Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
morthus22
Guan Yu
Level 115
God Stats
3W - 7L
1,437 SR
Queue Stats
195W - 218L
1,353 Elo+
Solo
Chiron
Chiron
stealther101
Chiron
Level 69
God Stats
9W - 9L
1,585 SR
Queue Stats
122W - 117L
1,473 Elo+
Solo
Achilles
Achilles
x DeliciouS xx
Achilles
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
590W - 612L
1,383 Elo+
Solo
Team Averages
Level 102
1,504 SR
1,442 Elo+

VS

Team Averages
Level 97
1,538 SR
1,397 Elo+
Achilles
Achilles
NBA_Toast
Achilles
Level 117
God Stats
53W - 63L
1,396 SR
Queue Stats
920W - 948L
1,393 Elo+
Solo
Cupid
Cupid
SlothosaurusRex
Cupid
Level 108
God Stats
3W - 1L
1,752 SR
Queue Stats
117W - 138L
1,459 Elo+
Solo
Ares
Ares
SuperNES
Ares
Level 81
God Stats
11W - 15L
1,411 SR
Queue Stats
112W - 139L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
ga3penetration
Baron Samedi
Level 109
God Stats
6W - 1L
1,873 SR
Queue Stats
89W - 81L
1,512 Elo+
Solo
Fenrir
Fenrir
hanktsai4r
Fenrir
Level 68
God Stats
1W - 1L
1,255 SR
Queue Stats
3W - 2L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 2 / 4
10,122
482
14,101
10,326
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
 
Ne Zha
13
1 / 8 / 3
8,630
411
4,075
18,855
7,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
morthus22
Guan Yu
13
1 / 4 / 6
8,419
401
5,947
18,721
18,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
16
8 / 4 / 1
10,292
490
15,030
17,181
7,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
13
0 / 4 / 3
8,611
410
7,133
18,266
20,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NBA_Toast
Achilles
16
4 / 0 / 7
10,253
488
12,522
17,963
20,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 4 / 5
11,169
532
15,392
17,315
8,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
12
5 / 2 / 8
9,212
439
5,556
13,624
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ga3penetration
Baron Samedi
16
4 / 3 / 1
9,982
475
8,706
16,496
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
hanktsai4r
Fenrir
14
3 / 2 / 7
9,281
442
9,783
15,552
7,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
11
Kills
22
22
Deaths
11
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
4
1.5
L
Ne Zha
 
Ne Zha
1
8
3
0.31
W
Achilles
NBA_Toast
Achilles
4
0
7
7.5
W
6
4
5
2.13
W
Ares
5
2
8
4.5
W
Baron Samedi
ga3penetration
Baron Samedi
4
3
1
1.5
W
Fenrir
hanktsai4r
Fenrir
3
2
7
3.25
L
Guan Yu
morthus22
Guan Yu
1
4
6
1
L
Chiron
8
4
1
2.13
L
Achilles
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,286
Damage
51,959
83,349
Taken
80,950
60,490
Mitigated
57,166
20,725
Healing
24,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,101
597
0
1,438
10,326
6,408
0
4,193
6,133
69,457
0
L
Ne Zha
 
Ne Zha
4,075
1,304
0
5,156
18,855
7,476
0
877
17,978
0
46,676
W
Achilles
NBA_Toast
Achilles
12,522
1,418
0
3,777
17,963
20,511
625
544
17,347
0
71,198
W
15,392
9,639
479
5,567
17,315
8,411
1,371
1,267
15,940
0
105,432
W
Ares
5,556
147
0
1,880
13,624
13,211
842
1,689
11,789
16,756
0
W
Baron Samedi
ga3penetration
Baron Samedi
8,706
439
1,507
4,326
16,496
7,119
393
9,129
6,766
73,107
0
W
Fenrir
hanktsai4r
Fenrir
9,783
1,187
0
6,725
15,552
7,914
0
535
15,007
0
72,352
L
Guan Yu
morthus22
Guan Yu
5,947
713
1,776
6,311
18,721
18,313
361
4,067
14,654
0
42,279
L
Chiron
15,030
4,819
1,058
4,348
17,181
7,337
1,115
3,117
14,064
0
78,177
L
Achilles
7,133
2,167
0
638
18,266
20,956
234
2,008
16,258
0
53,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
49,897
469
Minions Killed
504
0
Camps Cleared
0
1,902,290
Distance Traveled
1,923,499
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,122
482
150
7
0
385,610
4
L
Ne Zha
8,630
411
73
3
0
390,055
2
W
Achilles
10,253
488
106
5
0
459,796
7
W
Cupid
11,169
532
156
7
0
345,870
7
W
Ares
9,212
439
13
1
0
309,732
2
W
Baron Samedi
9,982
475
123
6
0
373,135
6
W
Fenrir
9,281
442
106
5
0
434,966
0
L
Guan Yu
8,419
401
64
3
0
378,019
0
L
Chiron
10,292
490
108
5
0
360,546
2
L
Achilles
8,611
410
74
4
0
388,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role