Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigSpit
King Arthur
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 110L
1,487 Elo+
Solo
Apollo
Apollo
Ialemda
Apollo
Level 117
God Stats
46W - 37L
1,594 SR
Queue Stats
403W - 391L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
SeanJuan
Sun Wukong
Level 41
God Stats
0W - 1L
1,686 SR
Queue Stats
5W - 6L
1,620 Elo+
Solo
Nu Wa
Nu Wa
gargargar
Nu Wa
Level 125
God Stats
11W - 12L
1,537 SR
Queue Stats
340W - 347L
1,498 Elo+
Solo
Team Averages
Level 98
1,563 SR
1,524 Elo+

VS

Team Averages
Level 122
1,424 SR
1,480 Elo+
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BjormMagnus
Lancelot
Level 84
God Stats
4W - 2L
1,523 SR
Queue Stats
144W - 153L
1,482 Elo+
Solo
Ares
Ares
ButterToasttt
Ares
Level 141
God Stats
4W - 4L
1,271 SR
Queue Stats
243W - 275L
1,433 Elo+
Solo
Chaac
Chaac
saidainokami
Chaac
Level 154
God Stats
2W - 7L
1,324 SR
Queue Stats
79W - 97L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 4 / 0
4,495
450
5,568
9,313
4,613
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
BigSpit
King Arthur
8
2 / 2 / 0
5,470
547
3,224
7,833
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Ialemda
Apollo
8
0 / 2 / 2
5,071
507
3,825
6,122
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SeanJuan
Sun Wukong
8
1 / 0 / 0
4,891
489
5,101
8,594
7,130
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
gargargar
Nu Wa
6
1 / 3 / 0
4,471
447
3,270
4,144
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
6 / 1 / 5
6,203
620
4,549
5,246
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
 
Danzaburou
9
0 / 1 / 3
5,196
520
4,870
6,548
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
BjormMagnus
Lancelot
11
5 / 0 / 3
6,326
633
4,924
6,650
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 6
5,214
521
3,553
7,811
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 0
6,130
613
6,259
9,408
4,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
11
11
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
0
0
W
Nox
 
Nox
6
1
5
8.5
W
Danzaburou
 
Danzaburou
0
1
3
1.5
L
King Arthur
BigSpit
King Arthur
2
2
0
1
W
Lancelot
BjormMagnus
Lancelot
5
0
3
6.5
W
0
1
6
3
L
Apollo
Ialemda
Apollo
0
2
2
0.5
L
Sun Wukong
SeanJuan
Sun Wukong
1
0
0
1
L
Nu Wa
gargargar
Nu Wa
1
3
0
0.33
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,988
Damage
24,155
36,006
Taken
35,663
19,487
Mitigated
17,664
7,224
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,568
854
0
2,136
9,313
4,613
0
1,847
7,354
23,927
0
W
Nox
 
Nox
4,549
553
0
1,663
5,246
2,221
250
3,162
1,954
28,467
0
W
Danzaburou
 
Danzaburou
4,870
1,716
0
2,227
6,548
2,620
0
248
6,292
0
33,708
L
King Arthur
BigSpit
King Arthur
3,224
657
0
1,787
7,833
4,682
0
2,747
5,023
0
14,220
W
Lancelot
BjormMagnus
Lancelot
4,924
1,449
0
3,656
6,650
2,676
0
2,292
4,282
0
40,516
W
3,553
460
0
1,501
7,811
5,398
0
1,938
5,829
13,494
0
L
Apollo
Ialemda
Apollo
3,825
2,547
0
1,286
6,122
1,805
306
1,429
4,617
0
35,019
L
Sun Wukong
SeanJuan
Sun Wukong
5,101
1,877
0
1,185
8,594
7,130
0
0
8,594
0
25,248
L
Nu Wa
gargargar
Nu Wa
3,270
1,571
0
830
4,144
1,257
0
1,669
2,316
16,654
0
W
6,259
1,867
0
3,596
9,408
4,749
0
932
8,468
0
42,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
29,069
193
Minions Killed
286
0
Camps Cleared
0
820,632
Distance Traveled
1,040,300
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,495
450
51
5
0
149,553
0
W
Nox
6,203
620
57
6
0
201,044
2
W
Danzaburou
5,196
520
55
6
0
179,756
1
L
King Arthur
5,470
547
19
2
0
190,654
4
W
Lancelot
6,326
633
73
7
0
249,396
1
W
Ares
5,214
521
16
2
0
205,911
3
L
Apollo
5,071
507
55
6
0
170,139
4
L
Sun Wukong
4,891
489
39
4
0
212,733
2
L
Nu Wa
4,471
447
29
3
0
97,553
3
W
Chaac
6,130
613
85
9
0
204,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role