Player Matchup

Cthulhu
Cthulhu
Falcon_aniki
Cthulhu
Level 138
God Stats
9W - 15L
1,421 SR
Queue Stats
461W - 558L
1,475 Elo+
Party 1
Janus
Janus
JeweledDegree44
Janus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 46L
1,459 Elo+
Solo
Thanatos
Thanatos
Kensan1201
Thanatos
Level 124
God Stats
35W - 37L
1,534 SR
Queue Stats
339W - 445L
1,416 Elo+
Party 1
Izanami
Izanami
LUCKY-395963
Izanami
Level 109
God Stats
13W - 14L
1,531 SR
Queue Stats
642W - 796L
1,404 Elo+
Party 1
Mulan
Mulan
okki_jp-og
Mulan
Level 106
God Stats
10W - 6L
1,596 SR
Queue Stats
396W - 522L
1,425 Elo+
Party 1
Team Averages
Level 104
1,516 SR
1,436 Elo+

VS

Team Averages
Level 109
1,527 SR
1,494 Elo+
Amaterasu
Amaterasu
SQROBowlingpin
Amaterasu
Level 46
God Stats
3W - 7L
1,660 SR
Queue Stats
116W - 79L
1,600 Elo+
Solo
Zeus
Zeus
Yo Donkey Kong
Zeus
Level 155
God Stats
5W - 8L
1,490 SR
Queue Stats
460W - 470L
1,442 Elo+
Solo
Sylvanus
Sylvanus
ZMiTx1
Sylvanus
Level 42
God Stats
2W - 5L
1,406 SR
Queue Stats
129W - 130L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vinniciusmit
Tsukuyomi
Level 155
God Stats
1W - 2L
1,521 SR
Queue Stats
134W - 129L
1,477 Elo+
Party 2
Cupid
Cupid
xchaoticsxx
Cupid
Level 149
God Stats
16W - 17L
1,560 SR
Queue Stats
168W - 170L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Falcon_aniki
Cthulhu
17
0 / 0 / 8
10,653
463
10,767
20,627
22,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 6
11,153
485
10,033
10,322
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Kensan1201
Thanatos
19
10 / 1 / 3
12,484
543
14,229
19,750
10,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
LUCKY-395963
Izanami
19
0 / 2 / 1
11,500
500
4,178
12,853
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
19
2 / 1 / 2
11,713
509
20,871
23,748
21,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SQROBowlingpin
Amaterasu
18
0 / 3 / 1
11,030
480
15,480
27,745
25,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 0
10,423
453
11,020
9,504
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ZMiTx1
Sylvanus
13
0 / 1 / 1
9,270
403
6,180
16,742
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
vinniciusmit
Tsukuyomi
16
1 / 4 / 0
9,597
417
7,153
16,389
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 3 / 0
10,261
446
8,906
13,384
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
4
4
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Falcon_aniki
Cthulhu
0
0
8
4
W
2
0
6
5
W
Thanatos
Kensan1201
Thanatos
10
1
3
11.5
W
Izanami
LUCKY-395963
Izanami
0
2
1
0.25
L
Amaterasu
SQROBowlingpin
Amaterasu
0
3
1
0.17
L
1
3
0
0.33
L
Sylvanus
ZMiTx1
Sylvanus
0
1
1
0.5
W
Mulan
2
1
2
3
L
Tsukuyomi
vinniciusmit
Tsukuyomi
1
4
0
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,078
Damage
48,739
87,300
Taken
83,764
66,596
Mitigated
62,348
48,763
Healing
38,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Falcon_aniki
Cthulhu
10,767
1,274
478
4,896
20,627
22,778
43
6,007
14,620
60,961
0
W
10,033
213
0
3,626
10,322
4,896
43
4,912
5,410
95,817
0
W
Thanatos
Kensan1201
Thanatos
14,229
4,076
0
21,119
19,750
10,509
199
4,279
15,471
0
124,844
W
Izanami
LUCKY-395963
Izanami
4,178
2,869
0
5,370
12,853
6,561
1,797
1,376
11,477
0
121,988
L
Amaterasu
SQROBowlingpin
Amaterasu
15,480
8,053
0
12,829
27,745
25,780
0
3,125
24,523
0
100,513
L
11,020
437
0
1,788
9,504
3,448
264
2,020
7,358
90,590
0
L
Sylvanus
ZMiTx1
Sylvanus
6,180
1,743
4,957
9,172
16,742
20,083
58
8,145
8,245
27,191
0
W
Mulan
20,871
2,161
0
13,274
23,748
21,852
0
626
23,122
0
101,233
L
Tsukuyomi
vinniciusmit
Tsukuyomi
7,153
1,724
0
5,063
16,389
7,003
150
3,445
12,798
0
73,102
L
8,906
3,996
0
5,079
13,384
6,034
1,348
3,304
10,040
0
75,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
50,581
799
Minions Killed
658
0
Camps Cleared
0
2,305,357
Distance Traveled
1,995,528
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,653
463
80
3
0
469,700
7
W
Janus
11,153
485
173
8
0
473,198
3
W
Thanatos
12,484
543
148
6
0
528,757
3
W
Izanami
11,500
500
219
10
0
415,916
6
L
Amaterasu
11,030
480
188
8
0
438,131
4
L
Zeus
10,423
453
171
7
0
408,742
4
L
Sylvanus
9,270
403
42
2
0
327,674
8
W
Mulan
11,713
509
179
8
0
417,786
3
L
Tsukuyomi
9,597
417
116
5
0
446,519
3
L
Cupid
10,261
446
141
6
0
374,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role