Player Matchup

Skadi
Skadi
Masters
 
Skadi
Masters
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
NRG__Diablo_
Erlang Shen
Diamond III
Level 159
God Stats
25W - 18L
1,603 SR
Queue Stats
170W - 162L
2,163 MMR
Solo
Achilles
Achilles
Diamond III
Płex
Achilles
Diamond III
Level 68
God Stats
3W - 1L
1,985 SR
Queue Stats
262W - 255L
2,103 MMR
Solo
Khepri
Khepri
Diamond III
YaHomieJordan
Khepri
Diamond III
Level 143
God Stats
25W - 11L
1,798 SR
Queue Stats
516W - 510L
2,161 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,677 SR
1,885 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,611 SR
2,004 MMR
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
Darklurkr23
Thoth
Diamond V
Level 160
God Stats
1W - 1L
1,548 SR
Queue Stats
465W - 452L
2,145 MMR
Solo
Fenrir
Fenrir
Platinum II
HalfBlackHero
Fenrir
Platinum II
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
361W - 357L
1,952 MMR
Solo
Izanami
Izanami
Diamond IV
Revilak
Izanami
Diamond IV
Level 160
God Stats
7W - 6L
1,710 SR
Queue Stats
185W - 176L
2,165 MMR
Party 1
Da Ji
Da Ji
Diamond III
qanok
Da Ji
Diamond III
Level 157
God Stats
1W - 1L
1,799 SR
Queue Stats
163W - 155L
2,259 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 0 / 4
6,780
616
4,868
4,449
1,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
 
Baron Samedi
9
0 / 0 / 7
5,754
523
6,447
4,554
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
NRG__Diablo_
Erlang Shen
11
2 / 2 / 2
6,758
614
8,029
9,675
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Płex
Achilles
11
9 / 0 / 1
7,087
644
6,308
6,026
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 8
5,845
531
3,259
6,678
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
LancelotKaliGebFreya

VS

Bans
Zhong KuiBakasuraAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 0
5,191
472
1,371
10,557
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,226
475
3,776
4,759
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
5,551
505
3,900
10,249
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Revilak
Izanami
9
0 / 2 / 0
5,580
507
2,397
6,970
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
qanok
Da Ji
10
1 / 3 / 0
5,681
516
4,726
9,196
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
4
3
W
Baron Samedi
 
Baron Samedi
0
0
7
3.5
L
Sylvanus
 
Sylvanus
0
3
0
0
L
0
2
0
0
L
1
2
1
0.75
W
Erlang Shen
NRG__Diablo_
Erlang Shen
2
2
2
1.5
W
Achilles
Płex
Achilles
9
0
1
9.5
L
Izanami
Revilak
Izanami
0
2
0
0
W
0
0
8
4
L
Da Ji
qanok
Da Ji
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,911
Damage
16,170
31,382
Taken
41,731
15,870
Mitigated
17,747
13,222
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,868
1,904
0
438
4,449
1,604
0
142
4,307
0
63,183
W
Baron Samedi
 
Baron Samedi
6,447
1,006
860
1,951
4,554
1,803
759
1,041
3,513
37,988
0
L
Sylvanus
 
Sylvanus
1,371
223
1,980
3,358
10,557
6,396
0
3,722
6,835
11,294
0
L
3,776
268
0
210
4,759
1,565
617
2,312
2,447
36,670
0
L
3,900
1,356
0
3,778
10,249
3,946
0
0
10,249
0
28,309
W
Erlang Shen
NRG__Diablo_
Erlang Shen
8,029
3,863
0
5,189
9,675
5,545
0
191
9,484
0
44,318
W
Achilles
Płex
Achilles
6,308
2,608
0
2,711
6,026
2,674
0
1,076
4,950
0
33,392
L
Izanami
Revilak
Izanami
2,397
1,819
0
2,407
6,970
2,190
0
1,640
5,330
0
41,308
W
3,259
720
0
2,073
6,678
4,244
0
2,697
3,981
14,629
0
L
Da Ji
qanok
Da Ji
4,726
1,437
0
3,128
9,196
3,650
0
2,032
7,164
0
42,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
27,229
354
Minions Killed
309
0
Camps Cleared
0
1,135,414
Distance Traveled
1,028,414
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,780
616
113
10
0
208,418
2
W
Baron Samedi
5,754
523
64
6
0
203,184
3
L
Sylvanus
5,191
472
20
2
0
224,129
6
L
Thoth
5,226
475
67
6
0
206,495
4
L
Fenrir
5,551
505
50
5
0
211,322
1
W
Erlang Shen
6,758
614
94
9
0
234,228
2
W
Achilles
7,087
644
65
6
0
255,085
2
L
Izanami
5,580
507
90
8
0
163,626
4
W
Khepri
5,845
531
18
2
0
234,499
5
L
Da Ji
5,681
516
82
7
0
222,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role