Player Matchup

Ares
Ares
A Snail6956
Ares
Level 96
God Stats
3W - 1L
1,592 SR
Queue Stats
179W - 186L
1,455 Elo+
Party 1
Medusa
Medusa
Shadowofdark464
Medusa
Level 105
God Stats
5W - 3L
1,690 SR
Queue Stats
116W - 131L
1,443 Elo+
Solo
Chiron
Chiron
TrippleAAAlien
Chiron
Level 140
God Stats
6W - 9L
1,356 SR
Queue Stats
289W - 304L
1,449 Elo+
Party 1
Vulcan
Vulcan
ertgczd
Vulcan
Level 89
God Stats
5W - 1L
1,722 SR
Queue Stats
165W - 195L
1,380 Elo+
Solo
Osiris
Osiris
panda_kush1989
Osiris
Level 42
God Stats
3W - 4L
1,222 SR
Queue Stats
305W - 364L
1,366 Elo+
Solo
Team Averages
Level 94
1,517 SR
1,419 Elo+

VS

Team Averages
Level 111
1,402 SR
1,425 Elo+
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Led-Miaow
Chronos
Level 91
God Stats
1W - 4L
1,272 SR
Queue Stats
182W - 190L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Malevolent Vow
Danzaburou
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 34L
1,371 Elo+
Solo
Kali
Kali
Terror is 2G
Kali
Level 87
God Stats
1W - 2L
1,239 SR
Queue Stats
10W - 9L
1,307 Elo+
Solo
Ne Zha
Ne Zha
shockermarc
Ne Zha
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 184L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 13
11,457
716
10,041
29,995
42,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
5 / 5 / 15
12,351
772
22,290
16,540
8,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
10 / 5 / 6
13,301
831
28,246
22,080
11,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
ertgczd
Vulcan
19
5 / 5 / 8
11,271
704
18,521
11,740
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 7 / 14
11,803
738
9,532
18,158
21,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 3 / 11
9,171
573
3,545
9,861
8,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Led-Miaow
Chronos
20
8 / 1 / 16
13,122
820
18,163
17,191
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Malevolent Vow
Danzaburou
19
5 / 6 / 12
12,114
757
13,379
19,084
9,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 8 / 17
11,826
739
16,496
24,231
13,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
20
12 / 7 / 15
13,582
849
27,583
29,481
16,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
101
25
Kills
30
30
Deaths
25
56
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
11
2.17
W
2
8
13
1.06
L
Chronos
Led-Miaow
Chronos
8
1
16
16
L
Danzaburou
Malevolent Vow
Danzaburou
5
6
12
1.83
W
5
5
15
2.5
L
4
8
17
1.56
W
10
5
6
2.6
W
Vulcan
ertgczd
Vulcan
5
5
8
1.8
W
3
7
14
1.43
L
Ne Zha
12
7
15
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,630
Damage
79,166
98,513
Taken
99,848
90,321
Mitigated
57,417
27,795
Healing
35,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,545
1,424
1,001
1,164
9,861
8,762
104
2,143
7,718
0
7,139
W
10,041
569
1,765
2,012
29,995
42,208
491
5,133
24,862
14,090
0
L
Chronos
Led-Miaow
Chronos
18,163
8,410
509
8,007
17,191
8,947
2,385
6,327
10,864
40,963
0
L
Danzaburou
Malevolent Vow
Danzaburou
13,379
3,731
343
3,931
19,084
9,407
3,173
5,783
13,301
0
35,633
W
22,290
10,167
1,042
3,601
16,540
8,801
3,365
4,093
12,447
0
46,201
L
16,496
6,392
3,032
6,207
24,231
13,359
392
6,256
17,975
0
24,947
W
28,246
7,244
5,327
10,603
22,080
11,626
4,574
2,487
19,495
0
54,974
W
Vulcan
ertgczd
Vulcan
18,521
10,734
903
544
11,740
5,835
54
1,102
10,638
36,951
0
W
9,532
1,622
884
1,114
18,158
21,851
2,262
5,253
12,905
0
21,032
L
Ne Zha
27,583
5,728
576
11,051
29,481
16,942
1,752
8,053
21,428
0
54,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,183
Gold Earned
59,815
169
Minions Killed
170
0
Camps Cleared
0
1,342,306
Distance Traveled
1,134,122
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,171
573
6
0
0
115,703
0
W
Ares
11,457
716
11
1
0
250,903
0
L
Chronos
13,122
820
55
3
0
303,729
1
L
Danzaburou
12,114
757
55
3
0
231,362
0
W
Medusa
12,351
772
41
3
0
258,029
0
L
Kali
11,826
739
16
1
0
220,003
2
W
Chiron
13,301
831
59
4
0
273,908
0
W
Vulcan
11,271
704
33
2
0
272,180
0
W
Osiris
11,803
738
25
2
0
287,286
1
L
Ne Zha
13,582
849
38
2
0
263,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role