Player Matchup

Ao Kuang
Ao Kuang
NekoLight16
Ao Kuang
Level 148
God Stats
7W - 4L
1,188 SR
Queue Stats
162W - 184L
1,446 Elo+
Solo
Arachne
Arachne
SaiTama66-
Arachne
Level 89
God Stats
9W - 6L
1,899 SR
Queue Stats
132W - 138L
1,473 Elo+
Solo
Izanami
Izanami
med017110
Izanami
Level 153
God Stats
4W - 7L
1,483 SR
Queue Stats
168W - 226L
1,393 Elo+
Solo
Team Averages
Level 130
1,523 SR
1,437 Elo+

VS

Team Averages
Level 104
1,625 SR
1,484 Elo+
Eset
Eset
Der NoXy
Eset
Level 127
God Stats
14W - 9L
1,661 SR
Queue Stats
340W - 310L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
Maxim2580Bro
Heimdallr
Level 64
God Stats
6W - 8L
1,230 SR
Queue Stats
308W - 424L
1,409 Elo+
Solo
Chaac
Chaac
Ninjas Fart Too
Chaac
Level 122
God Stats
5W - 1L
1,984 SR
Queue Stats
347W - 323L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NekoLight16
Ao Kuang
14
9 / 1 / 2
9,406
784
14,761
13,672
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
SaiTama66-
Arachne
14
2 / 2 / 6
8,074
673
6,838
9,962
5,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
med017110
Izanami
13
1 / 2 / 7
8,006
667
11,162
9,636
3,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
3 / 7 / 2
8,596
716
9,488
10,802
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Maxim2580Bro
Heimdallr
12
2 / 3 / 3
8,106
676
7,809
9,475
3,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 2 / 5
8,365
697
6,898
16,591
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
5
5
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
3
7
2
0.57
L
Heimdallr
Maxim2580Bro
Heimdallr
2
3
3
1.17
W
Ao Kuang
NekoLight16
Ao Kuang
9
1
2
10
L
0
2
5
1.25
W
Arachne
SaiTama66-
Arachne
2
2
6
2.5
W
Izanami
med017110
Izanami
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
24,195
33,270
Taken
36,868
15,617
Mitigated
20,453
12,071
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,488
1,063
316
1,303
10,802
4,013
57
4,843
5,959
32,335
0
L
Heimdallr
Maxim2580Bro
Heimdallr
7,809
3,359
0
2,001
9,475
3,966
0
2,890
6,585
0
25,483
W
Ao Kuang
NekoLight16
Ao Kuang
14,761
4,267
0
5,364
13,672
7,104
0
4,402
9,270
32,499
6,901
L
6,898
1,089
0
8,532
16,591
12,474
15
5,681
10,910
0
15,063
W
Arachne
SaiTama66-
Arachne
6,838
4,783
373
4,112
9,962
5,002
0
2,773
7,189
0
18,464
W
Izanami
med017110
Izanami
11,162
8,746
0
2,222
9,636
3,511
1,354
2,905
6,731
0
46,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
25,067
156
Minions Killed
149
10
Camps Cleared
2
766,854
Distance Traveled
591,020
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,596
716
79
7
2
174,050
6
L
Heimdallr
8,106
676
47
4
0
202,486
1
W
Ao Kuang
9,406
784
44
4
4
286,628
1
L
Chaac
8,365
697
23
2
0
214,484
3
W
Arachne
8,074
673
26
2
6
248,492
5
W
Izanami
8,006
667
86
7
0
231,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role