Player Matchup

Anubis
Anubis
Nemowuay
Anubis
Level 108
God Stats
10W - 6L
1,634 SR
Queue Stats
178W - 220L
1,485 Elo+
Solo
Achilles
Achilles
di16298
Achilles
Level 98
God Stats
4W - 1L
1,689 SR
Queue Stats
10W - 9L
1,563 Elo+
Party 2
Cerberus
Cerberus
manuilicitano8
Cerberus
Level 104
God Stats
3W - 2L
1,385 SR
Queue Stats
22W - 37L
1,376 Elo+
Party 2
Team Averages
Level 103
1,569 SR
1,475 Elo+

VS

Team Averages
Level 46
1,472 SR
1,212 Elo+
Horus
Horus
Starbusto
Horus
Level 22
God Stats
2W - 3L
1,465 SR
Queue Stats
21W - 60L
1,214 Elo+
Party 1
Hou Yi
Hou Yi
albeejoordii_45
Hou Yi
Level 54
God Stats
4W - 6L
1,487 SR
Queue Stats
19W - 64L
1,201 Elo+
Party 1
Raijin
Raijin
lo9bo9
Raijin
Level 61
God Stats
2W - 5L
1,465 SR
Queue Stats
33W - 92L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nemowuay
Anubis
16
3 / 2 / 13
11,074
692
17,627
9,331
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
di16298
Achilles
17
11 / 1 / 5
11,910
744
15,568
13,632
18,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
15
2 / 0 / 14
11,405
713
12,659
14,229
18,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Starbusto
Horus
12
0 / 3 / 3
9,377
586
7,878
24,118
29,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 7 / 1
9,097
569
9,241
14,588
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
lo9bo9
Raijin
14
1 / 6 / 1
9,445
590
7,440
19,313
7,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
16
Kills
3
3
Deaths
16
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
Nemowuay
Anubis
3
2
13
4.75
L
Horus
Starbusto
Horus
0
3
3
0.5
L
2
7
1
0.36
W
Achilles
di16298
Achilles
11
1
5
13.5
L
Raijin
lo9bo9
Raijin
1
6
1
0.25
W
Cerberus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,854
Damage
24,559
37,192
Taken
58,019
42,433
Mitigated
43,102
12,789
Healing
12,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Nemowuay
Anubis
17,627
275
0
3,857
9,331
5,503
1,029
1,965
7,366
57,250
0
L
Horus
Starbusto
Horus
7,878
4,182
2,100
7,777
24,118
29,929
0
10,821
13,297
0
22,442
L
9,241
4,099
114
897
14,588
5,442
0
10,197
4,391
0
19,612
W
Achilles
di16298
Achilles
15,568
6,137
0
3,647
13,632
18,789
811
2,596
11,036
0
35,972
L
Raijin
lo9bo9
Raijin
7,440
919
0
1,453
19,313
7,731
0
9,713
9,600
45,824
0
W
Cerberus
12,659
1,631
0
5,285
14,229
18,141
364
3,197
11,032
35,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,389
Gold Earned
27,919
193
Minions Killed
119
8
Camps Cleared
5
848,597
Distance Traveled
735,649
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,074
692
81
5
3
261,084
6
L
Horus
9,377
586
21
1
1
252,365
1
L
Hou Yi
9,097
569
28
2
0
230,376
0
W
Achilles
11,910
744
48
3
1
296,695
3
L
Raijin
9,445
590
70
4
4
252,908
0
W
Cerberus
11,405
713
64
4
4
290,818
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role