Player Matchup

Tyr
Tyr
GradyTrain87
Tyr
Level 118
God Stats
2W - 2L
1,575 SR
Queue Stats
56W - 65L
1,516 Elo+
Solo
Chang'e
Chang'e
IIKatarinaII
Chang'e
Level 160
God Stats
112W - 103L
1,515 SR
Queue Stats
342W - 356L
1,519 Elo+
Solo
Hades
Hades
Sabbenny2013
Hades
Level 146
God Stats
3W - 7L
1,373 SR
Queue Stats
336W - 361L
1,476 Elo+
Solo
Atlas
Atlas
antonmlh92
Atlas
Level 107
God Stats
21W - 11L
1,635 SR
Queue Stats
650W - 673L
1,439 Elo+
Solo
Izanami
Izanami
timmbo190
Izanami
Level 102
God Stats
46W - 35L
1,499 SR
Queue Stats
581W - 666L
1,442 Elo+
Solo
Team Averages
Level 127
1,519 SR
1,478 Elo+

VS

Team Averages
Level 68
1,476 SR
1,459 Elo+
Heimdallr
Heimdallr
MaMienV
Heimdallr
Level 48
God Stats
12W - 21L
1,357 SR
Queue Stats
209W - 253L
1,498 Elo+
Party 1
Geb
Geb
Max9787
Geb
Level 65
God Stats
45W - 38L
1,582 SR
Queue Stats
114W - 119L
1,548 Elo+
Solo
Chang'e
Chang'e
Shadyacre52
Chang'e
Level 124
God Stats
9W - 9L
1,676 SR
Queue Stats
1,497W - 1,410L
1,414 Elo+
Solo
Arachne
Arachne
YA Volt CdC
Arachne
Level 66
God Stats
6W - 10L
1,455 SR
Queue Stats
108W - 131L
1,511 Elo+
Party 1
Chaac
Chaac
pôttetoo
Chaac
Level 38
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 18L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 14
10,163
1,016
8,417
13,243
12,687
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
IIKatarinaII
Chang'e
17
5 / 0 / 15
11,096
1,110
14,249
10,796
5,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
6 / 1 / 14
10,707
1,071
15,671
13,696
10,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
17
3 / 1 / 16
11,823
1,182
12,285
14,719
16,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
timmbo190
Izanami
17
8 / 2 / 14
11,630
1,163
24,455
13,600
7,148
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

296

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MaMienV
Heimdallr
15
2 / 4 / 2
9,807
981
19,034
15,699
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
15
1 / 3 / 2
10,456
1,046
10,619
22,016
26,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Shadyacre52
Chang'e
15
0 / 3 / 5
9,156
916
11,665
11,593
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
YA Volt CdC
Arachne
15
2 / 9 / 3
9,908
991
8,022
17,608
12,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
pôttetoo
Chaac
15
0 / 4 / 4
8,928
893
10,055
16,883
25,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
23
Kills
5
5
Deaths
23
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
W
Chang'e
IIKatarinaII
Chang'e
5
0
15
12.5
L
Heimdallr
MaMienV
Heimdallr
2
4
2
0.75
L
Geb
1
3
2
0.67
W
6
1
14
13
L
Chang'e
Shadyacre52
Chang'e
0
3
5
0.83
L
Arachne
YA Volt CdC
Arachne
2
9
3
0.39
W
Atlas
3
1
16
11
L
Chaac
pôttetoo
Chaac
0
4
4
0.5
W
Izanami
timmbo190
Izanami
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,077
Damage
59,395
66,054
Taken
83,799
52,186
Mitigated
78,768
27,067
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,417
1,075
0
1,709
13,243
12,687
0
4,730
8,414
0
19,073
W
Chang'e
IIKatarinaII
Chang'e
14,249
1,133
10,154
5,935
10,796
5,677
0
3,677
7,119
34,772
0
L
Heimdallr
MaMienV
Heimdallr
19,034
10,493
0
2,207
15,699
8,657
0
7,073
8,626
0
49,381
L
Geb
10,619
902
0
2,840
22,016
26,722
0
11,381
10,635
35,596
0
W
15,671
1,229
1,738
3,749
13,696
10,242
0
5,617
7,568
32,163
0
L
Chang'e
Shadyacre52
Chang'e
11,665
862
5,234
2,605
11,593
5,655
0
6,601
4,992
25,907
0
L
Arachne
YA Volt CdC
Arachne
8,022
4,309
0
1,507
17,608
12,141
0
8,741
8,867
0
20,341
W
Atlas
12,285
5,620
0
1,792
14,719
16,432
0
5,332
9,111
31,291
0
L
Chaac
pôttetoo
Chaac
10,055
1,668
0
2,231
16,883
25,593
0
8,409
8,474
0
18,194
W
Izanami
timmbo190
Izanami
24,455
18,897
0
1,990
13,600
7,148
0
2,928
10,543
0
47,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,419
Gold Earned
48,255
239
Minions Killed
161
9
Camps Cleared
5
1,097,449
Distance Traveled
884,318
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,163
1,016
29
3
3
229,703
1
W
Chang'e
11,096
1,110
66
7
2
222,682
0
L
Heimdallr
9,807
981
75
8
0
156,871
0
L
Geb
10,456
1,046
21
2
0
201,145
1
W
Hades
10,707
1,071
38
4
1
217,491
0
L
Chang'e
9,156
916
36
4
2
186,968
3
L
Arachne
9,908
991
19
2
3
175,525
0
W
Atlas
11,823
1,182
34
3
0
234,651
1
L
Chaac
8,928
893
10
1
0
163,809
1
W
Izanami
11,630
1,163
72
7
3
192,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role