Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Croqmeaq
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,298 Elo+
Solo
Danzaburou
Danzaburou
Glennoreilly552
Danzaburou
Level 110
God Stats
2W - 4L
1,723 SR
Queue Stats
357W - 416L
1,400 Elo+
Solo
Scylla
Scylla
MagereRein
Scylla
Level 109
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
the_warden280
Bakasura
Level 128
God Stats
3W - 8L
1,495 SR
Queue Stats
366W - 380L
1,497 Elo+
Solo
Team Averages
Level 108
1,586 SR
1,439 Elo+

VS

Team Averages
Level 111
1,457 SR
1,447 Elo+
Bacchus
Bacchus
AsianRiceK1ng
Bacchus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 68L
1,353 Elo+
Solo
Izanami
Izanami
FloydRO24
Izanami
Level 86
God Stats
69W - 50L
1,387 SR
Queue Stats
467W - 490L
1,390 Elo+
Solo
Chronos
Chronos
GetSomeNuts969
Chronos
Level 160
God Stats
24W - 22L
1,458 SR
Queue Stats
596W - 617L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
Maghequ
Erlang Shen
Level 160
God Stats
4W - 1L
1,670 SR
Queue Stats
124W - 118L
1,567 Elo+
Solo
Chernobog
Chernobog
gabsjezy
Chernobog
Level 62
God Stats
8W - 14L
1,271 SR
Queue Stats
197W - 208L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
0 / 5 / 1
10,908
404
5,336
21,851
24,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Croqmeaq
Cthulhu
17
1 / 5 / 6
10,212
378
11,706
26,850
29,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Glennoreilly552
Danzaburou
19
3 / 9 / 5
12,580
466
23,717
26,463
11,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
MagereRein
Scylla
19
4 / 4 / 3
11,622
430
14,612
17,954
7,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
the_warden280
Bakasura
20
12 / 8 / 2
13,471
499
27,483
28,481
14,922
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
3 / 4 / 9
13,543
502
8,313
30,727
45,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
FloydRO24
Izanami
20
12 / 5 / 7
17,491
648
31,365
23,681
13,973
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 2 / 9
14,101
522
16,321
25,000
13,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Maghequ
Erlang Shen
20
5 / 4 / 9
14,780
547
9,860
25,332
20,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
gabsjezy
Chernobog
20
6 / 5 / 11
14,980
555
21,199
19,972
10,839
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
20
Kills
30
31
Deaths
20
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
1
0.1
W
Bacchus
3
4
9
1.88
L
Cthulhu
Croqmeaq
Cthulhu
1
5
6
0.8
W
Izanami
FloydRO24
Izanami
12
5
7
3.1
W
4
2
9
4.25
L
Danzaburou
Glennoreilly552
Danzaburou
3
9
5
0.61
L
Scylla
MagereRein
Scylla
4
4
3
1.38
W
Erlang Shen
Maghequ
Erlang Shen
5
4
9
2.38
W
Chernobog
gabsjezy
Chernobog
6
5
11
2.3
L
Bakasura
the_warden280
Bakasura
12
8
2
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,854
Damage
87,058
121,599
Taken
124,712
87,744
Mitigated
103,706
17,866
Healing
33,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,336
191
0
834
21,851
24,434
0
1,545
20,306
0
70,521
W
Bacchus
8,313
1,000
0
7,036
30,727
45,315
114
9,792
18,744
33,164
0
L
Cthulhu
Croqmeaq
Cthulhu
11,706
1,734
864
2,871
26,850
29,124
0
7,464
19,386
53,540
0
W
Izanami
FloydRO24
Izanami
31,365
24,505
0
4,617
23,681
13,973
4,368
3,240
18,899
0
190,671
W
16,321
4,488
0
8,058
25,000
13,215
7,171
7,573
16,669
116,228
0
L
Danzaburou
Glennoreilly552
Danzaburou
23,717
12,785
0
8,557
26,463
11,647
851
5,100
21,363
0
124,206
L
Scylla
MagereRein
Scylla
14,612
588
0
2,155
17,954
7,617
0
2,498
15,456
81,782
0
W
Erlang Shen
Maghequ
Erlang Shen
9,860
5,303
0
10,044
25,332
20,364
2,702
5,741
18,288
0
123,105
W
Chernobog
gabsjezy
Chernobog
21,199
10,425
0
3,608
19,972
10,839
2,177
2,367
17,006
0
127,712
L
Bakasura
the_warden280
Bakasura
27,483
16,696
0
2,585
28,481
14,922
0
8,811
19,670
0
99,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,793
Gold Earned
74,895
606
Minions Killed
763
0
Camps Cleared
0
2,281,610
Distance Traveled
2,451,595
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,908
404
115
4
0
404,066
2
W
Bacchus
13,543
502
38
1
0
494,524
11
L
Cthulhu
10,212
378
61
2
0
516,724
2
W
Izanami
17,491
648
241
9
0
389,220
5
W
Chronos
14,101
522
144
5
0
552,326
3
L
Danzaburou
12,580
466
175
6
0
392,893
2
L
Scylla
11,622
430
107
4
0
437,741
11
W
Erlang Shen
14,780
547
159
6
0
548,740
12
W
Chernobog
14,980
555
181
7
0
466,785
2
L
Bakasura
13,471
499
148
5
0
530,186
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role