Player Matchup

Olorun
Olorun
Akkenathonn
Olorun
Level 85
God Stats
30W - 30L
1,455 SR
Queue Stats
45W - 44L
1,431 Elo+
Party 3
Medusa
Medusa
GFLOWMASTER
Medusa
Level 102
God Stats
5W - 11L
1,410 SR
Queue Stats
137W - 141L
1,407 Elo+
Party 3
Arachne
Arachne
Sandy_Dogleg
Arachne
Level 154
God Stats
19W - 17L
1,516 SR
Queue Stats
243W - 263L
1,375 Elo+
Solo
Neith
Neith
XxJayTrevino09x
Neith
Level 40
God Stats
0W - 2L
1,243 SR
Queue Stats
66W - 82L
1,365 Elo+
Solo
Ares
Ares
riotous528salt
Ares
Level 119
God Stats
20W - 18L
1,415 SR
Queue Stats
361W - 391L
1,359 Elo+
Solo
Team Averages
Level 100
1,408 SR
1,387 Elo+

VS

Team Averages
Level 88
1,486 SR
1,448 Elo+
Izanami
Izanami
Kiroharu04
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
Potatriot
Atlas
Level 45
God Stats
8W - 7L
1,491 SR
Queue Stats
71W - 66L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
UnknownSoldier10
Xbalanque
Level 129
God Stats
24W - 37L
1,423 SR
Queue Stats
483W - 466L
1,505 Elo+
Party 1
Chaac
Chaac
foxi24017954
Chaac
Level 81
God Stats
4W - 3L
1,517 SR
Queue Stats
129W - 155L
1,323 Elo+
Party 2
Hera
Hera
ofoxgiven
Hera
Level 160
God Stats
7W - 7L
1,500 SR
Queue Stats
844W - 842L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 0 / 0
4,013
502
1,074
2,815
1,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
6
0 / 2 / 0
3,911
489
2,455
4,400
1,386
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Sandy_Dogleg
Arachne
6
0 / 4 / 0
4,075
509
2,734
6,015
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 1 / 0
4,490
561
2,056
3,545
1,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 0
4,747
593
926
5,364
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kiroharu04
Izanami
5
0 / 0 / 2
3,649
456
1,129
2,863
722
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Potatriot
Atlas
7
3 / 0 / 0
4,821
603
2,181
2,551
1,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
8
3 / 1 / 3
4,981
623
3,499
5,729
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 0 / 1
4,705
588
2,922
5,686
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
8
0 / 0 / 4
4,704
588
3,146
2,956
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
8
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
0
0
0
L
Medusa
0
2
0
0
W
Izanami
Kiroharu04
Izanami
0
0
2
1
W
Atlas
Potatriot
Atlas
3
0
0
3
L
Arachne
Sandy_Dogleg
Arachne
0
4
0
0
W
Xbalanque
3
1
3
4.5
L
0
1
0
0
W
2
0
1
2.5
W
Hera
0
0
4
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,245
Damage
12,877
22,139
Taken
19,785
9,823
Mitigated
8,691
6,554
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,074
426
0
1,149
2,815
1,049
504
1,082
1,557
18,875
1,648
L
Medusa
2,455
1,067
0
1,285
4,400
1,386
0
925
3,475
0
23,801
W
Izanami
Kiroharu04
Izanami
1,129
619
0
100
2,863
722
319
279
2,584
0
15,715
W
Atlas
Potatriot
Atlas
2,181
976
0
1,195
2,551
1,233
125
511
2,040
12,388
0
L
Arachne
Sandy_Dogleg
Arachne
2,734
1,450
0
1,732
6,015
2,424
0
554
5,411
0
21,424
W
Xbalanque
3,499
1,855
0
1,753
5,729
2,405
507
495
5,234
0
24,344
L
2,056
755
0
1,448
3,545
1,573
0
0
3,545
0
27,458
W
2,922
506
124
2,423
5,686
3,521
0
0
5,686
0
21,510
W
Hera
3,146
800
0
1,000
2,956
810
263
544
2,412
27,884
0
L
926
29
0
940
5,364
3,391
0
2,410
2,824
12,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,236
Gold Earned
22,860
177
Minions Killed
186
0
Camps Cleared
0
625,478
Distance Traveled
756,003
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,013
502
39
5
0
113,391
0
L
Medusa
3,911
489
40
5
0
124,882
1
W
Izanami
3,649
456
18
2
0
140,341
0
W
Atlas
4,821
603
23
3
0
150,630
3
L
Arachne
4,075
509
37
5
0
112,365
3
W
Xbalanque
4,981
623
53
7
0
167,119
0
L
Neith
4,490
561
41
5
0
125,517
1
W
Chaac
4,705
588
36
5
0
149,134
0
W
Hera
4,704
588
56
7
0
148,779
2
L
Ares
4,747
593
20
3
0
149,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role