Player Matchup

Serqet
Serqet
 
Serqet
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ancoron
Merlin
Level 148
God Stats
3W - 2L
1,616 SR
Queue Stats
109W - 106L
1,509 Elo+
Solo
Thanatos
Thanatos
GrosSelLaBaleine
Thanatos
Level 29
God Stats
6W - 4L
1,695 SR
Queue Stats
158W - 66L
1,770 Elo+
Party 1
Poseidon
Poseidon
PalpatineRey
Poseidon
Level 63
God Stats
6W - 7L
1,484 SR
Queue Stats
139W - 130L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
frudsh22
Ah Muzen Cab
Level 69
God Stats
39W - 10L
1,912 SR
Queue Stats
208W - 115L
1,703 Elo+
Party 1
Team Averages
Level 75
1,641 SR
1,600 Elo+

VS

Team Averages
Level 90
1,534 SR
1,521 Elo+
King Arthur
King Arthur
BritOrc
King Arthur
Level 67
God Stats
58W - 61L
1,541 SR
Queue Stats
372W - 345L
1,524 Elo+
Solo
Sol
Sol
Deni93
Sol
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Kyr02
Heimdallr
Level 48
God Stats
3W - 4L
1,653 SR
Queue Stats
120W - 85L
1,558 Elo+
Solo
Athena
Athena
MonolithPreacher
Athena
Level 107
God Stats
0W - 1L
1,470 SR
Queue Stats
176W - 168L
1,536 Elo+
Solo
Ravana
Ravana
sayno2NWO
Ravana
Level 124
God Stats
5W - 4L
1,503 SR
Queue Stats
68W - 71L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 1 / 1
7,596
475
3,431
7,458
5,671
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Ancoron
Merlin
14
1 / 0 / 3
8,308
519
8,162
6,044
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
6 / 2 / 3
9,002
563
9,860
14,109
7,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
PalpatineRey
Poseidon
15
1 / 1 / 3
8,644
540
4,260
8,618
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
frudsh22
Ah Muzen Cab
16
2 / 2 / 3
9,691
606
11,610
13,487
9,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BritOrc
King Arthur
14
0 / 3 / 1
8,075
505
6,869
12,799
10,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Deni93
Sol
15
3 / 3 / 0
8,627
539
6,862
12,864
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Kyr02
Heimdallr
14
1 / 1 / 1
8,403
525
6,151
5,330
2,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
7,423
464
3,040
12,404
9,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
sayno2NWO
Ravana
13
1 / 1 / 0
7,249
453
4,994
6,079
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
6
6
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
1
1.5
W
Merlin
Ancoron
Merlin
1
0
3
2.5
L
King Arthur
BritOrc
King Arthur
0
3
1
0.17
L
Sol
Deni93
Sol
3
3
0
1
W
6
2
3
3.75
L
Heimdallr
Kyr02
Heimdallr
1
1
1
1.5
L
1
3
2
0.67
W
Poseidon
PalpatineRey
Poseidon
1
1
3
2.5
W
Ah Muzen Cab
frudsh22
Ah Muzen Cab
2
2
3
1.75
L
Ravana
sayno2NWO
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,323
Damage
27,916
49,716
Taken
49,476
27,997
Mitigated
30,319
28,470
Healing
15,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,431
924
0
3,150
7,458
5,671
0
1,409
6,049
0
19,972
W
Merlin
Ancoron
Merlin
8,162
529
0
1,803
6,044
2,418
0
2,489
3,555
72,045
0
L
King Arthur
BritOrc
King Arthur
6,869
1,341
0
3,714
12,799
10,900
264
0
12,799
0
67,034
L
Sol
Deni93
Sol
6,862
2,854
0
5,836
12,864
4,554
0
4,134
8,715
89,573
0
W
9,860
2,888
0
13,032
14,109
7,289
0
4,354
9,755
0
68,271
L
Heimdallr
Kyr02
Heimdallr
6,151
3,733
0
1,880
5,330
2,371
0
2,784
2,546
0
76,297
L
3,040
887
0
1,383
12,404
9,089
0
4,620
7,694
13,410
0
W
Poseidon
PalpatineRey
Poseidon
4,260
897
0
4,916
8,618
2,921
0
358
8,260
85,248
0
W
Ah Muzen Cab
frudsh22
Ah Muzen Cab
11,610
5,221
0
5,569
13,487
9,698
162
1,292
12,195
0
88,222
L
Ravana
sayno2NWO
Ravana
4,994
2,134
0
2,552
6,079
3,405
0
884
5,195
0
57,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
39,777
602
Minions Killed
592
0
Camps Cleared
0
1,579,105
Distance Traveled
1,447,030
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,596
475
26
2
0
303,240
3
W
Merlin
8,308
519
137
9
0
290,460
5
L
King Arthur
8,075
505
161
10
0
268,566
0
L
Sol
8,627
539
165
10
0
257,584
2
W
Thanatos
9,002
563
108
7
0
365,101
2
L
Heimdallr
8,403
525
141
9
0
270,711
6
L
Athena
7,423
464
24
2
0
290,891
6
W
Poseidon
8,644
540
157
10
0
334,853
1
W
Ah Muzen Cab
9,691
606
174
11
0
285,451
4
L
Ravana
7,249
453
101
6
0
359,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role