lancelot
9,100
455
67
3
0
407,007
0
W
King Arthur
10,434
522
90
5
0
422,082
3
L
Geb
8,040
402
36
2
0
389,600
0
W
Mercury
11,807
590
157
8
0
449,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role