Player Matchup

Chang'e
Chang'e
CyborgNinja24
Chang'e
Level 87
God Stats
2W - 0L
1,767 SR
Queue Stats
107W - 113L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SrMudinho420
Ah Muzen Cab
Level 61
God Stats
11W - 13L
1,398 SR
Queue Stats
623W - 711L
1,346 Elo+
Solo
Xbalanque
Xbalanque
Wo1f78
Xbalanque
Level 144
God Stats
4W - 2L
1,634 SR
Queue Stats
251W - 234L
1,413 Elo+
Solo
Hera
Hera
Z_ACmilan
Hera
Level 159
God Stats
7W - 7L
1,454 SR
Queue Stats
243W - 256L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
traviezo_scott19
Zhong Kui
Level 63
God Stats
3W - 5L
1,104 SR
Queue Stats
206W - 237L
1,351 Elo+
Solo
Team Averages
Level 103
1,472 SR
1,383 Elo+

VS

Team Averages
Level 99
1,427 SR
1,421 Elo+
Ra
Ra
Brick_Bazooka_69
Ra
Level 146
God Stats
3W - 6L
1,213 SR
Queue Stats
540W - 585L
1,404 Elo+
Solo
Thor
Thor
IsrVelDelgado
Thor
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 78L
1,466 Elo+
Solo
Scylla
Scylla
ZacAttk1
Scylla
Level 64
God Stats
9W - 7L
1,529 SR
Queue Stats
279W - 320L
1,393 Elo+
Solo
Tiamat
Tiamat
atamarmion
Tiamat
Level 159
God Stats
11W - 19L
1,395 SR
Queue Stats
645W - 693L
1,341 Elo+
Solo
Anubis
Anubis
sidneyoffline123
Anubis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
8 / 1 / 12
12,770
751
9,194
13,490
6,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
SrMudinho420
Ah Muzen Cab
20
4 / 2 / 14
12,489
735
11,052
18,366
13,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Wo1f78
Xbalanque
17
3 / 8 / 12
11,558
680
13,793
16,708
8,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
20
11 / 2 / 15
13,820
813
26,042
9,940
5,633
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
20
7 / 7 / 13
13,185
776
10,895
19,287
17,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
11,220
660
11,906
16,723
8,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 5
12,328
725
13,696
15,757
7,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
ZacAttk1
Scylla
19
5 / 6 / 8
11,297
665
14,545
15,328
6,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
atamarmion
Tiamat
18
1 / 5 / 10
9,995
588
7,293
14,792
9,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 10 / 5
8,800
518
750
11,541
5,180

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
33
Kills
18
20
Deaths
33
66
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
Chang'e
8
1
12
14
L
8
5
5
2.1
W
Ah Muzen Cab
SrMudinho420
Ah Muzen Cab
4
2
14
5.5
W
Xbalanque
Wo1f78
Xbalanque
3
8
12
1.13
W
Hera
11
2
15
9.25
L
Scylla
ZacAttk1
Scylla
5
6
8
1.5
L
Tiamat
atamarmion
Tiamat
1
5
10
1.2
L
1
10
5
0.35
W
Zhong Kui
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,976
Damage
48,190
77,791
Taken
74,141
51,388
Mitigated
37,835
31,841
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,906
782
3,390
3,602
16,723
8,689
0
10,820
5,903
39,652
0
W
Chang'e
9,194
242
8,035
7,834
13,490
6,042
1,800
6,688
6,802
21,253
0
L
13,696
1,186
2,099
2,567
15,757
7,916
0
8,575
7,182
0
24,714
W
Ah Muzen Cab
SrMudinho420
Ah Muzen Cab
11,052
1,996
3,134
7,097
18,366
13,076
1,566
7,382
10,984
0
34,690
W
Xbalanque
Wo1f78
Xbalanque
13,793
3,304
144
1,255
16,708
8,669
2,626
7,212
9,496
0
28,046
W
Hera
26,042
6,984
0
2,093
9,940
5,633
1,823
4,882
5,058
55,720
0
L
Scylla
ZacAttk1
Scylla
14,545
1,630
618
2,083
15,328
6,750
0
8,545
6,783
34,811
0
L
Tiamat
atamarmion
Tiamat
7,293
1,399
895
2,489
14,792
9,300
0
9,510
5,282
26,323
0
L
750
394
0
36
11,541
5,180
0
8,681
2,860
1,263
0
W
Zhong Kui
10,895
748
233
2,016
19,287
17,968
1,100
8,330
10,957
27,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,822
Gold Earned
53,640
221
Minions Killed
201
0
Camps Cleared
0
1,562,658
Distance Traveled
1,167,277
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,220
660
63
4
0
225,441
0
W
Chang'e
12,770
751
35
2
0
331,455
0
L
Thor
12,328
725
20
1
0
280,703
0
W
Ah Muzen Cab
12,489
735
58
3
0
346,327
2
W
Xbalanque
11,558
680
30
2
0
254,855
0
W
Hera
13,820
813
59
3
0
328,959
0
L
Scylla
11,297
665
70
4
0
271,735
1
L
Tiamat
9,995
588
44
3
0
232,337
0
L
Anubis
8,800
518
4
0
0
157,061
1
W
Zhong Kui
13,185
776
39
2
0
301,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role