Player Matchup

Heimdallr
Heimdallr
Alb-Archer
Heimdallr
Level 76
God Stats
2W - 2L
1,523 SR
Queue Stats
61W - 61L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
CoconuTree
Tsukuyomi
Level 157
God Stats
19W - 13L
1,596 SR
Queue Stats
1,057W - 1,058L
1,558 Elo+
Solo
Janus
Janus
Hyper Mage6862
Janus
Level 158
God Stats
15W - 23L
1,398 SR
Queue Stats
689W - 722L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Kurumi_is_life
Baron Samedi
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,475 Elo+
Solo
Arachne
Arachne
Syst_Frucal
Arachne
Level 114
God Stats
1W - 2L
1,472 SR
Queue Stats
65W - 66L
1,509 Elo+
Solo
Team Averages
Level 130
1,498 SR
1,492 Elo+

VS

Team Averages
Level 126
1,499 SR
1,498 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
A_To_ESKA
Danzaburou
Level 126
God Stats
2W - 2L
1,320 SR
Queue Stats
199W - 181L
1,539 Elo+
Party 1
Ymir
Ymir
D0gS0LdIeR666
Ymir
Level 94
God Stats
3W - 3L
1,608 SR
Queue Stats
202W - 187L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
benji67220
Baron Samedi
Level 140
God Stats
6W - 4L
1,714 SR
Queue Stats
231W - 229L
1,567 Elo+
Solo
Lancelot
Lancelot
kondrek6759
Lancelot
Level 123
God Stats
3W - 2L
1,353 SR
Queue Stats
102W - 110L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alb-Archer
Heimdallr
16
1 / 5 / 3
9,906
450
11,259
18,300
8,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
CoconuTree
Tsukuyomi
17
1 / 6 / 4
9,982
454
11,286
19,982
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 3
11,129
506
15,850
11,144
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Kurumi_is_life
Baron Samedi
13
1 / 3 / 4
9,161
416
10,112
16,251
18,082
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Syst_Frucal
Arachne
17
1 / 5 / 1
10,399
473
11,285
21,201
12,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
3 / 2 / 8
10,395
473
14,127
13,519
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
A_To_ESKA
Danzaburou
19
5 / 2 / 4
12,404
564
11,775
16,910
8,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 1 / 11
9,534
433
9,176
22,489
26,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
benji67220
Baron Samedi
20
5 / 0 / 4
12,663
576
18,757
14,562
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
kondrek6759
Lancelot
18
7 / 4 / 6
11,407
519
9,310
18,650
10,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
9
Kills
21
21
Deaths
9
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
8
3.5
W
Danzaburou
A_To_ESKA
Danzaburou
5
2
4
3.5
L
Heimdallr
Alb-Archer
Heimdallr
1
5
3
0.5
L
Tsukuyomi
CoconuTree
Tsukuyomi
1
6
4
0.5
W
1
1
11
6.5
L
5
2
3
3.25
L
Baron Samedi
Kurumi_is_life
Baron Samedi
1
3
4
1
L
Arachne
Syst_Frucal
Arachne
1
5
1
0.3
W
Baron Samedi
benji67220
Baron Samedi
5
0
4
7
W
Lancelot
kondrek6759
Lancelot
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,792
Damage
63,145
86,878
Taken
86,130
52,401
Mitigated
61,474
31,354
Healing
31,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,127
1,065
4,972
7,029
13,519
6,420
87
6,877
6,155
92,179
0
W
Danzaburou
A_To_ESKA
Danzaburou
11,775
4,130
0
5,728
16,910
8,426
927
4,008
12,838
0
118,346
L
Heimdallr
Alb-Archer
Heimdallr
11,259
5,151
0
5,197
18,300
8,091
0
4,575
13,725
0
90,146
L
Tsukuyomi
CoconuTree
Tsukuyomi
11,286
3,194
0
7,480
19,982
8,332
0
6,287
13,546
0
95,645
W
9,176
2,696
691
4,671
22,489
26,033
0
10,199
11,916
43,273
0
L
15,850
1,056
0
1,325
11,144
4,960
0
5,960
5,047
103,100
0
L
Baron Samedi
Kurumi_is_life
Baron Samedi
10,112
1,262
2,099
7,358
16,251
18,082
0
9,159
6,984
28,029
0
L
Arachne
Syst_Frucal
Arachne
11,285
6,901
0
7,895
21,201
12,936
0
14,602
5,516
0
75,271
W
Baron Samedi
benji67220
Baron Samedi
18,757
1,121
497
6,974
14,562
10,329
1,347
615
13,921
107,147
0
W
Lancelot
kondrek6759
Lancelot
9,310
487
0
840
18,650
10,266
0
3,618
14,851
0
104,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,577
Gold Earned
56,403
608
Minions Killed
725
0
Camps Cleared
0
2,120,527
Distance Traveled
2,313,562
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,395
473
140
6
0
476,656
9
W
Danzaburou
12,404
564
170
8
0
513,089
9
L
Heimdallr
9,906
450
155
7
0
358,453
4
L
Tsukuyomi
9,982
454
150
7
0
464,441
1
W
Ymir
9,534
433
64
3
0
426,869
9
L
Janus
11,129
506
145
7
0
456,945
10
L
Baron Samedi
9,161
416
20
1
0
404,547
2
L
Arachne
10,399
473
138
6
0
436,141
2
W
Baron Samedi
12,663
576
191
9
0
397,901
1
W
Lancelot
11,407
519
160
7
0
499,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role