Player Matchup

Amaterasu
Amaterasu
ArhezyYT
Amaterasu
Level 69
God Stats
7W - 6L
1,632 SR
Queue Stats
134W - 148L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
ChilloutLotus
Cthulhu
Level 106
God Stats
9W - 12L
1,474 SR
Queue Stats
115W - 148L
1,375 Elo+
Party 3
Thanatos
Thanatos
Mr_Lonely_Titans
Thanatos
Level 46
God Stats
3W - 7L
1,164 SR
Queue Stats
18W - 32L
1,269 Elo+
Party 2
Xbalanque
Xbalanque
RemDog49738
Xbalanque
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 41L
1,232 Elo+
Solo
Anubis
Anubis
trashbudd
Anubis
Level 69
God Stats
1W - 4L
1,337 SR
Queue Stats
18W - 40L
1,269 Elo+
Party 2
Team Averages
Level 71
1,422 SR
1,332 Elo+

VS

Team Averages
Level 97
1,447 SR
1,426 Elo+
Poseidon
Poseidon
AUXXdaKING
Poseidon
Level 113
God Stats
24W - 18L
1,417 SR
Queue Stats
243W - 240L
1,439 Elo+
Party 1
Sol
Sol
DOV4H SL4YER
Sol
Level 120
God Stats
2W - 0L
1,426 SR
Queue Stats
176W - 189L
1,486 Elo+
Party 1
Athena
Athena
Horseforce55
Athena
Level 46
God Stats
8W - 2L
1,497 SR
Queue Stats
66W - 49L
1,427 Elo+
Party 1
Neith
Neith
SeveN62ARMED
Neith
Level 105
God Stats
24W - 32L
1,398 SR
Queue Stats
398W - 455L
1,391 Elo+
Solo
Osiris
Osiris
its Zorcho
Osiris
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 91L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArhezyYT
Amaterasu
12
0 / 5 / 1
7,054
415
3,982
15,982
7,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
12
0 / 4 / 2
7,161
421
7,615
14,753
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 8 / 3
7,383
434
4,587
16,287
7,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
RemDog49738
Xbalanque
12
2 / 5 / 1
7,588
446
9,448
10,766
3,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
trashbudd
Anubis
14
5 / 7 / 0
9,254
544
12,927
16,771
9,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AUXXdaKING
Poseidon
17
10 / 1 / 5
10,780
634
15,364
9,112
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 0 / 6
10,142
597
11,336
13,858
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
15
4 / 2 / 8
9,600
565
6,745
15,372
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 4 / 5
9,433
555
8,251
10,721
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
its Zorcho
Osiris
16
6 / 0 / 3
10,120
595
9,549
14,207
11,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
28
29
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AUXXdaKING
Poseidon
10
1
5
12.5
L
Amaterasu
ArhezyYT
Amaterasu
0
5
1
0.1
L
Cthulhu
0
4
2
0.25
W
5
0
6
8
W
Athena
4
2
8
4
L
0
8
3
0.19
L
Xbalanque
RemDog49738
Xbalanque
2
5
1
0.5
W
3
4
5
1.38
W
Osiris
its Zorcho
Osiris
6
0
3
7.5
L
Anubis
trashbudd
Anubis
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,559
Damage
51,245
74,559
Taken
63,270
42,066
Mitigated
41,200
16,019
Healing
22,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AUXXdaKING
Poseidon
15,364
2,665
0
4,221
9,112
3,346
598
1,969
7,143
96,755
0
L
Amaterasu
ArhezyYT
Amaterasu
3,982
1,121
0
812
15,982
7,972
762
6,949
9,033
0
35,731
L
Cthulhu
7,615
988
95
1,159
14,753
12,343
0
7,501
7,252
40,848
0
W
11,336
6,782
0
9,996
13,858
5,407
2,097
1,976
11,882
96,595
0
W
Athena
6,745
2,552
358
3,231
15,372
16,528
467
4,716
10,656
28,754
0
L
4,587
1,605
0
6,556
16,287
7,997
0
4,420
11,867
0
43,473
L
Xbalanque
RemDog49738
Xbalanque
9,448
3,848
0
1,998
10,766
3,987
816
6,815
3,951
0
52,032
W
8,251
2,375
0
2,822
10,721
4,294
0
6,551
4,170
0
73,764
W
Osiris
its Zorcho
Osiris
9,549
4,110
0
2,250
14,207
11,625
678
5,330
8,877
0
66,921
L
Anubis
trashbudd
Anubis
12,927
394
0
5,399
16,771
9,767
476
7,760
9,011
61,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
50,075
371
Minions Killed
566
0
Camps Cleared
0
1,444,301
Distance Traveled
1,639,170
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,780
634
141
8
0
336,215
0
L
Amaterasu
7,054
415
64
4
0
300,565
0
L
Cthulhu
7,161
421
70
4
0
294,037
0
W
Sol
10,142
597
143
8
0
305,238
2
W
Athena
9,600
565
53
3
0
365,359
2
L
Thanatos
7,383
434
73
4
0
280,177
1
L
Xbalanque
7,588
446
76
4
0
309,962
0
W
Neith
9,433
555
120
7
0
301,963
2
W
Osiris
10,120
595
109
6
0
330,395
2
L
Anubis
9,254
544
88
5
0
259,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role