Player Matchup

Kukulkan
Kukulkan
AustinQuack
Kukulkan
Level 39
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 3L
1,254 Elo+
Solo
Neith
Neith
DaraenS
Neith
Level 111
God Stats
1W - 0L
1,464 SR
Queue Stats
16W - 21L
1,384 Elo+
Solo
Cerberus
Cerberus
MEL__21
Cerberus
Level 126
God Stats
107W - 141L
1,350 SR
Queue Stats
289W - 371L
1,391 Elo+
Solo
Team Averages
Level 92
1,370 SR
1,343 Elo+

VS

Team Averages
Level 85
1,430 SR
1,396 Elo+
Ao Kuang
Ao Kuang
NekoLight16
Ao Kuang
Level 148
God Stats
7W - 4L
1,500 SR
Queue Stats
162W - 184L
1,470 Elo+
Solo
Kali
Kali
deinvasieking
Kali
Level 60
God Stats
0W - 1L
1,290 SR
Queue Stats
133W - 205L
1,353 Elo+
Solo
Sobek
Sobek
nico-kins
Sobek
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 135L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AustinQuack
Kukulkan
14
5 / 3 / 8
8,978
748
7,415
8,148
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
DaraenS
Neith
15
9 / 1 / 7
10,256
855
19,760
6,533
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
MEL__21
Cerberus
14
2 / 3 / 14
9,715
810
7,046
19,479
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NekoLight16
Ao Kuang
12
4 / 6 / 2
8,150
679
15,031
14,407
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 7 / 3
7,644
637
5,438
12,200
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
nico-kins
Sobek
12
2 / 3 / 5
8,335
695
6,541
14,620
17,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
7
7
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AustinQuack
Kukulkan
5
3
8
3
W
Neith
DaraenS
Neith
9
1
7
12.5
W
Cerberus
MEL__21
Cerberus
2
3
14
3
L
Ao Kuang
NekoLight16
Ao Kuang
4
6
2
0.83
L
1
7
3
0.36
L
Sobek
nico-kins
Sobek
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
27,010
34,160
Taken
41,227
21,182
Mitigated
31,027
10,855
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AustinQuack
Kukulkan
7,415
1,429
0
750
8,148
3,649
50
5,173
2,975
20,755
0
W
Neith
DaraenS
Neith
19,760
10,382
0
1,862
6,533
3,080
1,321
4,853
1,680
0
47,195
W
Cerberus
MEL__21
Cerberus
7,046
986
170
8,073
19,479
14,453
0
10,294
9,185
15,870
0
L
Ao Kuang
NekoLight16
Ao Kuang
15,031
4,354
0
3,176
14,407
7,545
0
5,195
9,212
27,955
4,183
L
5,438
2,066
0
838
12,200
6,038
0
4,623
7,577
0
20,779
L
Sobek
nico-kins
Sobek
6,541
574
0
2,528
14,620
17,444
0
4,964
9,656
16,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
24,129
146
Minions Killed
95
6
Camps Cleared
5
625,738
Distance Traveled
574,785
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,978
748
37
3
2
211,120
0
W
Neith
10,256
855
76
6
2
189,417
2
W
Cerberus
9,715
810
33
3
2
225,201
1
L
Ao Kuang
8,150
679
37
3
5
183,191
0
L
Kali
7,644
637
40
3
0
190,164
0
L
Sobek
8,335
695
18
2
0
201,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role