Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Brandonxx12
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 147L
1,453 Elo+
Solo
Thor
Thor
WimpyWaffles
Thor
Level 148
God Stats
3W - 5L
1,226 SR
Queue Stats
567W - 613L
1,412 Elo+
Solo
Zeus
Zeus
kcdive2000
Zeus
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
30W - 17L
1,477 Elo+
Solo
Neith
Neith
mumble090
Neith
Level 105
God Stats
3W - 2L
1,354 SR
Queue Stats
129W - 102L
1,627 Elo+
Solo
Team Averages
Level 121
1,416 SR
1,494 Elo+

VS

Team Averages
Level 135
1,572 SR
1,507 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
I Ophii I
Hachiman
Level 119
God Stats
4W - 3L
1,677 SR
Queue Stats
202W - 185L
1,532 Elo+
Solo
Ganesha
Ganesha
Sohailili
Ganesha
Level 122
God Stats
87W - 61L
1,591 SR
Queue Stats
233W - 258L
1,471 Elo+
Solo
Hades
Hades
白给可还行
Hades
Level 119
God Stats
8W - 5L
1,593 SR
Queue Stats
1,461W - 1,553L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 2 / 3
7,057
1,176
5,513
6,421
6,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 3
7,259
1,210
4,607
10,210
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 3
6,806
1,134
3,986
4,350
1,963
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 2 / 2
6,701
1,117
3,024
3,626
1,373
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
mumble090
Neith
12
3 / 0 / 2
7,728
1,288
8,191
2,886
1,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

345

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 3
7,043
1,174
3,951
9,559
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
 
Zeus
11
0 / 0 / 1
6,195
1,033
1,321
189
61
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
I Ophii I
Hachiman
12
1 / 1 / 2
7,035
1,173
8,296
4,929
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
Sohailili
Ganesha
12
0 / 0 / 4
7,824
1,304
4,106
7,068
7,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 1
7,110
1,185
5,525
6,518
6,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
5
Kills
4
4
Deaths
5
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
3
1.25
L
King Arthur
 
King Arthur
1
3
3
0.83
L
Zeus
 
Zeus
0
0
1
0.5
W
1
0
3
2.5
L
Hachiman
I Ophii I
Hachiman
1
1
2
2
L
Ganesha
Sohailili
Ganesha
0
0
4
2
W
0
0
3
1.5
W
0
2
2
0.5
W
Neith
mumble090
Neith
3
0
2
4
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,321
Damage
23,199
27,493
Taken
28,263
19,090
Mitigated
25,822
5,889
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,513
1,395
0
178
6,421
6,289
0
2,055
4,141
0
12,361
L
King Arthur
 
King Arthur
3,951
149
0
492
9,559
8,980
0
2,204
7,355
0
7,409
L
Zeus
 
Zeus
1,321
160
0
0
189
61
0
104
85
6,782
0
W
4,607
828
1,821
3,198
10,210
8,284
0
3,754
6,336
7,994
0
L
Hachiman
I Ophii I
Hachiman
8,296
5,622
0
1,160
4,929
2,409
0
1,422
3,507
0
27,875
L
Ganesha
Sohailili
Ganesha
4,106
203
0
1,416
7,068
7,451
0
2,675
4,393
14,145
0
W
3,986
689
0
0
4,350
1,963
0
1,405
2,879
0
14,587
W
3,024
402
51
47
3,626
1,373
0
2,568
1,058
12,866
0
W
Neith
mumble090
Neith
8,191
4,257
0
594
2,886
1,181
0
1,170
1,685
0
26,921
L
5,525
99
402
380
6,518
6,921
0
1,226
5,292
15,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
35,207
122
Minions Killed
123
5
Camps Cleared
4
645,221
Distance Traveled
553,485
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,057
1,176
15
3
0
132,370
2
L
King Arthur
7,043
1,174
10
2
1
122,577
0
L
Zeus
6,195
1,033
14
2
0
43,829
1
W
Artio
7,259
1,210
5
1
0
145,265
0
L
Hachiman
7,035
1,173
66
11
2
115,214
0
L
Ganesha
7,824
1,304
0
0
0
139,107
4
W
Thor
6,806
1,134
22
4
2
133,928
1
W
Zeus
6,701
1,117
35
6
2
103,569
0
W
Neith
7,728
1,288
45
8
1
130,089
1
L
Hades
7,110
1,185
33
6
1
132,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role