Player Matchup

Guan Yu
Guan Yu
Bagluk
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,134 Elo+
Party 2
Scylla
Scylla
Exyl Kianu
Scylla
Level 98
God Stats
1W - 3L
1,451 SR
Queue Stats
86W - 109L
1,420 Elo+
Solo
Chiron
Chiron
guxxiiofficial
Chiron
Level 33
God Stats
2W - 5L
1,357 SR
Queue Stats
8W - 19L
1,208 Elo+
Party 2
Team Averages
Level 53
1,436 SR
1,254 Elo+

VS

Team Averages
Level 51
1,754 SR
1,537 Elo+
Kali
Kali
AirTxm
Kali
Level 18
God Stats
2W - 0L
1,693 SR
Queue Stats
13W - 11L
1,575 Elo+
Party 1
Achilles
Achilles
Leolinx23
Achilles
Level 46
God Stats
4W - 0L
1,863 SR
Queue Stats
32W - 29L
1,551 Elo+
Party 1
Merlin
Merlin
final-Fusion21
Merlin
Level 88
God Stats
5W - 1L
1,707 SR
Queue Stats
15W - 13L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bagluk
Guan Yu
12
1 / 7 / 6
8,865
633
7,564
16,139
17,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Exyl Kianu
Scylla
14
3 / 4 / 2
9,523
680
7,965
11,310
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 7 / 3
10,226
730
9,321
15,537
6,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AirTxm
Kali
16
6 / 5 / 5
10,467
748
7,107
12,965
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Leolinx23
Achilles
15
10 / 4 / 6
11,722
837
18,950
16,290
16,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 15
10,548
753
13,982
6,443
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
18
18
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
AirTxm
Kali
6
5
5
1.7
L
Guan Yu
Bagluk
Guan Yu
1
7
6
0.57
L
Scylla
Exyl Kianu
Scylla
3
4
2
1
W
Achilles
Leolinx23
Achilles
10
4
6
3.25
W
2
0
15
9.5
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,850
Damage
40,039
42,986
Taken
35,698
27,503
Mitigated
24,477
8,275
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
AirTxm
Kali
7,107
3,332
0
3,859
12,965
5,740
0
3,963
9,002
0
22,298
L
Guan Yu
Bagluk
Guan Yu
7,564
1,771
1,100
2,637
16,139
17,064
0
5,318
10,821
0
13,377
L
Scylla
Exyl Kianu
Scylla
7,965
1,083
0
1,181
11,310
3,995
0
4,329
6,981
33,500
0
W
Achilles
Leolinx23
Achilles
18,950
4,937
744
1,706
16,290
16,348
0
3,705
12,585
181
33,399
W
13,982
970
0
410
6,443
2,389
177
891
5,552
56,636
0
L
9,321
3,610
576
2,781
15,537
6,444
0
4,743
10,741
0
27,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
32,737
125
Minions Killed
170
3
Camps Cleared
9
695,314
Distance Traveled
742,249
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,467
748
43
3
2
265,188
1
L
Guan Yu
8,865
633
17
1
0
221,858
0
L
Scylla
9,523
680
71
5
1
237,617
4
W
Achilles
11,722
837
25
2
1
233,772
0
W
Merlin
10,548
753
102
7
6
243,289
1
L
Chiron
10,226
730
37
3
2
235,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role