Player Matchup

Sol
Sol
FloydRO24
Sol
Level 86
God Stats
17W - 15L
1,445 SR
Queue Stats
467W - 490L
1,347 Elo+
Solo
Thanatos
Thanatos
Skull_King028
Thanatos
Level 61
God Stats
3W - 5L
1,377 SR
Queue Stats
46W - 53L
1,304 Elo+
Solo
Raijin
Raijin
omisws
Raijin
Level 108
God Stats
5W - 9L
1,491 SR
Queue Stats
459W - 511L
1,395 Elo+
Solo
Pele
Pele
tarif_direct8
Pele
Level 104
God Stats
12W - 20L
1,478 SR
Queue Stats
128W - 121L
1,443 Elo+
Solo
Heimdallr
Heimdallr
zZ-Mr_Shotgun-Zz
Heimdallr
Level 125
God Stats
4W - 3L
1,790 SR
Queue Stats
155W - 161L
1,444 Elo+
Solo
Team Averages
Level 97
1,516 SR
1,387 Elo+

VS

Team Averages
Level 77
1,538 SR
1,341 Elo+
Mercury
Mercury
AIR_david84
Mercury
Level 61
God Stats
15W - 7L
1,642 SR
Queue Stats
64W - 58L
1,443 Elo+
Solo
The Morrigan
The Morrigan
Croqmeaq
The Morrigan
Level 84
God Stats
6W - 0L
1,760 SR
Queue Stats
10W - 13L
1,245 Elo+
Solo
Chernobog
Chernobog
fogolith
Chernobog
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
71W - 60L
1,397 Elo+
Solo
Cerberus
Cerberus
manchesterAREyou
Cerberus
Level 45
God Stats
1W - 1L
1,300 SR
Queue Stats
222W - 235L
1,234 Elo+
Solo
Zhong Kui
Zhong Kui
samvanlent
Zhong Kui
Level 146
God Stats
2W - 3L
1,487 SR
Queue Stats
318W - 356L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,288
521
5,688
7,872
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Skull_King028
Thanatos
5
0 / 4 / 0
4,798
343
2,206
5,842
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
omisws
Raijin
9
0 / 2 / 0
5,881
420
1,405
5,641
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 3
6,778
484
6,053
7,605
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
12
2 / 1 / 3
6,856
490
8,986
8,361
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AIR_david84
Mercury
13
7 / 0 / 0
8,280
591
3,403
6,844
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Croqmeaq
The Morrigan
14
2 / 1 / 3
8,296
593
5,619
4,900
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
fogolith
Chernobog
12
1 / 1 / 0
7,183
513
3,776
6,999
2,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 0
5,428
388
3,606
13,488
6,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
samvanlent
Zhong Kui
13
0 / 1 / 2
7,629
545
4,186
11,573
8,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
10
10
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
AIR_david84
Mercury
7
0
0
7
W
The Morrigan
Croqmeaq
The Morrigan
2
1
3
3.5
L
1
2
0
0.5
L
Thanatos
Skull_King028
Thanatos
0
4
0
0
W
Chernobog
fogolith
Chernobog
1
1
0
1
W
0
3
0
0
L
Raijin
omisws
Raijin
0
2
0
0
W
Zhong Kui
samvanlent
Zhong Kui
0
1
2
1
L
3
1
3
4.5
L
Heimdallr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,338
Damage
20,590
35,321
Taken
43,804
13,318
Mitigated
22,118
10,519
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AIR_david84
Mercury
3,403
1,064
0
230
6,844
2,630
1,945
1,380
5,464
0
54,055
W
The Morrigan
Croqmeaq
The Morrigan
5,619
1,430
0
1,003
4,900
1,932
222
936
3,885
65,792
1,256
L
5,688
2,126
0
3,019
7,872
3,448
395
3,605
4,267
54,519
7,354
L
Thanatos
Skull_King028
Thanatos
2,206
753
0
2,031
5,842
2,127
0
2,505
3,337
0
11,490
W
Chernobog
fogolith
Chernobog
3,776
2,216
0
1,912
6,999
2,264
608
80
6,919
0
59,709
W
3,606
258
187
4,718
13,488
6,994
213
177
13,311
12,364
0
L
Raijin
omisws
Raijin
1,405
235
0
1,942
5,641
1,922
0
2,634
3,007
36,121
0
W
Zhong Kui
samvanlent
Zhong Kui
4,186
246
0
7,158
11,573
8,298
0
3,830
7,743
56,930
0
L
6,053
1,203
0
582
7,605
2,676
250
1,559
6,046
0
39,669
L
Heimdallr
8,986
6,057
0
2,945
8,361
3,145
0
2,097
6,264
0
50,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
36,816
341
Minions Killed
450
0
Camps Cleared
0
1,093,412
Distance Traveled
1,339,945
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,280
591
83
6
0
299,501
0
W
The Morrigan
8,296
593
120
9
0
252,800
3
L
Sol
7,288
521
106
8
0
237,747
2
L
Thanatos
4,798
343
27
2
0
150,241
1
W
Chernobog
7,183
513
116
8
0
256,983
2
W
Cerberus
5,428
388
18
1
0
296,000
6
L
Raijin
5,881
420
64
5
0
189,987
3
W
Zhong Kui
7,629
545
113
8
0
234,661
4
L
Pele
6,778
484
63
5
0
280,363
3
L
Heimdallr
6,856
490
81
6
0
235,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role