Player Matchup

Jing Wei
Jing Wei
BoratVnice
Jing Wei
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
304W - 333L
1,411 Elo+
Solo
Kali
Kali
EskimoDubZ
Kali
Level 129
God Stats
13W - 9L
1,574 SR
Queue Stats
289W - 262L
1,529 Elo+
Party 1
King Arthur
King Arthur
Skykat890
King Arthur
Level 64
God Stats
7W - 3L
1,507 SR
Queue Stats
101W - 101L
1,477 Elo+
Solo
Artemis
Artemis
eduisi
Artemis
Level 63
God Stats
2W - 3L
1,144 SR
Queue Stats
40W - 36L
1,384 Elo+
Solo
Artio
Artio
xF1SCHx
Artio
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 88L
1,490 Elo+
Party 1
Team Averages
Level 86
1,445 SR
1,458 Elo+

VS

Team Averages
Level 120
1,631 SR
1,488 Elo+
Set
Set
JedliJudli
Set
Level 86
God Stats
1W - 2L
1,453 SR
Queue Stats
101W - 115L
1,417 Elo+
Solo
Izanami
Izanami
KidKedizzleAkaKK
Izanami
Level 146
God Stats
11W - 5L
1,654 SR
Queue Stats
61W - 60L
1,515 Elo+
Solo
Ymir
Ymir
MrAesthetic55
Ymir
Level 121
God Stats
20W - 16L
1,475 SR
Queue Stats
204W - 242L
1,385 Elo+
Solo
Sylvanus
Sylvanus
Vannanimex98
Sylvanus
Level 128
God Stats
6W - 7L
1,740 SR
Queue Stats
250W - 252L
1,497 Elo+
Solo
Charybdis
Charybdis
Yambala_lol
Charybdis
Level 121
God Stats
3W - 3L
1,833 SR
Queue Stats
187W - 133L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoratVnice
Jing Wei
13
1 / 3 / 3
7,616
508
3,575
9,659
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 1 / 4
9,582
639
11,333
17,347
9,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Skykat890
King Arthur
13
4 / 2 / 4
7,850
523
11,317
12,543
9,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
eduisi
Artemis
11
0 / 6 / 3
6,842
456
3,796
10,351
3,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
xF1SCHx
Artio
12
3 / 2 / 4
7,983
532
4,380
12,845
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,052
470
4,634
14,893
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 0
9,399
627
8,988
8,858
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 2 / 4
8,485
566
5,372
9,553
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Vannanimex98
Sylvanus
14
2 / 4 / 0
8,326
555
9,122
14,350
12,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Yambala_lol
Charybdis
14
3 / 1 / 3
8,890
593
5,633
8,298
3,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
14
Kills
14
14
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BoratVnice
Jing Wei
1
3
3
0.83
W
6
1
4
8
L
0
6
0
0
L
5
2
0
2.5
L
4
2
4
3
W
King Arthur
Skykat890
King Arthur
4
2
4
3
L
Sylvanus
Vannanimex98
Sylvanus
2
4
0
0.5
L
Charybdis
Yambala_lol
Charybdis
3
1
3
4.5
W
Artemis
eduisi
Artemis
0
6
3
0.25
W
Artio
xF1SCHx
Artio
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
33,749
62,745
Taken
55,952
39,794
Mitigated
39,677
18,863
Healing
17,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BoratVnice
Jing Wei
3,575
1,923
0
1,310
9,659
3,994
1,781
1,688
7,971
0
56,721
W
11,333
6,232
0
8,682
17,347
9,436
34
2,039
15,308
0
80,531
L
4,634
2,266
0
1,885
14,893
6,649
0
768
14,125
0
57,693
L
8,988
5,154
0
2,265
8,858
5,009
780
739
8,119
0
88,882
L
5,372
627
0
2,033
9,553
12,452
224
1,317
8,236
36,704
0
W
King Arthur
Skykat890
King Arthur
11,317
1,337
0
2,855
12,543
9,960
0
5,633
6,910
0
53,070
L
Sylvanus
Vannanimex98
Sylvanus
9,122
2,663
414
6,250
14,350
12,272
1,110
1,063
13,287
44,127
12,248
L
Charybdis
Yambala_lol
Charybdis
5,633
3,573
0
4,278
8,298
3,295
303
493
7,805
0
66,175
W
Artemis
eduisi
Artemis
3,796
1,189
0
1,697
10,351
3,640
363
2,130
8,221
0
44,795
W
Artio
xF1SCHx
Artio
4,380
770
1,053
3,266
12,845
12,764
0
1,814
11,031
18,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
42,152
426
Minions Killed
516
0
Camps Cleared
0
1,503,387
Distance Traveled
1,233,805
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,616
508
122
8
0
279,339
1
W
Kali
9,582
639
114
8
0
363,059
3
L
Set
7,052
470
88
6
0
233,621
3
L
Izanami
9,399
627
162
11
0
242,283
3
L
Ymir
8,485
566
37
2
0
261,193
0
W
King Arthur
7,850
523
86
6
0
290,831
8
L
Sylvanus
8,326
555
101
7
0
230,013
4
L
Charybdis
8,890
593
128
9
0
266,695
4
W
Artemis
6,842
456
83
6
0
235,245
0
W
Artio
7,983
532
21
1
0
334,913
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role