Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Drizzem
Nu Wa
Level 160
God Stats
7W - 9L
1,501 SR
Queue Stats
296W - 322L
1,582 Elo+
Solo
Ares
Ares
MSeigel
Ares
Level 157
God Stats
1W - 2L
1,518 SR
Queue Stats
306W - 321L
1,587 Elo+
Solo
Ymir
Ymir
Massanxte
Ymir
Level 148
God Stats
3W - 4L
1,683 SR
Queue Stats
214W - 238L
1,601 Elo+
Solo
Cupid
Cupid
pwningU4life
Cupid
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 184L
1,585 Elo+
Solo
Team Averages
Level 157
1,540 SR
1,571 Elo+

VS

Team Averages
Level 126
1,498 SR
1,646 Elo+
Jormungandr
Jormungandr
FizzierThunder
Jormungandr
Level 160
God Stats
5W - 5L
1,222 SR
Queue Stats
404W - 457L
1,538 Elo+
Solo
Olorun
Olorun
JWhit98
Olorun
Level 104
God Stats
6W - 4L
1,399 SR
Queue Stats
174W - 159L
1,587 Elo+
Solo
Ares
Ares
PapiChulox
Ares
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
giraffesss
Danzaburou
Level 149
God Stats
1W - 0L
1,798 SR
Queue Stats
16W - 14L
1,733 Elo+
Party 1
Medusa
Medusa
newknight48
Medusa
Level 102
God Stats
1W - 0L
1,568 SR
Queue Stats
10W - 5L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 0 / 2
5,007
1,001
2,750
4,062
3,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nu Wa
Drizzem
Nu Wa
11
2 / 1 / 3
5,405
1,081
4,745
2,865
1,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
MSeigel
Ares
9
0 / 3 / 2
5,033
1,007
2,421
7,409
6,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ymir
7
1 / 2 / 2
4,961
992
1,194
4,193
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 3
5,216
1,043
2,930
5,433
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FizzierThunder
Jormungandr
11
2 / 1 / 3
6,163
1,233
2,421
5,647
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
JWhit98
Olorun
10
1 / 1 / 6
5,690
1,138
1,317
3,907
1,825
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 1 / 7
6,097
1,219
3,757
4,940
3,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
giraffesss
Danzaburou
11
3 / 1 / 4
6,275
1,255
9,644
3,162
1,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
10
1 / 1 / 3
5,694
1,139
4,785
3,295
1,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
5
Kills
8
8
Deaths
5
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
0
2
2
L
Nu Wa
Drizzem
Nu Wa
2
1
3
3.5
W
Jormungandr
FizzierThunder
Jormungandr
2
1
3
3.5
W
Olorun
JWhit98
Olorun
1
1
6
4
L
Ares
MSeigel
Ares
0
3
2
0.33
L
Ymir
1
2
2
1
W
1
1
7
4.5
W
Danzaburou
giraffesss
Danzaburou
3
1
4
5
W
Medusa
1
1
3
2.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,040
Damage
21,924
23,962
Taken
20,951
19,058
Mitigated
14,138
6,705
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,750
152
583
1,166
4,062
3,853
0
791
3,271
0
2,966
L
Nu Wa
Drizzem
Nu Wa
4,745
1,746
879
493
2,865
1,443
0
1,334
1,531
15,082
0
W
Jormungandr
FizzierThunder
Jormungandr
2,421
495
656
1,659
5,647
5,445
108
2,379
3,090
8,381
0
W
Olorun
JWhit98
Olorun
1,317
460
1,641
1,254
3,907
1,825
0
1,076
2,831
10,057
0
L
Ares
MSeigel
Ares
2,421
0
0
1,117
7,409
6,541
0
1,808
5,601
3,833
0
L
Ymir
1,194
214
345
293
4,193
4,718
0
1,829
2,364
3,001
0
W
3,757
90
0
1,020
4,940
3,976
0
1,464
3,319
5,137
0
W
Danzaburou
giraffesss
Danzaburou
9,644
4,350
0
967
3,162
1,479
988
1,241
1,893
0
15,668
W
Medusa
4,785
1,598
234
747
3,295
1,413
1,293
2,111
1,028
0
11,813
L
2,930
1,304
646
1,183
5,433
2,503
0
1,733
3,700
0
6,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
29,919
40
Minions Killed
64
0
Camps Cleared
0
466,409
Distance Traveled
514,549
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,007
1,001
2
0
0
127,740
2
L
Nu Wa
5,405
1,081
25
5
0
100,883
3
W
Jormungandr
6,163
1,233
7
1
0
106,377
0
W
Olorun
5,690
1,138
22
4
0
107,829
2
L
Ares
5,033
1,007
3
1
0
103,984
0
L
Ymir
4,961
992
1
0
0
37,129
0
W
Ares
6,097
1,219
0
0
0
99,633
0
W
Danzaburou
6,275
1,255
21
4
0
103,252
0
W
Medusa
5,694
1,139
14
3
0
97,458
0
L
Cupid
5,216
1,043
9
2
0
96,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role