Player Matchup

Izanami
Izanami
Baby-Yoda_DkS
Izanami
Level 66
God Stats
27W - 24L
1,527 SR
Queue Stats
137W - 173L
1,390 Elo+
Party 3
Amaterasu
Amaterasu
Caito_Kid
Amaterasu
Level 44
God Stats
4W - 4L
1,547 SR
Queue Stats
41W - 40L
1,416 Elo+
Party 3
Cthulhu
Cthulhu
RC PreFecT
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
SEAL_KAI_01
Tsukuyomi
Level 80
God Stats
4W - 11L
1,360 SR
Queue Stats
184W - 193L
1,535 Elo+
Party 3
Baron Samedi
Baron Samedi
Wolf_Gamer_17
Baron Samedi
Level 49
God Stats
1W - 2L
1,339 SR
Queue Stats
51W - 47L
1,522 Elo+
Solo
Team Averages
Level 58
1,455 SR
1,448 Elo+

VS

Team Averages
Level 59
1,575 SR
1,360 Elo+
Ymir
Ymir
Atlas bgl472
Ymir
Level 22
God Stats
7W - 5L
1,500 SR
Queue Stats
59W - 66L
1,266 Elo+
Party 1
Chernobog
Chernobog
Back Sparrow
Chernobog
Level 46
God Stats
40W - 22L
1,647 SR
Queue Stats
98W - 88L
1,474 Elo+
Solo
Yu Huang
Yu Huang
BlackEndry
Yu Huang
Level 48
God Stats
3W - 2L
1,499 SR
Queue Stats
15W - 31L
1,263 Elo+
Party 2
Horus
Horus
Mowwgly
Horus
Level 84
God Stats
17W - 10L
1,517 SR
Queue Stats
324W - 347L
1,368 Elo+
Party 1
Arachne
Arachne
XxKiRiToXx91
Arachne
Level 94
God Stats
33W - 34L
1,714 SR
Queue Stats
289W - 316L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
1 / 3 / 3
11,437
440
14,602
16,316
8,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Caito_Kid
Amaterasu
17
0 / 3 / 3
10,909
420
5,095
19,866
16,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
RC PreFecT
Cthulhu
17
1 / 3 / 4
11,316
435
11,935
22,381
34,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
SEAL_KAI_01
Tsukuyomi
18
3 / 6 / 2
11,942
459
10,718
23,087
8,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Wolf_Gamer_17
Baron Samedi
18
4 / 9 / 0
12,022
462
16,504
23,855
14,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
10,652
410
2,293
21,031
20,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Back Sparrow
Chernobog
18
6 / 2 / 6
12,400
477
19,541
22,644
10,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
BlackEndry
Yu Huang
20
5 / 2 / 9
13,916
535
16,802
17,044
9,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Mowwgly
Horus
20
5 / 1 / 8
13,856
533
17,660
18,464
27,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
XxKiRiToXx91
Arachne
20
8 / 1 / 6
14,506
558
17,881
22,864
11,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
24
24
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
L
Izanami
1
3
3
0.83
W
Chernobog
Back Sparrow
Chernobog
6
2
6
4.5
W
Yu Huang
BlackEndry
Yu Huang
5
2
9
4.75
L
Amaterasu
Caito_Kid
Amaterasu
0
3
3
0.5
W
Horus
Mowwgly
Horus
5
1
8
9
L
Cthulhu
RC PreFecT
Cthulhu
1
3
4
1
L
Tsukuyomi
SEAL_KAI_01
Tsukuyomi
3
6
2
0.67
L
Baron Samedi
Wolf_Gamer_17
Baron Samedi
4
9
0
0.44
W
Arachne
XxKiRiToXx91
Arachne
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,854
Damage
74,177
105,505
Taken
102,047
82,083
Mitigated
79,187
25,686
Healing
29,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,293
637
428
2,135
21,031
20,575
90
5,301
15,730
26,397
0
L
Izanami
14,602
8,365
0
4,436
16,316
8,259
3,060
1,123
15,143
0
123,583
W
Chernobog
Back Sparrow
Chernobog
19,541
11,042
0
7,430
22,644
10,439
212
10,424
12,220
0
102,575
W
Yu Huang
BlackEndry
Yu Huang
16,802
1,364
229
4,061
17,044
9,131
3,186
7,930
9,114
113,469
0
L
Amaterasu
Caito_Kid
Amaterasu
5,095
1,238
0
3,076
19,866
16,590
224
1,884
17,296
0
60,604
W
Horus
Mowwgly
Horus
17,660
6,498
1,962
5,051
18,464
27,539
88
1,717
16,747
0
91,451
L
Cthulhu
RC PreFecT
Cthulhu
11,935
666
92
3,790
22,381
34,256
156
4,430
17,857
53,379
0
L
Tsukuyomi
SEAL_KAI_01
Tsukuyomi
10,718
2,308
0
8,197
23,087
8,947
0
3,179
19,575
0
95,600
L
Baron Samedi
Wolf_Gamer_17
Baron Samedi
16,504
829
724
5,371
23,855
14,031
0
8,837
14,875
86,073
0
W
Arachne
XxKiRiToXx91
Arachne
17,881
15,745
0
8,282
22,864
11,503
1,107
4,793
18,071
0
166,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,626
Gold Earned
65,330
613
Minions Killed
705
0
Camps Cleared
0
2,323,241
Distance Traveled
2,539,647
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,652
410
37
1
0
414,999
0
L
Izanami
11,437
440
196
8
0
467,105
1
W
Chernobog
12,400
477
132
5
0
485,600
3
W
Yu Huang
13,916
535
186
7
0
493,526
3
L
Amaterasu
10,909
420
110
4
0
448,053
4
W
Horus
13,856
533
145
6
0
551,875
1
L
Cthulhu
11,316
435
65
3
0
510,653
0
L
Tsukuyomi
11,942
459
129
5
0
480,753
0
L
Baron Samedi
12,022
462
113
4
0
416,677
3
W
Arachne
14,506
558
205
8
0
593,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role