Player Matchup

Baron Samedi
Baron Samedi
DoubleNNK
Baron Samedi
Level 96
God Stats
7W - 6L
1,559 SR
Queue Stats
310W - 307L
1,455 Elo+
Party 2
Set
Set
FLOSSY-FLOSSY
Set
Level 103
God Stats
3W - 5L
1,640 SR
Queue Stats
335W - 316L
1,450 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kerzly
Tsukuyomi
Level 155
God Stats
6W - 5L
1,355 SR
Queue Stats
746W - 694L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
ohMeloo
Heimdallr
Level 126
God Stats
41W - 28L
1,617 SR
Queue Stats
880W - 859L
1,544 Elo+
Party 1
Atlas
Atlas
victoriacrew
Atlas
Level 107
God Stats
2W - 3L
1,602 SR
Queue Stats
427W - 459L
1,379 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,472 Elo+

VS

Team Averages
Level 106
1,443 SR
1,465 Elo+
Baron Samedi
Baron Samedi
EskimoDubZ
Baron Samedi
Level 129
God Stats
4W - 1L
1,658 SR
Queue Stats
289W - 262L
1,520 Elo+
Party 3
Lancelot
Lancelot
Jack1sAQT
Lancelot
Level 84
God Stats
1W - 1L
1,291 SR
Queue Stats
163W - 171L
1,404 Elo+
Party 4
Nemesis
Nemesis
Logy1sAQT
Nemesis
Level 84
God Stats
1W - 2L
1,277 SR
Queue Stats
96W - 112L
1,449 Elo+
Party 4
Artio
Artio
Pestoniano
Artio
Level 126
God Stats
14W - 15L
1,489 SR
Queue Stats
318W - 324L
1,473 Elo+
Solo
Heimdallr
Heimdallr
xF1SCHx
Heimdallr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 88L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoubleNNK
Baron Samedi
19
6 / 6 / 5
12,677
488
19,682
23,248
15,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 5 / 3
12,611
485
16,382
28,252
20,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Kerzly
Tsukuyomi
13
0 / 4 / 0
9,883
380
11,127
13,579
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ohMeloo
Heimdallr
20
6 / 5 / 3
14,533
559
25,588
24,271
13,773
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 3 / 7
12,900
496
15,391
23,770
42,268
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EskimoDubZ
Baron Samedi
20
6 / 0 / 11
14,570
560
19,117
24,594
36,364
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Jack1sAQT
Lancelot
20
3 / 4 / 7
12,846
494
9,382
24,734
12,569
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Logy1sAQT
Nemesis
20
4 / 2 / 7
15,744
606
16,772
21,841
17,431
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
20
5 / 6 / 12
13,526
520
18,358
37,975
25,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
xF1SCHx
Heimdallr
20
5 / 5 / 2
14,013
539
18,312
24,278
12,368
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
17
Kills
23
23
Deaths
17
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DoubleNNK
Baron Samedi
6
6
5
1.42
W
Baron Samedi
EskimoDubZ
Baron Samedi
6
0
11
11.5
L
3
5
3
0.9
W
Lancelot
Jack1sAQT
Lancelot
3
4
7
1.63
L
Tsukuyomi
Kerzly
Tsukuyomi
0
4
0
0
W
Nemesis
Logy1sAQT
Nemesis
4
2
7
3.75
W
Artio
5
6
12
1.83
L
Heimdallr
ohMeloo
Heimdallr
6
5
3
1.5
L
2
3
7
1.83
W
Heimdallr
xF1SCHx
Heimdallr
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,170
Damage
81,941
113,120
Taken
133,422
100,042
Mitigated
104,061
42,841
Healing
54,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DoubleNNK
Baron Samedi
19,682
2,442
2,249
7,707
23,248
15,389
0
12,648
10,600
104,117
0
W
Baron Samedi
EskimoDubZ
Baron Samedi
19,117
2,401
3,207
8,947
24,594
36,364
40
9,330
15,119
64,704
0
L
16,382
5,872
0
13,791
28,252
20,211
0
7,452
20,800
0
118,462
W
Lancelot
Jack1sAQT
Lancelot
9,382
2,202
0
8,365
24,734
12,569
0
5,448
19,200
0
117,375
L
Tsukuyomi
Kerzly
Tsukuyomi
11,127
2,886
0
4,695
13,579
8,401
0
1,484
12,095
0
56,215
W
Nemesis
Logy1sAQT
Nemesis
16,772
9,081
0
3,924
21,841
17,431
3,389
4,449
16,678
0
153,842
W
Artio
18,358
1,571
3,119
17,005
37,975
25,329
0
12,221
25,684
83,467
0
L
Heimdallr
ohMeloo
Heimdallr
25,588
13,432
0
7,588
24,271
13,773
0
6,320
17,951
0
159,667
L
15,391
5,279
561
6,250
23,770
42,268
0
10,201
13,569
63,613
0
W
Heimdallr
xF1SCHx
Heimdallr
18,312
9,223
0
10,132
24,278
12,368
3,167
3,625
20,653
0
142,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,604
Gold Earned
70,699
717
Minions Killed
776
0
Camps Cleared
0
2,215,631
Distance Traveled
2,602,418
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,677
488
157
6
0
436,235
5
W
Baron Samedi
14,570
560
78
3
0
499,282
4
L
Set
12,611
485
183
7
0
511,491
2
W
Lancelot
12,846
494
153
6
0
603,715
0
L
Tsukuyomi
9,883
380
99
4
0
276,891
5
W
Nemesis
15,744
606
238
9
0
571,653
0
W
Artio
13,526
520
125
5
0
491,498
5
L
Heimdallr
14,533
559
213
8
0
478,006
0
L
Atlas
12,900
496
65
3
0
513,008
6
W
Heimdallr
14,013
539
182
7
0
436,270
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role