Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
E-Almallah
Hera
Level 89
God Stats
8W - 8L
1,408 SR
Queue Stats
378W - 403L
1,460 Elo+
Party 1
Fenrir
Fenrir
KillerKN108
Fenrir
Level 49
God Stats
9W - 17L
1,449 SR
Queue Stats
142W - 136L
1,460 Elo+
Party 1
Skadi
Skadi
ProtoSc0pes
Skadi
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 54L
1,499 Elo+
Solo
Fafnir
Fafnir
beastlord2121
Fafnir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 112L
1,607 Elo+
Solo
Team Averages
Level 79
1,471 SR
1,505 Elo+

VS

Team Averages
Level 87
1,612 SR
1,451 Elo+
Lancelot
Lancelot
Lostt Storm
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,344 Elo+
Solo
Heimdallr
Heimdallr
TH3ANDRIODD
Heimdallr
Level 80
God Stats
10W - 3L
1,863 SR
Queue Stats
62W - 63L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Trash SL1ME
Baron Samedi
Level 97
God Stats
3W - 6L
1,533 SR
Queue Stats
149W - 134L
1,494 Elo+
Solo
Ymir
Ymir
UnclearAtom3928
Ymir
Level 128
God Stats
4W - 3L
1,648 SR
Queue Stats
234W - 207L
1,476 Elo+
Solo
Bellona
Bellona
melly1130
Bellona
Level 85
God Stats
252W - 234L
1,516 SR
Queue Stats
311W - 328L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 3 / 2
7,068
505
6,350
9,825
3,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 1
8,478
606
9,387
7,165
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
2 / 2 / 7
7,494
535
4,474
8,294
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 0 / 2
8,502
607
10,349
7,708
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 5 / 0
6,425
459
2,633
13,882
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Lostt Storm
Lancelot
11
0 / 2 / 2
6,558
468
1,143
9,642
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
TH3ANDRIODD
Heimdallr
12
5 / 2 / 3
7,584
542
11,392
9,386
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Trash SL1ME
Baron Samedi
12
1 / 3 / 1
7,091
507
4,296
9,747
5,285
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
5 / 4 / 4
6,923
495
8,168
11,943
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
melly1130
Bellona
12
0 / 2 / 0
7,108
508
4,504
12,179
9,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
13
Kills
11
11
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
3
2
0.67
W
6
1
1
6.5
W
Fenrir
2
2
7
2.75
L
Lancelot
Lostt Storm
Lancelot
0
2
2
0.5
W
3
0
2
4
L
Heimdallr
TH3ANDRIODD
Heimdallr
5
2
3
3.25
L
Baron Samedi
Trash SL1ME
Baron Samedi
1
3
1
0.5
L
5
4
4
1.75
W
1
5
0
0.2
L
Bellona
melly1130
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
29,503
46,874
Taken
52,897
26,271
Mitigated
29,505
10,900
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,350
3,038
0
2,294
9,825
3,220
1,203
1,361
8,464
0
51,234
W
9,387
2,926
0
555
7,165
2,894
0
5,236
1,929
61,702
0
W
Fenrir
4,474
668
0
3,762
8,294
3,387
0
1,651
6,643
0
39,906
L
Lancelot
Lostt Storm
Lancelot
1,143
396
0
850
9,642
3,853
0
699
8,943
0
51,285
W
10,349
6,864
0
3,021
7,708
3,150
1,740
669
7,039
0
67,153
L
Heimdallr
TH3ANDRIODD
Heimdallr
11,392
4,913
0
3,025
9,386
3,647
0
936
8,450
0
53,124
L
Baron Samedi
Trash SL1ME
Baron Samedi
4,296
353
0
2,932
9,747
5,285
0
4,735
5,012
56,520
0
L
8,168
2,711
0
1,669
11,943
7,270
0
5,577
6,366
27,082
0
W
2,633
967
0
1,268
13,882
13,620
69
3,547
10,335
19,262
0
L
Bellona
melly1130
Bellona
4,504
1,522
0
5,876
12,179
9,450
296
73
12,106
0
47,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,967
Gold Earned
35,264
395
Minions Killed
404
0
Camps Cleared
0
1,375,943
Distance Traveled
1,238,006
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,068
505
81
6
0
317,178
0
W
Hera
8,478
606
99
7
0
260,447
2
W
Fenrir
7,494
535
66
5
0
341,324
0
L
Lancelot
6,558
468
89
6
0
311,085
0
W
Skadi
8,502
607
113
8
0
248,084
1
L
Heimdallr
7,584
542
78
6
0
261,518
0
L
Baron Samedi
7,091
507
109
8
0
216,270
3
L
Ymir
6,923
495
32
2
0
227,492
3
W
Fafnir
6,425
459
36
3
0
208,910
0
L
Bellona
7,108
508
96
7
0
221,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role