Player Matchup

Loki
Loki
Bilad0
Loki
Level 47
God Stats
1W - 3L
1,150 SR
Queue Stats
13W - 18L
1,185 Elo+
Solo
Poseidon
Poseidon
Gloory0
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Ymir
Ymir
ITeToHr
Ymir
Level 128
God Stats
0W - 1L
1,910 SR
Queue Stats
192W - 106L
1,766 Elo+
Party 2
Team Averages
Level 59
1,520 SR
1,410 Elo+

VS

Team Averages
Level 59
1,594 SR
1,461 Elo+
Discordia
Discordia
KingArcherVI
Discordia
Level 29
God Stats
3W - 2L
1,782 SR
Queue Stats
9W - 16L
1,443 Elo+
Party 1
Charybdis
Charybdis
Morkulot
Charybdis
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 25L
1,666 Elo+
Solo
Bacchus
Bacchus
SMAHUCKY
Bacchus
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bilad0
Loki
11
0 / 4 / 2
6,771
616
5,098
9,983
4,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Gloory0
Poseidon
9
0 / 8 / 2
6,395
581
1,920
10,859
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
ITeToHr
Ymir
11
2 / 1 / 0
7,862
715
2,858
14,527
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingArcherVI
Discordia
14
6 / 0 / 7
9,034
821
13,048
3,031
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Morkulot
Charybdis
13
4 / 1 / 7
8,335
758
9,269
6,709
2,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
SMAHUCKY
Bacchus
12
2 / 1 / 10
8,808
801
5,823
12,248
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
13
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
Bilad0
Loki
0
4
2
0.25
L
Poseidon
Gloory0
Poseidon
0
8
2
0.13
L
Ymir
ITeToHr
Ymir
2
1
0
2
W
Discordia
KingArcherVI
Discordia
6
0
7
9.5
W
Charybdis
Morkulot
Charybdis
4
1
7
7.5
W
Bacchus
SMAHUCKY
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,876
Damage
28,140
35,369
Taken
21,988
23,210
Mitigated
17,746
1,386
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Bilad0
Loki
5,098
1,271
0
0
9,983
4,275
0
5,580
4,091
0
19,956
L
Poseidon
Gloory0
Poseidon
1,920
662
0
0
10,859
3,926
30
4,529
6,112
14,605
0
L
Ymir
ITeToHr
Ymir
2,858
682
0
1,386
14,527
15,009
0
7,987
6,101
10,918
0
W
Discordia
KingArcherVI
Discordia
13,048
954
533
1,110
3,031
1,399
529
1,602
1,429
38,506
0
W
Charybdis
Morkulot
Charybdis
9,269
5,538
0
2,296
6,709
2,990
729
1,993
4,716
0
33,674
W
Bacchus
SMAHUCKY
Bacchus
5,823
1,048
0
2,733
12,248
13,357
344
2,338
9,910
12,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,028
Gold Earned
26,177
73
Minions Killed
118
3
Camps Cleared
6
483,412
Distance Traveled
582,336
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,771
616
39
4
2
179,595
1
L
Poseidon
6,395
581
27
2
1
157,684
1
L
Ymir
7,862
715
7
1
0
146,133
1
W
Discordia
9,034
821
58
5
3
208,304
4
W
Charybdis
8,335
758
48
4
3
190,319
5
W
Bacchus
8,808
801
12
1
0
183,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role