Player Matchup

Fenrir
Fenrir
AnimaChristi777
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,110 Elo+
Solo
Hachiman
Hachiman
Loicrnh
Hachiman
Level 28
God Stats
14W - 23L
1,494 SR
Queue Stats
106W - 144L
1,450 Elo+
Party 1
Ymir
Ymir
LordMaltazarish
Ymir
Level 160
God Stats
5W - 6L
1,443 SR
Queue Stats
104W - 102L
1,476 Elo+
Solo
Discordia
Discordia
Wesamth1
Discordia
Level 73
God Stats
3W - 1L
1,509 SR
Queue Stats
51W - 40L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
raki33
Zhong Kui
Level 158
God Stats
4W - 2L
1,380 SR
Queue Stats
185W - 186L
1,497 Elo+
Party 1
Team Averages
Level 109
1,465 SR
1,413 Elo+

VS

Team Averages
Level 81
1,391 SR
1,415 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MLG_GAMER42
Kali
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 62L
1,414 Elo+
Solo
Set
Set
MorGori
Set
Level 123
God Stats
14W - 15L
1,612 SR
Queue Stats
242W - 283L
1,431 Elo+
Solo
Jormungandr
Jormungandr
SirJohnnieCrow
Jormungandr
Level 64
God Stats
8W - 7L
1,212 SR
Queue Stats
108W - 152L
1,418 Elo+
Party 2
Mulan
Mulan
fr4nkilaetor
Mulan
Level 25
God Stats
16W - 32L
1,130 SR
Queue Stats
54W - 108L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
7,382
820
4,529
8,345
3,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Loicrnh
Hachiman
13
3 / 1 / 7
7,039
782
5,435
5,725
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 10
7,310
812
2,756
8,954
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Wesamth1
Discordia
14
4 / 0 / 9
7,497
833
7,115
4,488
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
raki33
Zhong Kui
15
4 / 1 / 9
8,013
890
11,149
8,758
6,097
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 1
7,349
817
7,739
5,172
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 0
5,993
666
3,477
6,218
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
13
2 / 3 / 0
7,073
786
4,065
7,047
3,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
SirJohnnieCrow
Jormungandr
12
0 / 4 / 2
6,286
698
6,199
10,471
10,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 4 / 1
6,085
676
2,423
9,966
6,284
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
15
Kills
4
4
Deaths
15
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
1
2.5
W
3
1
5
5.5
W
Hachiman
Loicrnh
Hachiman
3
1
7
6.5
W
1
1
10
6
L
0
3
0
0
L
Set
2
3
0
0.67
L
Jormungandr
SirJohnnieCrow
Jormungandr
0
4
2
0.25
W
Discordia
Wesamth1
Discordia
4
0
9
8.5
L
0
4
1
0.13
W
Zhong Kui
raki33
Zhong Kui
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
23,903
36,270
Taken
38,874
23,225
Mitigated
25,562
8,370
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,739
915
0
900
5,172
2,206
334
3,169
2,003
30,336
0
W
4,529
1,013
0
1,610
8,345
3,834
0
2,370
5,760
0
17,601
W
Hachiman
Loicrnh
Hachiman
5,435
2,796
0
1,207
5,725
3,068
59
1,229
4,380
0
16,811
W
2,756
251
0
527
8,954
8,474
714
3,575
5,127
9,966
0
L
3,477
1,145
0
471
6,218
3,007
0
4,059
2,159
0
9,261
L
Set
4,065
1,580
0
1,067
7,047
3,678
0
3,397
3,650
0
17,765
L
Jormungandr
SirJohnnieCrow
Jormungandr
6,199
1,540
0
1,846
10,471
10,387
0
5,201
5,270
19,179
0
W
Discordia
Wesamth1
Discordia
7,115
336
0
1,317
4,488
1,752
775
2,858
1,390
21,388
0
L
2,423
488
0
1,618
9,966
6,284
0
5,194
4,772
0
6,993
W
Zhong Kui
raki33
Zhong Kui
11,149
1,210
0
3,709
8,758
6,097
241
2,829
5,675
31,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,241
Gold Earned
32,786
171
Minions Killed
153
0
Camps Cleared
0
978,619
Distance Traveled
794,999
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,349
817
58
6
0
156,848
4
W
Fenrir
7,382
820
34
4
0
217,005
1
W
Hachiman
7,039
782
23
3
0
185,828
0
W
Ymir
7,310
812
22
2
0
180,610
0
L
Kali
5,993
666
16
2
0
138,684
1
L
Set
7,073
786
39
4
0
149,754
0
L
Jormungandr
6,286
698
32
4
0
171,770
1
W
Discordia
7,497
833
31
3
0
203,312
1
L
Mulan
6,085
676
8
1
0
177,943
0
W
Zhong Kui
8,013
890
61
7
0
191,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role