Player Matchup

Arachne
Arachne
Aaru Hyde
Arachne
Level 85
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 12L
1,272 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Aaru Zeus
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,242 Elo+
Party 1
Ra
Ra
Gears Heky
Ra
Level 7
God Stats
0W - 8L
1,181 SR
Queue Stats
1W - 8L
1,143 Elo+
Party 1
Team Averages
Level 67
1,330 SR
1,219 Elo+

VS

Team Averages
Level 87
1,647 SR
1,425 Elo+
Sun Wukong
Sun Wukong
Johno9056
Sun Wukong
Level 76
God Stats
3W - 4L
1,781 SR
Queue Stats
53W - 58L
1,415 Elo+
Solo
Cernunnos
Cernunnos
TXRRAA
Cernunnos
Level 69
God Stats
32W - 41L
1,457 SR
Queue Stats
119W - 126L
1,468 Elo+
Solo
Olorun
Olorun
Tg_ilCattivo
Olorun
Level 117
God Stats
1W - 0L
1,702 SR
Queue Stats
23W - 33L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aaru Hyde
Arachne
10
1 / 6 / 1
6,506
651
3,825
12,157
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
Aaru Zeus
Kumbhakarna
10
1 / 3 / 2
7,197
720
5,247
11,168
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 1
6,531
653
6,118
6,503
1,953
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Johno9056
Sun Wukong
13
9 / 1 / 4
9,057
906
8,416
10,885
6,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
TXRRAA
Cernunnos
13
3 / 0 / 10
8,222
822
12,002
9,118
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
2 / 2 / 9
7,785
779
5,820
7,377
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aaru Hyde
Arachne
1
6
1
0.25
L
Kumbhakarna
Aaru Zeus
Kumbhakarna
1
3
2
0.67
L
1
5
1
0.3
W
Sun Wukong
Johno9056
Sun Wukong
9
1
4
11
W
Cernunnos
TXRRAA
Cernunnos
3
0
10
8
W
Olorun
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,190
Damage
26,238
29,828
Taken
27,380
17,980
Mitigated
13,772
3,960
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aaru Hyde
Arachne
3,825
2,607
599
1,113
12,157
5,771
0
2,783
9,374
0
10,776
L
Kumbhakarna
Aaru Zeus
Kumbhakarna
5,247
259
0
1,482
11,168
10,256
0
1,752
9,416
19,955
0
L
6,118
428
512
254
6,503
1,953
0
762
5,741
17,134
0
W
Sun Wukong
Johno9056
Sun Wukong
8,416
1,672
329
3,870
10,885
6,725
525
3,718
7,167
0
27,293
W
Cernunnos
TXRRAA
Cernunnos
12,002
5,795
167
3,790
9,118
3,775
1,189
4,152
4,966
0
39,970
W
Olorun
5,820
2,671
797
3,313
7,377
3,272
1,240
4,096
3,281
21,137
3,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,234
Gold Earned
25,064
68
Minions Killed
140
2
Camps Cleared
8
518,910
Distance Traveled
548,447
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,506
651
17
2
1
163,776
1
L
Kumbhakarna
7,197
720
20
2
1
183,839
0
L
Ra
6,531
653
31
3
0
171,295
4
W
Sun Wukong
9,057
906
37
4
4
202,155
1
W
Cernunnos
8,222
822
49
5
2
176,162
2
W
Olorun
7,785
779
54
5
2
170,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role