Player Matchup

Awilix
Awilix
CL4UD177
Awilix
Level 129
God Stats
3W - 4L
1,166 SR
Queue Stats
129W - 82L
1,610 Elo+
Party 2
Chaac
Chaac
david7ares
Chaac
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 88L
1,581 Elo+
Party 2
Janus
Janus
marzalet
Janus
Level 128
God Stats
3W - 2L
1,312 SR
Queue Stats
121W - 67L
1,694 Elo+
Party 2
Team Averages
Level 132
1,326 SR
1,628 Elo+

VS

Team Averages
Level 56
1,576 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Blackzar6
Nemesis
Level 8
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CL4UD177
Awilix
14
5 / 3 / 6
9,365
780
10,020
8,583
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
13
2 / 4 / 9
8,724
727
9,600
17,114
11,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
marzalet
Janus
15
8 / 1 / 4
9,724
810
17,619
6,337
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 4 / 5
8,422
702
8,737
15,694
14,896
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
 
Kukulkan
11
0 / 6 / 5
7,618
635
7,141
10,802
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Blackzar6
Nemesis
14
5 / 5 / 2
9,368
781
7,952
14,391
9,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
7
8
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
5
1.13
L
Kukulkan
 
Kukulkan
0
6
5
0.42
L
Nemesis
Blackzar6
Nemesis
5
5
2
1.2
W
Awilix
CL4UD177
Awilix
5
3
6
2.67
W
Chaac
2
4
9
1.63
W
Janus
marzalet
Janus
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
23,830
32,034
Taken
40,887
17,669
Mitigated
28,482
8,109
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,737
3,155
0
4,445
15,694
14,896
0
7,382
8,312
0
17,524
L
Kukulkan
 
Kukulkan
7,141
1,160
0
958
10,802
4,181
0
6,564
4,238
27,883
0
L
Nemesis
Blackzar6
Nemesis
7,952
2,397
613
1,899
14,391
9,405
0
4,096
10,295
0
22,303
W
Awilix
CL4UD177
Awilix
10,020
3,947
0
0
8,583
4,046
0
1,588
6,995
0
31,382
W
Chaac
9,600
3,132
0
7,289
17,114
11,251
176
4,995
12,119
0
29,428
W
Janus
marzalet
Janus
17,619
638
0
820
6,337
2,372
576
1,029
5,308
34,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
25,408
147
Minions Killed
104
8
Camps Cleared
4
703,607
Distance Traveled
675,554
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,422
702
21
2
0
238,546
5
L
Kukulkan
7,618
635
56
5
2
192,614
2
L
Nemesis
9,368
781
27
2
2
244,394
0
W
Awilix
9,365
780
58
5
5
221,607
4
W
Chaac
8,724
727
52
4
1
221,642
0
W
Janus
9,724
810
37
3
2
260,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role